Commit Graph

87 Commits

Author SHA1 Message Date
Greg Clayton
d314e810a7 Added new platform commands:
platform connect <args>
platform disconnect

Each platform can decide the args they want to use for "platform connect". I 
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.

Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.

llvm-svn: 128123
2011-03-23 00:09:55 +00:00
Greg Clayton
576d8834fe Split the GDBRemoteCommunication class into three classes:
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
                               a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
                               GDB server implementation.

llvm-svn: 128070
2011-03-22 04:00:09 +00:00
Greg Clayton
ded470d31a Added more platform support. There are now some new commands:
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can 
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.

llvm-svn: 127934
2011-03-19 01:12:21 +00:00
Greg Clayton
c574ede632 Centralize the GDB remote timeout value into the GDBRemoteCommunication as a
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.

llvm-svn: 127392
2011-03-10 02:26:48 +00:00
Greg Clayton
e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton
5f2a4f999d Added a missing API call in SBTarget that enables one to get
anything in a SBSymbolContext filled in given an SBAddress:

SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);

Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.

llvm-svn: 126885
2011-03-02 21:34:46 +00:00
Greg Clayton
7133762232 Fixed CommandReturnObject::SetImmediateErrorFile() to set the correct stream.
Modifed lldb_private::Process to be able to handle connecting to a remote 
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.

Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote 
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.

Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.

Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.

llvm-svn: 126444
2011-02-24 22:24:29 +00:00
Greg Clayton
64195a2c8b Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
  the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
  to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
  core we are dealing with into a single enumeration. If you need support for
  a new Core and want to debug it in LLDB, it must be added to this list. In
  the future we can allow for dynamic core registration, but for now it is
  hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
  that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
  with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
  then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
  The mach-o cpu type and subtype can be accessed using the getter functions:
  
  uint32_t
  ArchSpec::GetMachOCPUType () const;

  uint32_t
  ArchSpec::GetMachOCPUSubType () const;
  
  But these functions are just converting out internal llvm::Triple::ArchSpec 
  + ArchSpec::Core back into mach-o. Same goes for ELF.

All code has been updated to deal with the changes.

This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.

llvm-svn: 126278
2011-02-23 00:35:02 +00:00
Greg Clayton
93d3c8339c The DynamicLoader plug-in instance now lives up in lldb_private::Process where
it should live and the lldb_private::Process takes care of managing the 
auto pointer to the dynamic loader instance.

Also, now that the ArchSpec contains the target triple, we are able to 
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in 
by letting the dynamic loader plug-ins inspect the arch/triple in the target.

So now the ProcessGDBRemote plug-in is another step closer to be purely 
process/platform agnostic.

I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.

llvm-svn: 125650
2011-02-16 04:46:07 +00:00
Greg Clayton
514487e806 Made lldb_private::ArchSpec contain much more than just an architecture. It
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
  selection.

llvm-svn: 125602
2011-02-15 21:59:32 +00:00
Greg Clayton
e576ab2996 All UnwindPlan objects are now passed around as shared pointers.
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture 
instead of being leaked for every frame.

Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.

There were sporadic crashes that were due to something leaking or being 
destroyed when doing stack crawls. This patch should clear up these issues.

llvm-svn: 125541
2011-02-15 00:19:15 +00:00
Greg Clayton
71fc2a33b5 Added the ability to detect which vCont packets (using the "vCont?") packet
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.

llvm-svn: 125433
2011-02-12 06:28:37 +00:00
Greg Clayton
9f5abd8e44 Fix comment text.
llvm-svn: 125162
2011-02-09 03:12:09 +00:00
Greg Clayton
0d0c12ab61 <rdar://problem/8972204> Test failure: ./dotest.py -v -t -f UniversalTestCase.test_process_launch_for_universal
Fix for bad architecture settings that were being used from the qHostInfo.

llvm-svn: 125161
2011-02-09 03:09:55 +00:00
Jim Ingham
0e97cbcbc9 Add _pthread_wqthread to the list of thread stop points, and change the logging a bit.
llvm-svn: 125081
2011-02-08 05:19:01 +00:00
Greg Clayton
53239f00b5 Moved FileSpec into the Host layer since it will vary from host to host.
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.

llvm-svn: 125078
2011-02-08 05:05:52 +00:00
Greg Clayton
2da6d49523 Patch that allows for thread_t to be something more complex than an
integer. Modified patch from Kirk Beitz.

llvm-svn: 125067
2011-02-08 01:34:25 +00:00
Greg Clayton
6d0934519d Added a quicker lookup in the SectionLoadList when looking things up by
section by using a DenseMap.

