teak-llvm/llvm/lib/Target/AMDGPU/SILowerSGPRSpills.cpp
Reid Kleckner 05da2fe521 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

325 lines
11 KiB
C++

//===-- SILowerSGPRSPills.cpp ---------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Handle SGPR spills. This pass takes the place of PrologEpilogInserter for all
// SGPR spills, so must insert CSR SGPR spills as well as expand them.
//
// This pass must never create new SGPR virtual registers.
//
// FIXME: Must stop RegScavenger spills in later passes.
//
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIMachineFunctionInfo.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/InitializePasses.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
#define DEBUG_TYPE "si-lower-sgpr-spills"
using MBBVector = SmallVector<MachineBasicBlock *, 4>;
namespace {
static cl::opt<bool> EnableSpillVGPRToAGPR(
"amdgpu-spill-vgpr-to-agpr",
cl::desc("Enable spilling VGPRs to AGPRs"),
cl::ReallyHidden,
cl::init(true));
class SILowerSGPRSpills : public MachineFunctionPass {
private:
const SIRegisterInfo *TRI = nullptr;
const SIInstrInfo *TII = nullptr;
VirtRegMap *VRM = nullptr;
LiveIntervals *LIS = nullptr;
// Save and Restore blocks of the current function. Typically there is a
// single save block, unless Windows EH funclets are involved.
MBBVector SaveBlocks;
MBBVector RestoreBlocks;
public:
static char ID;
SILowerSGPRSpills() : MachineFunctionPass(ID) {}
void calculateSaveRestoreBlocks(MachineFunction &MF);
bool spillCalleeSavedRegs(MachineFunction &MF);
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // end anonymous namespace
char SILowerSGPRSpills::ID = 0;
INITIALIZE_PASS_BEGIN(SILowerSGPRSpills, DEBUG_TYPE,
"SI lower SGPR spill instructions", false, false)
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
INITIALIZE_PASS_END(SILowerSGPRSpills, DEBUG_TYPE,
"SI lower SGPR spill instructions", false, false)
char &llvm::SILowerSGPRSpillsID = SILowerSGPRSpills::ID;
/// Insert restore code for the callee-saved registers used in the function.
static void insertCSRSaves(MachineBasicBlock &SaveBlock,
ArrayRef<CalleeSavedInfo> CSI,
LiveIntervals *LIS) {
MachineFunction &MF = *SaveBlock.getParent();
const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
MachineBasicBlock::iterator I = SaveBlock.begin();
if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
for (const CalleeSavedInfo &CS : CSI) {
// Insert the spill to the stack frame.
unsigned Reg = CS.getReg();
MachineInstrSpan MIS(I, &SaveBlock);
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
TRI);
if (LIS) {
assert(std::distance(MIS.begin(), I) == 1);
MachineInstr &Inst = *std::prev(I);
LIS->InsertMachineInstrInMaps(Inst);
LIS->removeAllRegUnitsForPhysReg(Reg);
}
}
}
}
/// Insert restore code for the callee-saved registers used in the function.
static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
std::vector<CalleeSavedInfo> &CSI,
LiveIntervals *LIS) {
MachineFunction &MF = *RestoreBlock.getParent();
const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
// Restore all registers immediately before the return and any
// terminators that precede it.
MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
// FIXME: Just emit the readlane/writelane directly
if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
for (const CalleeSavedInfo &CI : reverse(CSI)) {
unsigned Reg = CI.getReg();
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
assert(I != RestoreBlock.begin() &&
"loadRegFromStackSlot didn't insert any code!");
// Insert in reverse order. loadRegFromStackSlot can insert
// multiple instructions.
if (LIS) {
MachineInstr &Inst = *std::prev(I);
LIS->InsertMachineInstrInMaps(Inst);
LIS->removeAllRegUnitsForPhysReg(Reg);
}
}
}
}
/// Compute the sets of entry and return blocks for saving and restoring
/// callee-saved registers, and placing prolog and epilog code.
void SILowerSGPRSpills::calculateSaveRestoreBlocks(MachineFunction &MF) {
const MachineFrameInfo &MFI = MF.getFrameInfo();
// Even when we do not change any CSR, we still want to insert the
// prologue and epilogue of the function.
// So set the save points for those.
// Use the points found by shrink-wrapping, if any.
if (MFI.getSavePoint()) {
SaveBlocks.push_back(MFI.getSavePoint());
assert(MFI.getRestorePoint() && "Both restore and save must be set");
MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
// If RestoreBlock does not have any successor and is not a return block
// then the end point is unreachable and we do not need to insert any
// epilogue.
if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
RestoreBlocks.push_back(RestoreBlock);
return;
}
// Save refs to entry and return blocks.
