teak-llvm/lldb/unittests/ScriptInterpreter/Lua/LuaTests.cpp
Jonas Devlieghere bf03e17c57 [Lldb/Lua] Generate Lua Bindings
This patch uses SWIG to generate the Lua bindings for the SB API. It
covers most of the API, but some methods require a type map similar to
Python.

Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html

Differential revision: https://reviews.llvm.org/D71235
2019-12-21 11:28:41 -08:00

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//===-- LuaTests.cpp ------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "Plugins/ScriptInterpreter/Lua/Lua.h"
#include "gtest/gtest.h"
using namespace lldb_private;
extern "C" int luaopen_lldb(lua_State *L) { return 0; }
TEST(LuaTest, RunValid) {
Lua lua;
llvm::Error error = lua.Run("foo = 1");
EXPECT_FALSE(static_cast<bool>(error));
}
TEST(LuaTest, RunInvalid) {
Lua lua;
llvm::Error error = lua.Run("nil = foo");
EXPECT_TRUE(static_cast<bool>(error));
EXPECT_EQ(llvm::toString(std::move(error)),
"[string \"buffer\"]:1: unexpected symbol near 'nil'\n");
}