teak-llvm/llvm/tools/llvm-objcopy/ELF/Object.h
George Rimar 17dbb19f70 [llvm-objcopy] - Fix for "Bug 41775 - SymbolTableSection::addSymbol - shadow variable names"
This is a fix for https://bugs.llvm.org/show_bug.cgi?id=41775,

Problem is in the final line:
Size += this->EntrySize;

I checked that we do not actually need it in this place,
since we always call removeSectionReferences which
calls removeSymbols which updates the Size.

But it worth to keep it, that allows to relax the dependencies.

Differential revision: https://reviews.llvm.org/D61636

llvm-svn: 360227
2019-05-08 07:31:05 +00:00

863 lines
26 KiB
C++

//===- Object.h -------------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TOOLS_OBJCOPY_OBJECT_H
#define LLVM_TOOLS_OBJCOPY_OBJECT_H
#include "Buffer.h"
#include "CopyConfig.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/BinaryFormat/ELF.h"
#include "llvm/MC/StringTableBuilder.h"
#include "llvm/Object/ELFObjectFile.h"
#include "llvm/Support/FileOutputBuffer.h"
#include "llvm/Support/JamCRC.h"
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <set>
#include <vector>
namespace llvm {
enum class DebugCompressionType;
namespace objcopy {
namespace elf {
class SectionBase;
class Section;
class OwnedDataSection;
class StringTableSection;
class SymbolTableSection;
class RelocationSection;
class DynamicRelocationSection;
class GnuDebugLinkSection;
class GroupSection;
class SectionIndexSection;
class CompressedSection;
class DecompressedSection;
class Segment;
class Object;
struct Symbol;
class SectionTableRef {
MutableArrayRef<std::unique_ptr<SectionBase>> Sections;
public:
using iterator = pointee_iterator<std::unique_ptr<SectionBase> *>;
explicit SectionTableRef(MutableArrayRef<std::unique_ptr<SectionBase>> Secs)
: Sections(Secs) {}
SectionTableRef(const SectionTableRef &) = default;
iterator begin() { return iterator(Sections.data()); }
iterator end() { return iterator(Sections.data() + Sections.size()); }
size_t size() const { return Sections.size(); }
SectionBase *getSection(uint32_t Index, Twine ErrMsg);
template <class T>
T *getSectionOfType(uint32_t Index, Twine IndexErrMsg, Twine TypeErrMsg);
};
enum ElfType { ELFT_ELF32LE, ELFT_ELF64LE, ELFT_ELF32BE, ELFT_ELF64BE };
class SectionVisitor {
public:
virtual ~SectionVisitor() = default;
virtual void visit(const Section &Sec) = 0;
virtual void visit(const OwnedDataSection &Sec) = 0;
virtual void visit(const StringTableSection &Sec) = 0;
virtual void visit(const SymbolTableSection &Sec) = 0;
virtual void visit(const RelocationSection &Sec) = 0;
virtual void visit(const DynamicRelocationSection &Sec) = 0;
virtual void visit(const GnuDebugLinkSection &Sec) = 0;
virtual void visit(const GroupSection &Sec) = 0;
virtual void visit(const SectionIndexSection &Sec) = 0;
virtual void visit(const CompressedSection &Sec) = 0;
virtual void visit(const DecompressedSection &Sec) = 0;
};
class MutableSectionVisitor {
public:
virtual ~MutableSectionVisitor() = default;
virtual void visit(Section &Sec) = 0;
virtual void visit(OwnedDataSection &Sec) = 0;
virtual void visit(StringTableSection &Sec) = 0;
virtual void visit(SymbolTableSection &Sec) = 0;
virtual void visit(RelocationSection &Sec) = 0;
virtual void visit(DynamicRelocationSection &Sec) = 0;
virtual void visit(GnuDebugLinkSection &Sec) = 0;
virtual void visit(GroupSection &Sec) = 0;
virtual void visit(SectionIndexSection &Sec) = 0;
virtual void visit(CompressedSection &Sec) = 0;
virtual void visit(DecompressedSection &Sec) = 0;
};
class SectionWriter : public SectionVisitor {
protected:
Buffer &Out;
public:
virtual ~SectionWriter() = default;
void visit(const Section &Sec) override;
void visit(const OwnedDataSection &Sec) override;
