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I've now needed to add an extra parameter to this call twice recently. Not only is the signature getting extremely unwieldy, but just updating all of the callsites and implementations is a pain. Putting the parameters in a struct sidesteps both issues. llvm-svn: 368408
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
//===- llvm/lib/Target/X86/X86CallLowering.h - Call lowering ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// This file describes how to lower LLVM calls to machine code calls.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_X86_X86CALLLOWERING_H
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#define LLVM_LIB_TARGET_X86_X86CALLLOWERING_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/CodeGen/GlobalISel/CallLowering.h"
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#include <functional>
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namespace llvm {
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class DataLayout;
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class MachineRegisterInfo;
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class X86TargetLowering;
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class X86CallLowering : public CallLowering {
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public:
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X86CallLowering(const X86TargetLowering &TLI);
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bool lowerReturn(MachineIRBuilder &MIRBuilder, const Value *Val,
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ArrayRef<Register> VRegs) const override;
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bool lowerFormalArguments(MachineIRBuilder &MIRBuilder, const Function &F,
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ArrayRef<ArrayRef<Register>> VRegs) const override;
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bool lowerCall(MachineIRBuilder &MIRBuilder,
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CallLoweringInfo &Info) const override;
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private:
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/// A function of this type is used to perform value split action.
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using SplitArgTy = std::function<void(ArrayRef<Register>)>;
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bool splitToValueTypes(const ArgInfo &OrigArgInfo,
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SmallVectorImpl<ArgInfo> &SplitArgs,
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const DataLayout &DL, MachineRegisterInfo &MRI,
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SplitArgTy SplitArg) const;
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};
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} // end namespace llvm
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#endif // LLVM_LIB_TARGET_X86_X86CALLLOWERING_H
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