SaveBlocks.push_back(&MF.front());
for (MachineBasicBlock &MBB : MF) {
if (MBB.isEHFuncletEntry())
SaveBlocks.push_back(&MBB);
if (MBB.isReturnBlock())
RestoreBlocks.push_back(&MBB);
}
}
bool SILowerSGPRSpills::spillCalleeSavedRegs(MachineFunction &MF) {
MachineRegisterInfo &MRI = MF.getRegInfo();
const Function &F = MF.getFunction();
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIFrameLowering *TFI = ST.getFrameLowering();
MachineFrameInfo &MFI = MF.getFrameInfo();
RegScavenger *RS = nullptr;
// Determine which of the registers in the callee save list should be saved.
BitVector SavedRegs;
TFI->determineCalleeSavesSGPR(MF, SavedRegs, RS);
// Add the code to save and restore the callee saved registers.
if (!F.hasFnAttribute(Attribute::Naked)) {
// FIXME: This is a lie. The CalleeSavedInfo is incomplete, but this is
// necessary for verifier liveness checks.
MFI.setCalleeSavedInfoValid(true);
std::vector<CalleeSavedInfo> CSI;
const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
for (unsigned I = 0; CSRegs[I]; ++I) {
unsigned Reg = CSRegs[I];
if (SavedRegs.test(Reg)) {
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
int JunkFI = MFI.CreateStackObject(TRI->getSpillSize(*RC),
TRI->getSpillAlignment(*RC),
true);
CSI.push_back(CalleeSavedInfo(Reg, JunkFI));
}
}
if (!CSI.empty()) {
for (MachineBasicBlock *SaveBlock : SaveBlocks)
insertCSRSaves(*SaveBlock, CSI, LIS);
for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
insertCSRRestores(*RestoreBlock, CSI, LIS);
return true;
}
}
return false;
}
bool SILowerSGPRSpills::runOnMachineFunction(MachineFunction &MF) {
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
TII = ST.getInstrInfo();
TRI = &TII->getRegisterInfo();
VRM = getAnalysisIfAvailable<VirtRegMap>();
assert(SaveBlocks.empty() && RestoreBlocks.empty());
// First, expose any CSR SGPR spills. This is mostly the same as what PEI
// does, but somewhat simpler.
calculateSaveRestoreBlocks(MF);
bool HasCSRs = spillCalleeSavedRegs(MF);
MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.hasStackObjects() && !HasCSRs) {
SaveBlocks.clear();
RestoreBlocks.clear();
return false;
}
MachineRegisterInfo &MRI = MF.getRegInfo();
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
&& EnableSpillVGPRToAGPR;
bool MadeChange = false;
const bool SpillToAGPR = EnableSpillVGPRToAGPR && ST.hasMAIInsts();
// TODO: CSR VGPRs will never be spilled to AGPRs. These can probably be
// handled as SpilledToReg in regular PrologEpilogInserter.
if ((TRI->spillSGPRToVGPR() && (HasCSRs || FuncInfo->hasSpilledSGPRs())) ||
SpillVGPRToAGPR) {
// Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
// are spilled to VGPRs, in which case we can eliminate the stack usage.
//
// This operates under the assumption that only other SGPR spills are users
// of the frame index.
for (MachineBasicBlock &MBB : MF) {
MachineBasicBlock::iterator Next;
for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
MachineInstr &MI = *I;
Next = std::next(I);
if (SpillToAGPR && TII->isVGPRSpill(MI)) {
// Try to eliminate stack used by VGPR spills before frame
// finalization.
unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
AMDGPU::OpName::vaddr);
int FI = MI.getOperand(FIOp).getIndex();
Register VReg =
TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
TRI->isAGPR(MRI, VReg))) {
TRI->eliminateFrameIndex(MI, 0, FIOp, nullptr);
continue;
}
}
if (!TII->isSGPRSpill(MI))
continue;
int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
bool Spilled = TRI->eliminateSGPRToVGPRSpillFrameIndex(MI, FI, nullptr);
(void)Spilled;
assert(Spilled && "failed to spill SGPR to VGPR when allocated");
}
}
}
for (MachineBasicBlock &MBB : MF) {
for (auto SSpill : FuncInfo->getSGPRSpillVGPRs())
MBB.addLiveIn(SSpill.VGPR);
for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
MBB.addLiveIn(Reg);
for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
MBB.addLiveIn(Reg);
MBB.sortUniqueLiveIns();
}
MadeChange = true;
}
SaveBlocks.clear();
RestoreBlocks.clear();
return MadeChange;
}