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<rdar://problem/13723772> Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves. A few things are introduced: - lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread. - Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification. - Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them - Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation. llvm-svn: 180886
234 lines
7.5 KiB
C++
234 lines
7.5 KiB
C++
//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "ThreadGDBRemote.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/DataExtractor.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Core/State.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/StopInfo.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Unwind.h"
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#include "lldb/Breakpoint/Watchpoint.h"
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#include "ProcessGDBRemote.h"
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#include "ProcessGDBRemoteLog.h"
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#include "Utility/StringExtractorGDBRemote.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// Thread Registers
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//----------------------------------------------------------------------
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ThreadGDBRemote::ThreadGDBRemote (Process &process, lldb::tid_t tid) :
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Thread(process, tid),
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m_thread_name (),
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m_dispatch_queue_name (),
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m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
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{
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)",
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this,
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process.GetID(),
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GetID());
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}
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ThreadGDBRemote::~ThreadGDBRemote ()
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{
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ProcessSP process_sp(GetProcess());
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)",
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this,
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process_sp ? process_sp->GetID() : LLDB_INVALID_PROCESS_ID,
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GetID());
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DestroyThread();
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}
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const char *
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ThreadGDBRemote::GetName ()
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{
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if (m_thread_name.empty())
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return NULL;
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return m_thread_name.c_str();
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}
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const char *
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ThreadGDBRemote::GetQueueName ()
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{
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// Always re-fetch the dispatch queue name since it can change
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if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
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{
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ProcessSP process_sp (GetProcess());
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if (process_sp)
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{
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ProcessGDBRemote *gdb_process = static_cast<ProcessGDBRemote *>(process_sp.get());
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return gdb_process->GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
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}
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}
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return NULL;
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}
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void
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ThreadGDBRemote::WillResume (StateType resume_state)
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{
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int signo = GetResumeSignal();
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const lldb::user_id_t tid = GetProtocolID();
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Log *log(lldb_private::GetLogIfAnyCategoriesSet (GDBR_LOG_THREAD));
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if (log)
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log->Printf ("Resuming thread: %4.4" PRIx64 " with state: %s.", tid, StateAsCString(resume_state));
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ProcessSP process_sp (GetProcess());
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if (process_sp)
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{
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ProcessGDBRemote *gdb_process = static_cast<ProcessGDBRemote *>(process_sp.get());
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switch (resume_state)
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{
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case eStateSuspended:
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case eStateStopped:
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// Don't append anything for threads that should stay stopped.
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break;
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case eStateRunning:
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if (gdb_process->GetUnixSignals().SignalIsValid (signo))
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gdb_process->m_continue_C_tids.push_back(std::make_pair(tid, signo));
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else
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gdb_process->m_continue_c_tids.push_back(tid);
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break;
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case eStateStepping:
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if (gdb_process->GetUnixSignals().SignalIsValid (signo))
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gdb_process->m_continue_S_tids.push_back(std::make_pair(tid, signo));
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else
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gdb_process->m_continue_s_tids.push_back(tid);
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break;
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default:
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break;
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}
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}
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}
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void
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ThreadGDBRemote::RefreshStateAfterStop()
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{
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// Invalidate all registers in our register context. We don't set "force" to
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// true because the stop reply packet might have had some register values
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// that were expedited and these will already be copied into the register
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// context by the time this function gets called. The GDBRemoteRegisterContext
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// class has been made smart enough to detect when it needs to invalidate
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// which registers are valid by putting hooks in the register read and
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// register supply functions where they check the process stop ID and do
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// the right thing.
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const bool force = false;
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GetRegisterContext()->InvalidateIfNeeded (force);
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}
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bool
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ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
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{
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return thread != 0;
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}
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void
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ThreadGDBRemote::Dump(Log *log, uint32_t index)
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{
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}
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bool
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ThreadGDBRemote::ShouldStop (bool &step_more)
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{
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return true;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::GetRegisterContext ()
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{
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if (m_reg_context_sp.get() == NULL)
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m_reg_context_sp = CreateRegisterContextForFrame (NULL);
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return m_reg_context_sp;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
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{
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lldb::RegisterContextSP reg_ctx_sp;
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const bool read_all_registers_at_once = false;
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uint32_t concrete_frame_idx = 0;
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if (frame)
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concrete_frame_idx = frame->GetConcreteFrameIndex ();
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if (concrete_frame_idx == 0)
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{
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ProcessSP process_sp (GetProcess());
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if (process_sp)
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{
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ProcessGDBRemote *gdb_process = static_cast<ProcessGDBRemote *>(process_sp.get());
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reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, gdb_process->m_register_info, read_all_registers_at_once));
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}
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}
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else
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{
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Unwind *unwinder = GetUnwinder ();
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if (unwinder)
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reg_ctx_sp = unwinder->CreateRegisterContextForFrame (frame);
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}
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return reg_ctx_sp;
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}
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bool
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ThreadGDBRemote::PrivateSetRegisterValue (uint32_t reg, StringExtractor &response)
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{
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GDBRemoteRegisterContext *gdb_reg_ctx = static_cast<GDBRemoteRegisterContext *>(GetRegisterContext ().get());
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assert (gdb_reg_ctx);
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return gdb_reg_ctx->PrivateSetRegisterValue (reg, response);
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}
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lldb::StopInfoSP
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ThreadGDBRemote::GetPrivateStopReason ()
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{
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ProcessSP process_sp (GetProcess());
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if (process_sp)
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{
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const uint32_t process_stop_id = process_sp->GetStopID();
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if (m_thread_stop_reason_stop_id != process_stop_id ||
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(m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
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{
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if (IsStillAtLastBreakpointHit())
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return m_actual_stop_info_sp;
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// If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
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// for this thread, then m_actual_stop_info_sp will not ever contain
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// a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
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// check will never be able to tell us if we have the correct stop info
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// for this thread and we will continually send qThreadStopInfo packets
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// down to the remote GDB server, so we need to keep our own notion
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// of the stop ID that m_actual_stop_info_sp is valid for (even if it
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// contains nothing). We use m_thread_stop_reason_stop_id for this below.
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m_thread_stop_reason_stop_id = process_stop_id;
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m_actual_stop_info_sp.reset();
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StringExtractorGDBRemote stop_packet;
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ProcessGDBRemote *gdb_process = static_cast<ProcessGDBRemote *>(process_sp.get());
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if (gdb_process->GetGDBRemote().GetThreadStopInfo(GetProtocolID(), stop_packet))
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gdb_process->SetThreadStopInfo (stop_packet);
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}
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}
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return m_actual_stop_info_sp;
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}
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