void visit(const StringTableSection &Sec) override;
void visit(const DynamicRelocationSection &Sec) override;
virtual void visit(const SymbolTableSection &Sec) override = 0;
virtual void visit(const RelocationSection &Sec) override = 0;
virtual void visit(const GnuDebugLinkSection &Sec) override = 0;
virtual void visit(const GroupSection &Sec) override = 0;
virtual void visit(const SectionIndexSection &Sec) override = 0;
virtual void visit(const CompressedSection &Sec) override = 0;
virtual void visit(const DecompressedSection &Sec) override = 0;
explicit SectionWriter(Buffer &Buf) : Out(Buf) {}
};
template <class ELFT> class ELFSectionWriter : public SectionWriter {
private:
using Elf_Word = typename ELFT::Word;
using Elf_Rel = typename ELFT::Rel;
using Elf_Rela = typename ELFT::Rela;
using Elf_Sym = typename ELFT::Sym;
public:
virtual ~ELFSectionWriter() {}
void visit(const SymbolTableSection &Sec) override;
void visit(const RelocationSection &Sec) override;
void visit(const GnuDebugLinkSection &Sec) override;
void visit(const GroupSection &Sec) override;
void visit(const SectionIndexSection &Sec) override;
void visit(const CompressedSection &Sec) override;
void visit(const DecompressedSection &Sec) override;
explicit ELFSectionWriter(Buffer &Buf) : SectionWriter(Buf) {}
};
template <class ELFT> class ELFSectionSizer : public MutableSectionVisitor {
private:
using Elf_Rel = typename ELFT::Rel;
using Elf_Rela = typename ELFT::Rela;
using Elf_Sym = typename ELFT::Sym;
using Elf_Word = typename ELFT::Word;
using Elf_Xword = typename ELFT::Xword;
public:
void visit(Section &Sec) override;
void visit(OwnedDataSection &Sec) override;
void visit(StringTableSection &Sec) override;
void visit(DynamicRelocationSection &Sec) override;
void visit(SymbolTableSection &Sec) override;
void visit(RelocationSection &Sec) override;
void visit(GnuDebugLinkSection &Sec) override;
void visit(GroupSection &Sec) override;
void visit(SectionIndexSection &Sec) override;
void visit(CompressedSection &Sec) override;
void visit(DecompressedSection &Sec) override;
};
#define MAKE_SEC_WRITER_FRIEND \
friend class SectionWriter; \
template <class ELFT> friend class ELFSectionWriter; \
template <class ELFT> friend class ELFSectionSizer;
class BinarySectionWriter : public SectionWriter {
public:
virtual ~BinarySectionWriter() {}
void visit(const SymbolTableSection &Sec) override;
void visit(const RelocationSection &Sec) override;
void visit(const GnuDebugLinkSection &Sec) override;
void visit(const GroupSection &Sec) override;
void visit(const SectionIndexSection &Sec) override;
void visit(const CompressedSection &Sec) override;
void visit(const DecompressedSection &Sec) override;
explicit BinarySectionWriter(Buffer &Buf) : SectionWriter(Buf) {}
};
class Writer {
protected:
Object &Obj;
Buffer &Buf;
public:
virtual ~Writer();
virtual Error finalize() = 0;
virtual Error write() = 0;
Writer(Object &O, Buffer &B) : Obj(O), Buf(B) {}
};
template <class ELFT> class ELFWriter : public Writer {
private:
using Elf_Addr = typename ELFT::Addr;
using Elf_Shdr = typename ELFT::Shdr;
using Elf_Phdr = typename ELFT::Phdr;
using Elf_Ehdr = typename ELFT::Ehdr;
void initEhdrSegment();
void writeEhdr();
void writePhdr(const Segment &Seg);
void writeShdr(const SectionBase &Sec);
void writePhdrs();
void writeShdrs();
void writeSectionData();
void writeSegmentData();
void assignOffsets();
std::unique_ptr<ELFSectionWriter<ELFT>> SecWriter;
size_t totalSize() const;
public:
virtual ~ELFWriter() {}
bool WriteSectionHeaders;
Error finalize() override;
Error write() override;
ELFWriter(Object &Obj, Buffer &Buf, bool WSH);
};
class BinaryWriter : public Writer {
private:
std::unique_ptr<BinarySectionWriter> SecWriter;
