teak-llvm/clang/test/CodeGen/renderscript.c
Tim Northover c46827c7ed LLVM IR: Generate new-style byval-with-Type from Clang
LLVM IR recently added a Type parameter to the byval Attribute, so that
when pointers become opaque and no longer have an element type the
information will still be present in IR.

For now the Type parameter is optional (which is why Clang didn't need
this change at the time), but it will become mandatory soon.

llvm-svn: 362652
2019-06-05 21:12:14 +00:00

141 lines
6.1 KiB
C

// RUN: %clang_cc1 %s -triple=renderscript32-none-linux-gnueabi -emit-llvm -o - -Werror | FileCheck %s -check-prefix=CHECK-RS32
// RUN: %clang_cc1 %s -triple=renderscript64-none-linux-android -emit-llvm -o - -Werror | FileCheck %s -check-prefix=CHECK-RS64
// RUN: %clang_cc1 %s -triple=armv7-none-linux-gnueabi -emit-llvm -o - -Werror | FileCheck %s -check-prefix=CHECK-ARM
// Ensure that the bitcode has the correct triple
// CHECK-RS32: target triple = "armv7-none-linux-gnueabi"
// CHECK-RS64: target triple = "aarch64-none-linux-android"
// CHECK-ARM: target triple = "armv7-none-linux-gnueabi"
// Ensure that long data type has 8-byte size and alignment in RenderScript
#ifdef __RENDERSCRIPT__
#define LONG_WIDTH_AND_ALIGN 8
#else
#define LONG_WIDTH_AND_ALIGN 4
#endif
_Static_assert(sizeof(long) == LONG_WIDTH_AND_ALIGN, "sizeof long is wrong");
_Static_assert(_Alignof(long) == LONG_WIDTH_AND_ALIGN, "sizeof long is wrong");
// CHECK-RS32: i64 @test_long(i64 %v)
// CHECK-RS64: i64 @test_long(i64 %v)
// CHECK-ARM: i32 @test_long(i32 %v)
long test_long(long v) {
return v + 1;
}
// =============================================================================
// Test coercion of aggregate argument or return value into integer arrays
// =============================================================================
// =============================================================================
// aggregate parameter <= 4 bytes: coerced to [a x iNN] for both 32-bit and
// 64-bit RenderScript
// ==============================================================================
typedef struct {char c1, c2, c3; } sChar3;
typedef struct {short s; char c;} sShortChar;
// CHECK-RS32: void @argChar3([3 x i8] %s.coerce)
// CHECK-RS64: void @argChar3([3 x i8] %s.coerce)
void argChar3(sChar3 s) {}
// CHECK-RS32: void @argShortChar([2 x i16] %s.coerce)
// CHECK-RS64: void @argShortChar([2 x i16] %s.coerce)
void argShortChar(sShortChar s) {}
// =============================================================================
// aggregate return value <= 4 bytes: coerced to [a x iNN] for both 32-bit and
// 64-bit RenderScript
// =============================================================================
// CHECK-RS32: [3 x i8] @retChar3()
// CHECK-RS64: [3 x i8] @retChar3()
sChar3 retChar3() { sChar3 r; return r; }
// CHECK-RS32: [2 x i16] @retShortChar()
// CHECK-RS64: [2 x i16] @retShortChar()
sShortChar retShortChar() { sShortChar r; return r; }
// =============================================================================
// aggregate parameter <= 16 bytes: coerced to [a x iNN] for both 32-bit and
// 64-bit RenderScript
// =============================================================================
typedef struct {short s1; char c; short s2; } sShortCharShort;
typedef struct {int i; short s; char c; } sIntShortChar;
typedef struct {long l; int i; } sLongInt;
// CHECK-RS32: void @argShortCharShort([3 x i16] %s.coerce)
// CHECK-RS64: void @argShortCharShort([3 x i16] %s.coerce)
void argShortCharShort(sShortCharShort s) {}
// CHECK-RS32: void @argIntShortChar([2 x i32] %s.coerce)
// CHECK-RS64: void @argIntShortChar([2 x i32] %s.coerce)
void argIntShortChar(sIntShortChar s) {}
// CHECK-RS32: void @argLongInt([2 x i64] %s.coerce)
// CHECK-RS64: void @argLongInt([2 x i64] %s.coerce)
void argLongInt(sLongInt s) {}
// =============================================================================
// aggregate return value <= 16 bytes: returned on stack for 32-bit RenderScript
// and coerced to [a x iNN] for 64-bit RenderScript
// =============================================================================
// CHECK-RS32: void @retShortCharShort(%struct.sShortCharShort* noalias sret %agg.result)
// CHECK-RS64: [3 x i16] @retShortCharShort()
sShortCharShort retShortCharShort() { sShortCharShort r; return r; }
// CHECK-RS32: void @retIntShortChar(%struct.sIntShortChar* noalias sret %agg.result)
// CHECK-RS64: [2 x i32] @retIntShortChar()
sIntShortChar retIntShortChar() { sIntShortChar r; return r; }
// CHECK-RS32: void @retLongInt(%struct.sLongInt* noalias sret %agg.result)
// CHECK-RS64: [2 x i64] @retLongInt()
sLongInt retLongInt() { sLongInt r; return r; }
// =============================================================================
// aggregate parameter <= 64 bytes: coerced to [a x iNN] for 32-bit RenderScript
// and passed on the stack for 64-bit RenderScript
// =============================================================================
typedef struct {int i1, i2, i3, i4, i5; } sInt5;
typedef struct {long l1, l2; char c; } sLong2Char;
// CHECK-RS32: void @argInt5([5 x i32] %s.coerce)
// CHECK-RS64: void @argInt5(%struct.sInt5* %s)
void argInt5(sInt5 s) {}
// CHECK-RS32: void @argLong2Char([3 x i64] %s.coerce)
// CHECK-RS64: void @argLong2Char(%struct.sLong2Char* %s)
void argLong2Char(sLong2Char s) {}
// =============================================================================
// aggregate return value <= 64 bytes: returned on stack for both 32-bit and
// 64-bit RenderScript
// =============================================================================
// CHECK-RS32: void @retInt5(%struct.sInt5* noalias sret %agg.result)
// CHECK-RS64: void @retInt5(%struct.sInt5* noalias sret %agg.result)
sInt5 retInt5() { sInt5 r; return r;}
// CHECK-RS32: void @retLong2Char(%struct.sLong2Char* noalias sret %agg.result)
// CHECK-RS64: void @retLong2Char(%struct.sLong2Char* noalias sret %agg.result)
sLong2Char retLong2Char() { sLong2Char r; return r;}
// =============================================================================
// aggregate parameters and return values > 64 bytes: passed and returned on the
// stack for both 32-bit and 64-bit RenderScript
// =============================================================================
typedef struct {long l1, l2, l3, l4, l5, l6, l7, l8, l9; } sLong9;
// CHECK-RS32: void @argLong9(%struct.sLong9* byval(%struct.sLong9) align 8 %s)
// CHECK-RS64: void @argLong9(%struct.sLong9* %s)
void argLong9(sLong9 s) {}
// CHECK-RS32: void @retLong9(%struct.sLong9* noalias sret %agg.result)
// CHECK-RS64: void @retLong9(%struct.sLong9* noalias sret %agg.result)
sLong9 retLong9() { sLong9 r; return r; }