Fixed some logging calls to get the log shared pointer.

llvm-svn: 124926
2011-02-05 02:25:06 +00:00
Greg Clayton
b766a73dfc Added support for attaching to a remote debug server with the new command:
(lldb) process connect <remote-url>

Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:

% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...

If you don't specify a file, you will need to specify the plug-in name that
you wish to use:

% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345

Other connection URL examples:

(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1

We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.

So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.

llvm-svn: 124846
2011-02-04 01:58:07 +00:00
Greg Clayton
7fb56d0a1a Endian patch from Kirk Beitz that allows better cross platform building.
llvm-svn: 124643
2011-02-01 01:31:41 +00:00
Greg Clayton
513c26ce9d Finished up the async attach support. This allows us to request to attach
by name or by pid (with or without waiting for a process to launch) and
catch the response asynchronously.

llvm-svn: 124530
2011-01-29 07:10:55 +00:00
Jim Ingham
dd2fe7adb5 Fix a little thinko in sending down the thread name to SetName.
llvm-svn: 124464
2011-01-28 02:23:12 +00:00
Caroline Tice
ba8df270e6 If the user specfies one of stdin, stdout or stderr, don't
automatically set the non-specified ones to /dev/null.

llvm-svn: 124459
2011-01-28 00:19:58 +00:00
Greg Clayton
1a65ae11bd Enabled extra warnings and fixed a bunch of small issues.
llvm-svn: 124250
2011-01-25 23:55:37 +00:00
Greg Clayton
cdc7322bb1 Reverting recent thread resume changes as it was causing testing issues.
We will need to try again soon, but this change was causing instability.

llvm-svn: 124180
2011-01-25 06:55:13 +00:00
Jim Ingham
b1e1112124 When we are stepping a thread, force it to resume ALL the way to 0. And of course, when we stop
if we undid some user provided suspends, we need to re-do the suspends.

llvm-svn: 124178
2011-01-25 05:26:48 +00:00
Greg Clayton
99d686d728 One more fix to ProcessGDBRemote::DoDestroy(). This one will make sure we
parse the exit status in case we send this packet while stopped.

llvm-svn: 124177
2011-01-25 04:57:42 +00:00
Greg Clayton
414f5d3fe8 Fixed ProcessGDBRemote to kill the process correctly when it is either running
or stopped. 

Added support for sections to be able to state if they are encrypted or not.

llvm-svn: 124171
2011-01-25 02:58:48 +00:00
Jim Ingham
b3413c8a82 Remember to turn off the debugserver.txt hard-coded emission.
llvm-svn: 124114
2011-01-24 06:35:54 +00:00
Jim Ingham
444586b5d2 More useful STEP logging.
Be sure to clear out the base plan's m_report_run and m_report_stop each time we resume so we don't use stale values.

llvm-svn: 124113
2011-01-24 06:34:17 +00:00
Greg Clayton
b2daec9b04 Improved process logging for both lldb_private::Process and ProcessGDBRemote.
llvm-svn: 124080
2011-01-23 19:58:49 +00:00
Greg Clayton
bd82a5d2cc Added a new variant of SBTarget::Launch() that deprectates the old one that
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.

Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory 
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.

Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr. 

After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.

Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.

llvm-svn: 124060
2011-01-23 05:56:20 +00:00
Greg Clayton
6779606a7c Fixed an issue in "SBError SBProcess::Destroy ()" where it wasn't properly
checking the validity of the shared pointer prior to using it.

Fixed the GDB remote plug-in to once again watch for a reply from the "k" 
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.

Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.

Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.

llvm-svn: 124049
2011-01-22 23:43:18 +00:00
Greg Clayton
6ed95945ed Sped up the shutdown time on MacOSX by quite a bit by making sure any
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.

Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.

llvm-svn: 124024
2011-01-22 07:12:45 +00:00
Jim Ingham
1c823b43e5 Added an interface for noticing new thread creation. At this point, I only turn it on when
we are requesting a single thread to run.  May seem like a silly thing to do, but the kernel 
on MacOS X will inject new threads into a program willy-nilly, and I would like to keep them
from running if I can.

llvm-svn: 124018
2011-01-22 01:33:44 +00:00
Greg Clayton
c4e411ffc0 Thread safety changes in debugserver and also in the process GDB remote plugin.
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.

llvm-svn: 123762
2011-01-18 19:36:39 +00:00
Greg Clayton
6beaaa680a A few of the issue I have been trying to track down and fix have been due to
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a 
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.

A few months ago I worked with the llvm/clang folks to have the 
ExternalASTSource class be able to complete classes if there weren't completed
yet:

class ExternalASTSource {
....

    virtual void
    CompleteType (clang::TagDecl *Tag);
    
    virtual void 
    CompleteType (clang::ObjCInterfaceDecl *Class);
};

This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.

This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
  objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
  types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
  ClangASTType, and more) can now be iterating through children of any type,
  and if a class/union/struct type (clang::RecordType or ObjC interface) 
  is found that is incomplete, we can ask the AST to get the definition. 
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
  all child SymbolFileDWARF classes will share (much like what happens when
  we have a complete linked DWARF for an executable).
  
We will need to modify some of the ClangUserExpression code to take more 
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.

llvm-svn: 123613
2011-01-17 03:46:26 +00:00
Greg Clayton
3e06bd90b5 Put more smarts into the RegisterContext base class. Now the base class has
a method:

    void RegisterContext::InvalidateIfNeeded (bool force);

Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache 
when it doesn't need to be.

Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
  these before and it was causing us to read at least three registers every
  time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
  info. Prior to this fix we would continually send a qThreadStopInfo packet
  over and over when any thread stop info was requested. We now note the stop
  ID that the stop info was requested for and avoid multiple requests.

Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.

Fixed an bug in the ValueObject code that would cause children to not be 
displayed.

llvm-svn: 123127
2011-01-09 21:07:35 +00:00
Greg Clayton
de9d0494ef Modified the stop reply packet to be able to send the thread name using the
new "hexname" key for the "key:value;" duple that is part of the packet. This
allows for thread names to contain special characters such as $ # : ; + -

Debugserver now detects if the thread name contains special characters and
sends the chars in hex format if needed.

llvm-svn: 123053
2011-01-08 03:17:57 +00:00
Greg Clayton
442d7544ac Removed libunwind sources as we aren't using them anymore.
llvm-svn: 122059
2010-12-17 15:50:20 +00:00
Greg Clayton
c30abdfa7d Fixed a crasher where when a ProcessGDBRemote class was being destroyed, it would eventually destroy the dynamic loader (when the lldb_private::Process::m_dynamic_loader_ap destroys itself in the object member destructor chain). The dynamic loader was calling a pure virtual method in Process which was causing a crash. The quick fix is to reset the auto pointer in the ProcessGDBRemote destructor when ProcessGDBRemote is still a valid object with all its pure virtual functions intact.
llvm-svn: 121704
2010-12-13 18:11:18 +00:00
Greg Clayton
10177aa05e Added the ability to dump sections to a certain depth (for when sections
have children sections).

Modified SectionLoadList to do it's own multi-threaded protected on its map.
The ThreadSafeSTLMap class was difficult to deal with and wasn't providing
much utility, it was only getting in the way.

Make sure when the communication read thread is about to exit, it clears the
thread in the main class.

Fixed the ModuleList to correctly ignore architectures and UUIDs if they aren't
valid when searching for a matching module. If we specified a file with no arch,
and then modified the file and loaded it again, it would not match on subsequent
searches if the arch was invalid since it would compare an invalid architecture
to the one that was found or selected within the shared library or executable.
This was causing stale modules to stay around in the global module list when they
should have been removed.