uint64_t TotalSize;
public:
~BinaryWriter() {}
Error finalize() override;
Error write() override;
BinaryWriter(Object &Obj, Buffer &Buf) : Writer(Obj, Buf) {}
};
class SectionBase {
public:
std::string Name;
Segment *ParentSegment = nullptr;
uint64_t HeaderOffset;
uint64_t OriginalOffset = std::numeric_limits<uint64_t>::max();
uint32_t Index;
bool HasSymbol = false;
uint64_t Addr = 0;
uint64_t Align = 1;
uint32_t EntrySize = 0;
uint64_t Flags = 0;
uint64_t Info = 0;
uint64_t Link = ELF::SHN_UNDEF;
uint64_t NameIndex = 0;
uint64_t Offset = 0;
uint64_t Size = 0;
uint64_t Type = ELF::SHT_NULL;
ArrayRef<uint8_t> OriginalData;
SectionBase() = default;
SectionBase(const SectionBase &) = default;
virtual ~SectionBase() = default;
virtual void initialize(SectionTableRef SecTable);
virtual void finalize();
// Remove references to these sections. The list of sections must be sorted.
virtual Error
removeSectionReferences(bool AllowBrokenLinks,
function_ref<bool(const SectionBase *)> ToRemove);
virtual Error removeSymbols(function_ref<bool(const Symbol &)> ToRemove);
virtual void accept(SectionVisitor &Visitor) const = 0;
virtual void accept(MutableSectionVisitor &Visitor) = 0;
virtual void markSymbols();
virtual void
replaceSectionReferences(const DenseMap<SectionBase *, SectionBase *> &);
};
class Segment {
private:
struct SectionCompare {
bool operator()(const SectionBase *Lhs, const SectionBase *Rhs) const {
// Some sections might have the same address if one of them is empty. To
// fix this we can use the lexicographic ordering on ->Addr and the
// address of the actully stored section.
if (Lhs->OriginalOffset == Rhs->OriginalOffset)
return Lhs < Rhs;
return Lhs->OriginalOffset < Rhs->OriginalOffset;
}
};
std::set<const SectionBase *, SectionCompare> Sections;
public:
uint32_t Type;
uint32_t Flags;
uint64_t Offset;
uint64_t VAddr;
uint64_t PAddr;
uint64_t FileSize;
uint64_t MemSize;
uint64_t Align;
uint32_t Index;
uint64_t OriginalOffset;
Segment *ParentSegment = nullptr;
ArrayRef<uint8_t> Contents;
explicit Segment(ArrayRef<uint8_t> Data) : Contents(Data) {}
Segment() {}
const SectionBase *firstSection() const {
if (!Sections.empty())
return *Sections.begin();
return nullptr;
}
void removeSection(const SectionBase *Sec) { Sections.erase(Sec); }
void addSection(const SectionBase *Sec) { Sections.insert(Sec); }
ArrayRef<uint8_t> getContents() const { return Contents; }
};
class Section : public SectionBase {
MAKE_SEC_WRITER_FRIEND
ArrayRef<uint8_t> Contents;
SectionBase *LinkSection = nullptr;
public:
explicit Section(ArrayRef<uint8_t> Data) : Contents(Data) {}
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
Error removeSectionReferences(bool AllowBrokenLinks,
function_ref<bool(const SectionBase *)> ToRemove) override;
void initialize(SectionTableRef SecTable) override;
void finalize() override;
};
class OwnedDataSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
std::vector<uint8_t> Data;
public:
OwnedDataSection(StringRef SecName, ArrayRef<uint8_t> Data)
: Data(std::begin(Data), std::end(Data)) {
Name = SecName.str();
Type = ELF::SHT_PROGBITS;
Size = Data.size();
OriginalOffset = std::numeric_limits<uint64_t>::max();
}
void accept(SectionVisitor &Sec) const override;
void accept(MutableSectionVisitor &Visitor) override;
};
class CompressedSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
DebugCompressionType CompressionType;
uint64_t DecompressedSize;
uint64_t DecompressedAlign;
SmallVector<char, 128> CompressedData;
public:
CompressedSection(const SectionBase &Sec,
DebugCompressionType CompressionType);
CompressedSection(ArrayRef<uint8_t> CompressedData, uint64_t DecompressedSize,
uint64_t DecompressedAlign);
uint64_t getDecompressedSize() const { return DecompressedSize; }
