teak-llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServer.h
Greg Clayton 2b98c56996 Fixed functions to always reply to packets and added a port offset.
Fixed a bunch of issues with many functions that were added for the platform host IO calls where they might not reply to the packet if the packet was malformed.

Cleaned up error codes.

Added a port offset to allow for connections across a USB mux.

llvm-svn: 195485
2013-11-22 18:53:12 +00:00

285 lines
7.3 KiB
C++

//===-- GDBRemoteCommunicationServer.h --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunicationServer_h_
#define liblldb_GDBRemoteCommunicationServer_h_
// C Includes
// C++ Includes
#include <vector>
#include <set>
// Other libraries and framework includes
// Project includes
#include "lldb/Host/Mutex.h"
#include "lldb/Target/Process.h"
#include "GDBRemoteCommunication.h"
class ProcessGDBRemote;
class StringExtractorGDBRemote;
class GDBRemoteCommunicationServer : public GDBRemoteCommunication
{
public:
typedef std::map<uint16_t, lldb::pid_t> PortMap;
enum
{
eBroadcastBitRunPacketSent = kLoUserBroadcastBit
};
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
GDBRemoteCommunicationServer(bool is_platform);
virtual
~GDBRemoteCommunicationServer();
bool
GetPacketAndSendResponse (uint32_t timeout_usec,
lldb_private::Error &error,
bool &interrupt,
bool &quit);
virtual bool
GetThreadSuffixSupported ()
{
return true;
}
// After connecting, do a little handshake with the client to make sure
// we are at least communicating
bool
HandshakeWithClient (lldb_private::Error *error_ptr);
// Set both ports to zero to let the platform automatically bind to
// a port chosen by the OS.
void
SetPortMap (PortMap &&port_map)
{
m_port_map = port_map;
}
//----------------------------------------------------------------------
// If we are using a port map where we can only use certain ports,
// get the next available port.
//
// If we are using a port map and we are out of ports, return UINT16_MAX
//
// If we aren't using a port map, return 0 to indicate we should bind to
// port 0 and then figure out which port we used.
//----------------------------------------------------------------------
uint16_t
GetNextAvailablePort ()
{
if (m_port_map.empty())
return 0; // Bind to port zero and get a port, we didn't have any limitations
for (auto &pair : m_port_map)
{
if (pair.second == LLDB_INVALID_PROCESS_ID)
{
pair.second = ~(lldb::pid_t)LLDB_INVALID_PROCESS_ID;
return pair.first;
}
}
return UINT16_MAX;
}
bool
AssociatePortWithProcess (uint16_t port, lldb::pid_t pid)
{
PortMap::iterator pos = m_port_map.find(port);
if (pos != m_port_map.end())
{
pos->second = pid;
return true;
}
return false;
}
bool
FreePort (uint16_t port)
{
PortMap::iterator pos = m_port_map.find(port);
if (pos != m_port_map.end())
{
pos->second = LLDB_INVALID_PROCESS_ID;
return true;
}
return false;
}
bool
FreePortForProcess (lldb::pid_t pid)
{
if (!m_port_map.empty())
{
for (auto &pair : m_port_map)
{
if (pair.second == pid)
{
pair.second = LLDB_INVALID_PROCESS_ID;
return true;
}
}
}
return false;
}
void
SetPortOffset (uint16_t port_offset)
{
m_port_offset = port_offset;
}
protected:
lldb::thread_t m_async_thread;
lldb_private::ProcessLaunchInfo m_process_launch_info;
lldb_private::Error m_process_launch_error;
std::set<lldb::pid_t> m_spawned_pids;
lldb_private::Mutex m_spawned_pids_mutex;
lldb_private::ProcessInstanceInfoList m_proc_infos;
uint32_t m_proc_infos_index;
PortMap m_port_map;
uint16_t m_port_offset;
size_t
SendUnimplementedResponse (const char *packet);
size_t
SendErrorResponse (uint8_t error);
size_t
SendOKResponse ();
bool
Handle_A (StringExtractorGDBRemote &packet);
bool
Handle_qLaunchSuccess (StringExtractorGDBRemote &packet);
bool
Handle_qHostInfo (StringExtractorGDBRemote &packet);
bool
Handle_qLaunchGDBServer (StringExtractorGDBRemote &packet);
bool
Handle_qKillSpawnedProcess (StringExtractorGDBRemote &packet);
bool
Handle_qPlatform_mkdir (StringExtractorGDBRemote &packet);
bool
Handle_qPlatform_chmod (StringExtractorGDBRemote &packet);
bool
Handle_qProcessInfoPID (StringExtractorGDBRemote &packet);
bool
Handle_qfProcessInfo (StringExtractorGDBRemote &packet);
bool
Handle_qsProcessInfo (StringExtractorGDBRemote &packet);
bool
Handle_qC (StringExtractorGDBRemote &packet);
bool
Handle_qUserName (StringExtractorGDBRemote &packet);
bool
Handle_qGroupName (StringExtractorGDBRemote &packet);
bool
Handle_qSpeedTest (StringExtractorGDBRemote &packet);
bool
Handle_QEnvironment (StringExtractorGDBRemote &packet);
bool
Handle_QLaunchArch (StringExtractorGDBRemote &packet);
bool
Handle_QSetDisableASLR (StringExtractorGDBRemote &packet);
bool
Handle_QSetWorkingDir (StringExtractorGDBRemote &packet);
bool
Handle_qGetWorkingDir (StringExtractorGDBRemote &packet);
bool
Handle_QStartNoAckMode (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDIN (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDOUT (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDERR (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Open (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Close (StringExtractorGDBRemote &packet);
bool
Handle_vFile_pRead (StringExtractorGDBRemote &packet);
bool
Handle_vFile_pWrite (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Size (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Mode (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Exists (StringExtractorGDBRemote &packet);
bool
Handle_vFile_symlink (StringExtractorGDBRemote &packet);
bool
Handle_vFile_unlink (StringExtractorGDBRemote &packet);
bool
Handle_vFile_Stat (StringExtractorGDBRemote &packet);
bool
Handle_vFile_MD5 (StringExtractorGDBRemote &packet);
bool
Handle_qPlatform_shell (StringExtractorGDBRemote &packet);
private:
bool
DebugserverProcessReaped (lldb::pid_t pid);
static bool
ReapDebugserverProcess (void *callback_baton,
lldb::pid_t pid,
bool exited,
int signal,
int status);
//------------------------------------------------------------------
// For GDBRemoteCommunicationServer only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunicationServer);
};
#endif // liblldb_GDBRemoteCommunicationServer_h_