teak-llvm/clang/test/CodeGenObjCXX/encode.mm
Akira Hatanaka f3c89b1a6b [ObjC] Fix encoding of ObjC pointer types that are pointers to typedefs
clang was encoding pointers to typedefs as if they were pointers to
structs because that is apparently what gcc is doing.

For example:

```
@class Class1;

typedef NSArray<Class1 *> MyArray;

void foo1(void) {
  const char *s0 = @encode(MyArray *); // "^{NSArray=#}"
  const char *s1 = @encode(NSArray<Class1 *> *); // "@"
}
```

This commit removes the code that was there to make clang compatible
with gcc and make clang emit the correct encoding for ObjC pointers,
which is "@".

rdar://problem/50563529

Differential Revision: https://reviews.llvm.org/D61974

llvm-svn: 362034
2019-05-29 21:23:30 +00:00

248 lines
5.0 KiB
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// RUN: %clang_cc1 -std=gnu++98 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
// CHECK: v17@0:8{vector<float, float, float>=}16
// CHECK: {vector<float, float, float>=}
// CHECK: v24@0:816
template <typename T1, typename T2, typename T3> struct vector {
vector();
vector(T1,T2,T3);
};
typedef vector< float, float, float > vector3f;
@interface SceneNode
{
vector3f position;
}
@property (assign, nonatomic) vector3f position;
@end
@interface MyOpenGLView
{
@public
vector3f position;
}
@property vector3f position;
@end
@implementation MyOpenGLView
@synthesize position;
-(void)awakeFromNib {
SceneNode *sn;
vector3f VF3(1.0, 1.0, 1.0);
[sn setPosition:VF3];
}
@end
class Int3 { int x, y, z; };
// Enforce @encoding for member pointers.
@interface MemPtr {}
- (void) foo: (int (Int3::*)) member;
@end
@implementation MemPtr
- (void) foo: (int (Int3::*)) member {
}
@end
// rdar: // 8519948
typedef float HGVec4f __attribute__ ((vector_size(16)));
@interface RedBalloonHGXFormWrapper {
HGVec4f m_Transform[4];
}
@end
@implementation RedBalloonHGXFormWrapper
@end
// rdar://9357400
namespace rdar9357400 {
template<int Dim1 = -1, int Dim2 = -1> struct fixed {
template<int D> struct rebind { typedef fixed<D> other; };
};
template<typename Element, int Size>
class fixed_1D
{
public:
typedef Element value_type;
typedef value_type array_impl[Size];
protected:
array_impl m_data;
};
template<typename Element, typename Alloc>
class vector;
template<typename Element, int Size>
class vector< Element, fixed<Size> >
: public fixed_1D<Element,Size> { };
typedef vector< float, fixed<4> > vector4f;
// CHECK: @_ZN11rdar93574002ggE = constant [49 x i8] c"{vector<float, rdar9357400::fixed<4, -1> >=[4f]}\00"
extern const char gg[] = @encode(vector4f);
}
// rdar://9624314
namespace rdar9624314 {
struct B2 { int x; };
struct B3 {};
struct S : B2, B3 {};
// CHECK: @_ZN11rdar96243142ggE = constant [6 x i8] c"{S=i}\00"
extern const char gg[] = @encode(S);
struct S2 { unsigned : 0; int x; unsigned : 0; };
// CHECK: @_ZN11rdar96243142g2E = constant [11 x i8] c"{S2=b0ib0}\00"
extern const char g2[] = @encode(S2);
}
namespace test {
class Foo {
public:
virtual void f() {};
};
class Bar {
public:
virtual void g() {};
};
class Zoo : virtual public Foo, virtual public Bar {
public:
int x;
int y;
};
// CHECK: @_ZN4test3ecdE = constant [15 x i8] c"{Zoo=^^?ii^^?}\00"
extern const char ecd[] = @encode(Zoo);
}
struct Base1 {
char x;
};
struct DBase : public Base1 {
double x;
virtual ~DBase();
};
struct Sub_with_virt : virtual DBase {
long x;
};
struct Sub2 : public Sub_with_virt, public Base1, virtual DBase {
float x;
};
// CHECK: @g1 = constant [10 x i8] c"{Base1=c}\00"
extern const char g1[] = @encode(Base1);
// CHECK: @g2 = constant [14 x i8] c"{DBase=^^?cd}\00"
extern const char g2[] = @encode(DBase);
// CHECK: @g3 = constant [26 x i8] c"{Sub_with_virt=^^?q^^?cd}\00"
extern const char g3[] = @encode(Sub_with_virt);
// CHECK: @g4 = constant [19 x i8] c"{Sub2=^^?qcf^^?cd}\00"
extern const char g4[] = @encode(Sub2);
// http://llvm.org/PR9927
class allocator {
};
class basic_string {
struct _Alloc_hider : allocator {
char* _M_p;
};
_Alloc_hider _M_dataplus;
};
// CHECK: @g5 = constant [32 x i8] c"{basic_string={_Alloc_hider=*}}\00"
extern const char g5[] = @encode(basic_string);
// PR10990
class CefBase {
virtual ~CefBase() {}
};
class CefBrowser : public virtual CefBase {};
class CefBrowserImpl : public CefBrowser {};
// CHECK: @g6 = constant [21 x i8] c"{CefBrowserImpl=^^?}\00"
extern const char g6[] = @encode(CefBrowserImpl);
// PR10990_2
class CefBase2 {
virtual ~CefBase2() {}
int i;
};
class CefBrowser2 : public virtual CefBase2 {};
class CefBrowserImpl2 : public CefBrowser2 {};
// CHECK: @g7 = constant [26 x i8] c"{CefBrowserImpl2=^^?^^?i}\00"
extern const char g7[] = @encode(CefBrowserImpl2);
// <rdar://problem/11324167>
struct Empty {};
struct X : Empty {
int array[10];
};
struct Y : Empty {
X vec;
};
// CHECK: @g8 = constant [14 x i8] c"{Y={X=[10i]}}\00"
extern const char g8[] = @encode(Y);
class dynamic_class {
public:
virtual ~dynamic_class();
};
@interface has_dynamic_class_ivar
@end
@implementation has_dynamic_class_ivar {
dynamic_class dynamic_class_ivar;
}
@end
// CHECK: private unnamed_addr constant [41 x i8] c"{dynamic_class=\22_vptr$dynamic_class\22^^?}\00"
namespace PR17142 {
struct A { virtual ~A(); };
struct B : virtual A { int y; };
struct C { virtual ~C(); int z; };
struct D : C, B { int a; };
struct E : D {};
// CHECK: @_ZN7PR171421xE = constant [14 x i8] c"{E=^^?i^^?ii}\00"
extern const char x[] = @encode(E);
}
// This test used to cause infinite recursion.
template<typename T>
struct S {
typedef T Ty;
Ty *t;
};
@interface N
{
S<N> a;
}
@end
@implementation N
@end
const char *expand_struct() {
// CHECK: @{{.*}} = private unnamed_addr constant [13 x i8] c"{N={S<N>=@}}\00"
return @encode(N);
}