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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// Tests that deadlocks do not occur when an OOM occurs during symbolization.
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#include <cassert>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include "Bingo.h"
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volatile unsigned Sink = 0;
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// Do not inline this function. We want to trigger NEW_FUNC symbolization when
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// libFuzzer finds this function. We use a macro to make the name as long
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// possible, hoping to increase the time spent in symbolization and increase the
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// chances of triggering a deadlock.
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__attribute__((noinline)) void BINGO() {
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// Busy work. Inserts a delay here so the deadlock is more likely to trigger.
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for (unsigned i = 0; i < 330000000; i++) Sink += i;
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}
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t *Data, size_t Size) {
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assert(Data);
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if (Size < 3) return 0;
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if (Data[0] == 'F' &&
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Data[1] == 'U' &&
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Data[2] == 'Z')
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BINGO();
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return 0;
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}
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