teak-llvm/lldb/packages/Python/lldbsuite/test/lang/objc/objc-struct-argument/test.m
Jason Molenda 182a8083c1 Initial patchset to get the testsuite running against armv7 and arm64 iOS devices.
Normal customer devices won't be able to run these devices, we're hoping to get
a public facing bot set up at some point.

There will be some smaller follow-on patches.  The changes to tools/lldb-server are
verbose and I'm not thrilled with having to skip all of these tests manually.
There are a few places where I'm making the assumption that "armv7", "armv7k", "arm64"
means it's an ios device, and I need to review & clean these up with an OS check
as well.  (Android will show up as "arm" and "aarch64" so by pure luck they shouldn't
cause problems, but it's not an assumption I want to rely on).

I'll be watching the bots for the rest of today; if any problems are introduced by
this patch I'll revert it - if anyone sees a problem with their bot that I don't
see, please do the same.  I know it's a rather large patch.

One change I had to make specifically for iOS devices was that debugserver can't 
create files.  There were several tests that launch the inferior process redirecting
its output to a file, then they retrieve the file.  They were not trying to test
file redirection in these tests, so I rewrote those to write their output to a file
directly.

llvm-svn: 313932
2017-09-21 23:00:19 +00:00

41 lines
834 B
Objective-C

#import <Foundation/Foundation.h>
#include <TargetConditionals.h>
#if TARGET_OS_IPHONE
@import CoreGraphics;
typedef CGRect NSRect;
#endif
struct things_to_sum {
int a;
int b;
int c;
};
@interface ThingSummer : NSObject {
};
-(int)sumThings:(struct things_to_sum)tts;
@end
@implementation ThingSummer
-(int)sumThings:(struct things_to_sum)tts
{
return tts.a + tts.b + tts.c;
}
@end
int main()
{
@autoreleasepool
{
ThingSummer *summer = [ThingSummer alloc];
struct things_to_sum tts = { 2, 3, 4 };
int ret = [summer sumThings:tts];
NSRect rect = {{0, 0}, {10, 20}};
// The Objective C V1 runtime won't read types from metadata so we need
// NSValue in our debug info to use it in our test.
NSValue *v = [NSValue valueWithRect:rect];
return rect.origin.x; // Set breakpoint here.
}
}