teak-llvm/lldb/source/Breakpoint/BreakpointResolverScripted.cpp
Raphael Isemann 808142876c [lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).

This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).

Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere

Reviewed By: JDevlieghere

Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 08:52:55 +01:00

164 lines
5.4 KiB
C++

//===-- BreakpointResolverScripted.cpp ------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointResolverScripted.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"
using namespace lldb;
using namespace lldb_private;
// BreakpointResolverScripted:
BreakpointResolverScripted::BreakpointResolverScripted(
Breakpoint *bkpt,
const llvm::StringRef class_name,
lldb::SearchDepth depth,
StructuredDataImpl *args_data)
: BreakpointResolver(bkpt, BreakpointResolver::PythonResolver),
m_class_name(class_name), m_depth(depth), m_args_ptr(args_data) {
CreateImplementationIfNeeded();
}
void BreakpointResolverScripted::CreateImplementationIfNeeded() {
if (m_implementation_sp)
return;
if (m_class_name.empty())
return;
if (m_breakpoint) {
TargetSP target_sp = m_breakpoint->GetTargetSP();
ScriptInterpreter *script_interp = target_sp->GetDebugger()
.GetScriptInterpreter();
if (!script_interp)
return;
lldb::BreakpointSP bkpt_sp(m_breakpoint->shared_from_this());
m_implementation_sp = script_interp->CreateScriptedBreakpointResolver(
m_class_name.c_str(), m_args_ptr, bkpt_sp);
}
}
void BreakpointResolverScripted::NotifyBreakpointSet() {
CreateImplementationIfNeeded();
}
BreakpointResolverScripted::~BreakpointResolverScripted() {}
BreakpointResolver *
BreakpointResolverScripted::CreateFromStructuredData(
Breakpoint *bkpt, const StructuredData::Dictionary &options_dict,
Status &error) {
llvm::StringRef class_name;
bool success;
success = options_dict.GetValueForKeyAsString(
GetKey(OptionNames::PythonClassName), class_name);
if (!success) {
error.SetErrorString("BRFL::CFSD: Couldn't find class name entry.");
return nullptr;
}
// The Python function will actually provide the search depth, this is a
// placeholder.
lldb::SearchDepth depth = lldb::eSearchDepthTarget;
StructuredDataImpl *args_data_impl = new StructuredDataImpl();
StructuredData::Dictionary *args_dict = nullptr;
success = options_dict.GetValueForKeyAsDictionary(
GetKey(OptionNames::ScriptArgs), args_dict);
if (success) {
args_data_impl->SetObjectSP(args_dict->shared_from_this());
}
return new BreakpointResolverScripted(bkpt, class_name, depth,
args_data_impl);
}
StructuredData::ObjectSP
BreakpointResolverScripted::SerializeToStructuredData() {
StructuredData::DictionarySP options_dict_sp(
new StructuredData::Dictionary());
options_dict_sp->AddStringItem(GetKey(OptionNames::PythonClassName),
m_class_name);
if (m_args_ptr->IsValid())
options_dict_sp->AddItem(GetKey(OptionNames::ScriptArgs),
m_args_ptr->GetObjectSP());
return WrapOptionsDict(options_dict_sp);
}
ScriptInterpreter *BreakpointResolverScripted::GetScriptInterpreter() {
return m_breakpoint->GetTarget().GetDebugger().GetScriptInterpreter();
}
Searcher::CallbackReturn BreakpointResolverScripted::SearchCallback(
SearchFilter &filter, SymbolContext &context, Address *addr) {
assert(m_breakpoint != nullptr);
bool should_continue = true;
if (!m_implementation_sp)
return Searcher::eCallbackReturnStop;
ScriptInterpreter *interp = GetScriptInterpreter();
should_continue = interp->ScriptedBreakpointResolverSearchCallback(
m_implementation_sp,
&context);
if (should_continue)
return Searcher::eCallbackReturnContinue;
else
return Searcher::eCallbackReturnStop;
}
lldb::SearchDepth
BreakpointResolverScripted::GetDepth() {
assert(m_breakpoint != nullptr);
lldb::SearchDepth depth = lldb::eSearchDepthModule;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
depth = interp->ScriptedBreakpointResolverSearchDepth(
m_implementation_sp);
}
return depth;
}
void BreakpointResolverScripted::GetDescription(Stream *s) {
StructuredData::GenericSP generic_sp;
std::string short_help;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
interp->GetShortHelpForCommandObject(m_implementation_sp,
short_help);
}
if (!short_help.empty())
s->PutCString(short_help.c_str());
else
s->Printf("python class = %s", m_class_name.c_str());
}
void BreakpointResolverScripted::Dump(Stream *s) const {}
lldb::BreakpointResolverSP
BreakpointResolverScripted::CopyForBreakpoint(Breakpoint &breakpoint) {
// FIXME: Have to make a copy of the arguments from the m_args_ptr and then
// pass that to the new resolver.
lldb::BreakpointResolverSP ret_sp(
new BreakpointResolverScripted(&breakpoint, m_class_name, m_depth,
nullptr));
return ret_sp;
}