uint64_t getDecompressedAlign() const { return DecompressedAlign; }
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
static bool classof(const SectionBase *S) {
return (S->Flags & ELF::SHF_COMPRESSED) ||
(StringRef(S->Name).startswith(".zdebug"));
}
};
class DecompressedSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
public:
explicit DecompressedSection(const CompressedSection &Sec)
: SectionBase(Sec) {
Size = Sec.getDecompressedSize();
Align = Sec.getDecompressedAlign();
Flags = (Flags & ~ELF::SHF_COMPRESSED);
if (StringRef(Name).startswith(".zdebug"))
Name = "." + Name.substr(2);
}
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
};
// There are two types of string tables that can exist, dynamic and not dynamic.
// In the dynamic case the string table is allocated. Changing a dynamic string
// table would mean altering virtual addresses and thus the memory image. So
// dynamic string tables should not have an interface to modify them or
// reconstruct them. This type lets us reconstruct a string table. To avoid
// this class being used for dynamic string tables (which has happened) the
// classof method checks that the particular instance is not allocated. This
// then agrees with the makeSection method used to construct most sections.
class StringTableSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
StringTableBuilder StrTabBuilder;
public:
StringTableSection() : StrTabBuilder(StringTableBuilder::ELF) {
Type = ELF::SHT_STRTAB;
}
void addString(StringRef Name);
uint32_t findIndex(StringRef Name) const;
void prepareForLayout();
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
static bool classof(const SectionBase *S) {
if (S->Flags & ELF::SHF_ALLOC)
return false;
return S->Type == ELF::SHT_STRTAB;
}
};
// Symbols have a st_shndx field that normally stores an index but occasionally
// stores a different special value. This enum keeps track of what the st_shndx
// field means. Most of the values are just copies of the special SHN_* values.
// SYMBOL_SIMPLE_INDEX means that the st_shndx is just an index of a section.
enum SymbolShndxType {
SYMBOL_SIMPLE_INDEX = 0,
SYMBOL_ABS = ELF::SHN_ABS,
SYMBOL_COMMON = ELF::SHN_COMMON,
SYMBOL_HEXAGON_SCOMMON = ELF::SHN_HEXAGON_SCOMMON,
SYMBOL_HEXAGON_SCOMMON_2 = ELF::SHN_HEXAGON_SCOMMON_2,
SYMBOL_HEXAGON_SCOMMON_4 = ELF::SHN_HEXAGON_SCOMMON_4,
SYMBOL_HEXAGON_SCOMMON_8 = ELF::SHN_HEXAGON_SCOMMON_8,
SYMBOL_XINDEX = ELF::SHN_XINDEX,
};
struct Symbol {
uint8_t Binding;
SectionBase *DefinedIn = nullptr;
SymbolShndxType ShndxType;
uint32_t Index;
std::string Name;
uint32_t NameIndex;
uint64_t Size;
uint8_t Type;
uint64_t Value;
uint8_t Visibility;
bool Referenced = false;
uint16_t getShndx() const;
bool isCommon() const;
};
class SectionIndexSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
private:
std::vector<uint32_t> Indexes;
SymbolTableSection *Symbols = nullptr;
public:
virtual ~SectionIndexSection() {}
void addIndex(uint32_t Index) {
assert(Size > 0);
Indexes.push_back(Index);
}
void reserve(size_t NumSymbols) {
Indexes.reserve(NumSymbols);
Size = NumSymbols * 4;
}
void setSymTab(SymbolTableSection *SymTab) { Symbols = SymTab; }
void initialize(SectionTableRef SecTable) override;
void finalize() override;
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
SectionIndexSection() {
Name = ".symtab_shndx";
Align = 4;
EntrySize = 4;
Type = ELF::SHT_SYMTAB_SHNDX;
}
};
class SymbolTableSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
void setStrTab(StringTableSection *StrTab) { SymbolNames = StrTab; }
void assignIndices();
protected:
std::vector<std::unique_ptr<Symbol>> Symbols;
StringTableSection *SymbolNames = nullptr;
SectionIndexSection *SectionIndexTable = nullptr;
