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Summary: A lot of our tests copied the setUp code from our TestSampleTest.py: ``` def setUp(self): # Call super's setUp(). TestBase.setUp(self) ``` This code does nothing unless we actually do any setUp work in there, so let's remove all these method definitions. Reviewers: labath, JDevlieghere Reviewed By: labath Subscribers: lldb-commits Tags: #lldb Differential Revision: https://reviews.llvm.org/D71454
61 lines
2.0 KiB
Python
61 lines
2.0 KiB
Python
"""
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Test to ensure SBFrame::Disassemble produces SOME output
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"""
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import lldb
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import lldbsuite.test.lldbutil as lldbutil
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from lldbsuite.test.lldbtest import *
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class FrameDisassembleTestCase(TestBase):
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mydir = TestBase.compute_mydir(__file__)
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NO_DEBUG_INFO_TESTCASE = True
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def test_frame_disassemble(self):
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"""Sample test to ensure SBFrame::Disassemble produces SOME output."""
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self.build()
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self.frame_disassemble_test()
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def frame_disassemble_test(self):
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"""Sample test to ensure SBFrame::Disassemble produces SOME output"""
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exe = self.getBuildArtifact("a.out")
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# Create a target by the debugger.
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target = self.dbg.CreateTarget(exe)
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self.assertTrue(target, VALID_TARGET)
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# Now create a breakpoint in main.c at the source matching
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# "Set a breakpoint here"
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breakpoint = target.BreakpointCreateBySourceRegex(
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"Set a breakpoint here", lldb.SBFileSpec("main.cpp"))
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self.assertTrue(breakpoint and
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breakpoint.GetNumLocations() >= 1,
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VALID_BREAKPOINT)
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error = lldb.SBError()
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# This is the launch info. If you want to launch with arguments or
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# environment variables, add them using SetArguments or
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# SetEnvironmentEntries
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launch_info = lldb.SBLaunchInfo(None)
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process = target.Launch(launch_info, error)
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self.assertTrue(process, PROCESS_IS_VALID)
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# Did we hit our breakpoint?
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from lldbsuite.test.lldbutil import get_threads_stopped_at_breakpoint
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threads = get_threads_stopped_at_breakpoint(process, breakpoint)
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self.assertTrue(
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len(threads) == 1,
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"There should be a thread stopped at our breakpoint")
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# The hit count for the breakpoint should be 1.
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self.assertTrue(breakpoint.GetHitCount() == 1)
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frame = threads[0].GetFrameAtIndex(0)
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disassembly = frame.Disassemble()
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self.assertTrue(len(disassembly) != 0, "Disassembly was empty.")
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