teak-llvm/compiler-rt/lib/scudo/scudo_new_delete.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

108 lines
4.1 KiB
C++

//===-- scudo_new_delete.cpp ------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// Interceptors for operators new and delete.
///
//===----------------------------------------------------------------------===//
#include "scudo_allocator.h"
#include "scudo_errors.h"
#include "interception/interception.h"
#include <stddef.h>
using namespace __scudo;
#define CXX_OPERATOR_ATTRIBUTE INTERCEPTOR_ATTRIBUTE
// Fake std::nothrow_t to avoid including <new>.
namespace std {
struct nothrow_t {};
enum class align_val_t: size_t {};
} // namespace std
// TODO(alekseys): throw std::bad_alloc instead of dying on OOM.
#define OPERATOR_NEW_BODY_ALIGN(Type, Align, NoThrow) \
void *Ptr = scudoAllocate(size, static_cast<uptr>(Align), Type); \
if (!NoThrow && UNLIKELY(!Ptr)) reportOutOfMemory(size); \
return Ptr;
#define OPERATOR_NEW_BODY(Type, NoThrow) \
OPERATOR_NEW_BODY_ALIGN(Type, 0, NoThrow)
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size)
{ OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size)
{ OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::nothrow_t const&)
{ OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::nothrow_t const&)
{ OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::align_val_t align)
{ OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::align_val_t align)
{ OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/true); }
#define OPERATOR_DELETE_BODY(Type) \
scudoDeallocate(ptr, 0, 0, Type);
#define OPERATOR_DELETE_BODY_SIZE(Type) \
scudoDeallocate(ptr, size, 0, Type);
#define OPERATOR_DELETE_BODY_ALIGN(Type) \
scudoDeallocate(ptr, 0, static_cast<uptr>(align), Type);
#define OPERATOR_DELETE_BODY_SIZE_ALIGN(Type) \
scudoDeallocate(ptr, size, static_cast<uptr>(align), Type);
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr) NOEXCEPT
{ OPERATOR_DELETE_BODY(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr) NOEXCEPT
{ OPERATOR_DELETE_BODY(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, size_t size) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, size_t size) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_ALIGN(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY_ALIGN(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, size_t size, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, size_t size, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNewArray); }