using SymPtr = std::unique_ptr<Symbol>;
public:
SymbolTableSection() { Type = ELF::SHT_SYMTAB; }
void addSymbol(Twine Name, uint8_t Bind, uint8_t Type, SectionBase *DefinedIn,
uint64_t Value, uint8_t Visibility, uint16_t Shndx,
uint64_t SymbolSize);
void prepareForLayout();
// An 'empty' symbol table still contains a null symbol.
bool empty() const { return Symbols.size() == 1; }
void setShndxTable(SectionIndexSection *ShndxTable) {
SectionIndexTable = ShndxTable;
}
const SectionIndexSection *getShndxTable() const { return SectionIndexTable; }
void fillShndxTable();
const SectionBase *getStrTab() const { return SymbolNames; }
const Symbol *getSymbolByIndex(uint32_t Index) const;
Symbol *getSymbolByIndex(uint32_t Index);
void updateSymbols(function_ref<void(Symbol &)> Callable);
Error removeSectionReferences(bool AllowBrokenLinks,
function_ref<bool(const SectionBase *)> ToRemove) override;
void initialize(SectionTableRef SecTable) override;
void finalize() override;
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
Error removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override;
void replaceSectionReferences(
const DenseMap<SectionBase *, SectionBase *> &FromTo) override;
static bool classof(const SectionBase *S) {
return S->Type == ELF::SHT_SYMTAB;
}
};
struct Relocation {
Symbol *RelocSymbol = nullptr;
uint64_t Offset;
uint64_t Addend;
uint32_t Type;
};
// All relocation sections denote relocations to apply to another section.
// However, some relocation sections use a dynamic symbol table and others use
// a regular symbol table. Because the types of the two symbol tables differ in
// our system (because they should behave differently) we can't uniformly
// represent all relocations with the same base class if we expose an interface
// that mentions the symbol table type. So we split the two base types into two
// different classes, one which handles the section the relocation is applied to
// and another which handles the symbol table type. The symbol table type is
// taken as a type parameter to the class (see RelocSectionWithSymtabBase).
class RelocationSectionBase : public SectionBase {
protected:
SectionBase *SecToApplyRel = nullptr;
public:
const SectionBase *getSection() const { return SecToApplyRel; }
void setSection(SectionBase *Sec) { SecToApplyRel = Sec; }
static bool classof(const SectionBase *S) {
return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
}
};
// Takes the symbol table type to use as a parameter so that we can deduplicate
// that code between the two symbol table types.
template <class SymTabType>
class RelocSectionWithSymtabBase : public RelocationSectionBase {
void setSymTab(SymTabType *SymTab) { Symbols = SymTab; }
protected:
RelocSectionWithSymtabBase() = default;
SymTabType *Symbols = nullptr;
public:
void initialize(SectionTableRef SecTable) override;
void finalize() override;
};
class RelocationSection
: public RelocSectionWithSymtabBase<SymbolTableSection> {
MAKE_SEC_WRITER_FRIEND
std::vector<Relocation> Relocations;
public:
void addRelocation(Relocation Rel) { Relocations.push_back(Rel); }
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
Error removeSectionReferences(bool AllowBrokenLinks,
function_ref<bool(const SectionBase *)> ToRemove) override;
Error removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override;
void markSymbols() override;
void replaceSectionReferences(
const DenseMap<SectionBase *, SectionBase *> &FromTo) override;
static bool classof(const SectionBase *S) {
if (S->Flags & ELF::SHF_ALLOC)
return false;
return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
}
};
// TODO: The way stripping and groups interact is complicated
// and still needs to be worked on.
class GroupSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
const SymbolTableSection *SymTab = nullptr;
Symbol *Sym = nullptr;
ELF::Elf32_Word FlagWord;
SmallVector<SectionBase *, 3> GroupMembers;
public:
// TODO: Contents is present in several classes of the hierarchy.
// This needs to be refactored to avoid duplication.
ArrayRef<uint8_t> Contents;
explicit GroupSection(ArrayRef<uint8_t> Data) : Contents(Data) {}
void setSymTab(const SymbolTableSection *SymTabSec) { SymTab = SymTabSec; }
void setSymbol(Symbol *S) { Sym = S; }
void setFlagWord(ELF::Elf32_Word W) { FlagWord = W; }
void addMember(SectionBase *Sec) { GroupMembers.push_back(Sec); }
void accept(SectionVisitor &) const override;
void accept(MutableSectionVisitor &Visitor) override;
void finalize() override;
Error removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override;
void markSymbols() override;
void replaceSectionReferences(
const DenseMap<SectionBase *, SectionBase *> &FromTo) override;
static bool classof(const SectionBase *S) {
return S->Type == ELF::SHT_GROUP;
}
};
class DynamicSymbolTableSection : public Section {
public:
explicit DynamicSymbolTableSection(ArrayRef<uint8_t> Data) : Section(Data) {}
static bool classof(const SectionBase *S) {
return S->Type == ELF::SHT_DYNSYM;
}
};
class DynamicSection : public Section {
public:
explicit DynamicSection(ArrayRef<uint8_t> Data) : Section(Data) {}
static bool classof(const SectionBase *S) {
return S->Type == ELF::SHT_DYNAMIC;
}
};
class DynamicRelocationSection
: public RelocSectionWithSymtabBase<DynamicSymbolTableSection> {
MAKE_SEC_WRITER_FRIEND
private:
ArrayRef<uint8_t> Contents;
public:
explicit DynamicRelocationSection(ArrayRef<uint8_t> Data) : Contents(Data) {}
void accept(SectionVisitor &) const override;
void accept(MutableSectionVisitor &Visitor) override;
Error removeSectionReferences(
bool AllowBrokenLinks,
function_ref<bool(const SectionBase *)> ToRemove) override;
static bool classof(const SectionBase *S) {
if (!(S->Flags & ELF::SHF_ALLOC))
return false;
return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
}
};
class GnuDebugLinkSection : public SectionBase {
MAKE_SEC_WRITER_FRIEND
private:
StringRef FileName;
uint32_t CRC32;
void init(StringRef File, StringRef Data);
public:
// If we add this section from an external source we can use this ctor.
explicit GnuDebugLinkSection(StringRef File);
void accept(SectionVisitor &Visitor) const override;
void accept(MutableSectionVisitor &Visitor) override;
};
class Reader {
public:
virtual ~Reader();
virtual std::unique_ptr<Object> create() const = 0;
};
using object::Binary;
using object::ELFFile;
using object::ELFObjectFile;
using object::OwningBinary;
class BinaryELFBuilder {
uint16_t EMachine;
MemoryBuffer *MemBuf;
std::unique_ptr<Object> Obj;
void initFileHeader();
void initHeaderSegment();
StringTableSection *addStrTab();
SymbolTableSection *addSymTab(StringTableSection *StrTab);
void addData(SymbolTableSection *SymTab);
void initSections();
public:
BinaryELFBuilder(uint16_t EM, MemoryBuffer *MB)
: EMachine(EM), MemBuf(MB), Obj(llvm::make_unique<Object>()) {}
std::unique_ptr<Object> build();
};
template <class ELFT> class ELFBuilder {
private:
using Elf_Addr = typename ELFT::Addr;
using Elf_Shdr = typename ELFT::Shdr;
using Elf_Word = typename ELFT::Word;
const ELFFile<ELFT> &ElfFile;
Object &Obj;
void setParentSegment(Segment &Child);
void readProgramHeaders();
void initGroupSection(GroupSection *GroupSec);
void initSymbolTable(SymbolTableSection *SymTab);
void readSectionHeaders();
SectionBase &makeSection(const Elf_Shdr &Shdr);
public:
ELFBuilder(const ELFObjectFile<ELFT> &ElfObj, Object &Obj)
: ElfFile(*ElfObj.getELFFile()), Obj(Obj) {}
void build();
};
class BinaryReader : public Reader {
const MachineInfo &MInfo;
MemoryBuffer *MemBuf;
public:
BinaryReader(const MachineInfo &MI, MemoryBuffer *MB)
: MInfo(MI), MemBuf(MB) {}
std::unique_ptr<Object> create() const override;
};
class ELFReader : public Reader {
Binary *Bin;
public:
std::unique_ptr<Object> create() const override;
explicit ELFReader(Binary *B) : Bin(B) {}
};
class Object {
private:
using SecPtr = std::unique_ptr<SectionBase>;
using SegPtr = std::unique_ptr<Segment>;
std::vector<SecPtr> Sections;
std::vector<SegPtr> Segments;
std::vector<SecPtr> RemovedSections;
public:
template <class T>
using Range = iterator_range<
pointee_iterator<typename std::vector<std::unique_ptr<T>>::iterator>>;
template <class T>
using ConstRange = iterator_range<pointee_iterator<
typename std::vector<std::unique_ptr<T>>::const_iterator>>;
// It is often the case that the ELF header and the program header table are
// not present in any segment. This could be a problem during file layout,
// because other segments may get assigned an offset where either of the
// two should reside, which will effectively corrupt the resulting binary.
// Other than that we use these segments to track program header offsets
// when they may not follow the ELF header.
Segment ElfHdrSegment;
Segment ProgramHdrSegment;
uint8_t OSABI;
uint8_t ABIVersion;
uint64_t Entry;
uint64_t SHOffset;
uint32_t Type;
uint32_t Machine;
uint32_t Version;
uint32_t Flags;
bool HadShdrs = true;
StringTableSection *SectionNames = nullptr;
SymbolTableSection *SymbolTable = nullptr;
SectionIndexSection *SectionIndexTable = nullptr;
void sortSections();
SectionTableRef sections() { return SectionTableRef(Sections); }
ConstRange<SectionBase> sections() const {
return make_pointee_range(Sections);
}
SectionBase *findSection(StringRef Name) {
auto SecIt =
find_if(Sections, [&](const SecPtr &Sec) { return Sec->Name == Name; });
return SecIt == Sections.end() ? nullptr : SecIt->get();
}
SectionTableRef removedSections() { return SectionTableRef(RemovedSections); }
Range<Segment> segments() { return make_pointee_range(Segments); }
ConstRange<Segment> segments() const { return make_pointee_range(Segments); }
Error removeSections(bool AllowBrokenLinks,
std::function<bool(const SectionBase &)> ToRemove);
Error removeSymbols(function_ref<bool(const Symbol &)> ToRemove);
template <class T, class... Ts> T &addSection(Ts &&... Args) {
auto Sec = llvm::make_unique<T>(std::forward<Ts>(Args)...);
auto Ptr = Sec.get();
Sections.emplace_back(std::move(Sec));
Ptr->Index = Sections.size();
return *Ptr;
}
Segment &addSegment(ArrayRef<uint8_t> Data) {
Segments.emplace_back(llvm::make_unique<Segment>(Data));
return *Segments.back();
}
};
} // end namespace elf
} // end namespace objcopy
} // end namespace llvm
#endif // LLVM_TOOLS_OBJCOPY_OBJECT_H