Removed deprecated functions from the DynamicLoaderMacOSXDYLD class.

Modified "ProcessGDBRemote::IsAlive" to check if we are connected to a gdb
server and also make sure our process hasn't exited.

llvm-svn: 121236
2010-12-08 05:08:21 +00:00
Caroline Tice
f8da863196 Add '-no-stdio' option to 'process launch' command, which causes the
inferior to be launched without setting up terminal stdin/stdout for it
(leaving the lldb command line accessible while the program is executing).
Also add a user settings variable, 'target.process.disable-stdio' to allow
the user to set this globally rather than having to use the command option
each time the process is launched.

llvm-svn: 120825
2010-12-03 18:46:09 +00:00
Greg Clayton
e521966054 Fixed a race condition that could cause ProcessGDBRemote::DoResume() to return
an error saying the resume timed out. Previously the thread that was trying
to resume the process would eventually call ProcessGDBRemote::DoResume() which
would broadcast an event over to the async GDB remote thread which would sent the
continue packet to the remote gdb server. Right after this was sent, it would
set a predicate boolean value (protected by a mutex and condition) and then the
thread that issued the ProcessGDBRemote::DoResume() would then wait for that
condition variable to be set. If the async gdb thread was too quick though, the
predicate boolean value could have been set to true and back to false by the
time the thread that issued the ProcessGDBRemote::DoResume() checks the boolean
value. So we can't use the predicate value as a handshake. I have changed the code
over to using a Event by having the GDB remote communication object post an
event: 

	GDBRemoteCommunication::eBroadcastBitRunPacketSent

This allows reliable handshaking between the two threads and avoids the erroneous
ProcessGDBRemote::DoResume() errors.

Added a host backtrace service to allow in process backtraces when trying to track
down tricky issues. I need to see if LLVM has any backtracing abilities abstracted
in it already, and if so, use that, but I needed something ASAP for the current issue
I was working on. The static function is:

void
Host::Backtrace (Stream &strm, uint32_t max_frames);

And it will backtrace at most "max_frames" frames for the current thread and can be
used with any of the Stream subclasses for logging.

llvm-svn: 120793
2010-12-03 06:02:24 +00:00
Greg Clayton
621801846e Fixed DoResume to watch for the correct return value from WaitForIsRunning to avoid spurious errors due to previous fix.
llvm-svn: 120762
2010-12-03 00:27:48 +00:00
Greg Clayton
3af9ea56d3 Fixed Process::Halt() as it was broken for "process halt" after recent changes
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The 
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
  state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
  event we consume.
  
Prior to this, if you issued a "process halt" it would eat the event, not 
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".

Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.

Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.

llvm-svn: 119680
2010-11-18 05:57:03 +00:00
Jim Ingham
0d8bcc79f4 Added an "Interrupted" bit to the ProcessEventData. Halt now generates an event
with the Interrupted bit set.  Process::HandlePrivateEvent ignores Interrupted events.
DoHalt is changed to ensure that the stop even is processed, and an event with
the Interrupted event is posted.  Finally ClangFunction is rationalized to use this
facility so the that Halt is handled more deterministically.

llvm-svn: 119453
2010-11-17 02:32:00 +00:00
Caroline Tice
ef5c6d02f5 Make processes use InputReaders for their input. Move the process
ReadThread stuff into the main Process class (out of the Process Plugins).
This has the (intended) side effect of disabling the command line tool
from reading input/commands while the process is running (the input is
directed to the running process rather than to the command interpreter).

llvm-svn: 119329
2010-11-16 05:07:41 +00:00
Greg Clayton
a78ff2ef32 Cleaned up the pseudo terminal code in ProcessGDBRemote as it was spawning
a pseudo terminal even when the process being attached to. 

Fixed a possible crasher in the in:

    bool
    ClangASTContext::IsAggregateType (clang_type_t clang_type);
    
It seems that if you pass in a record decl, enum decl, or objc class decl
and ask it if it is an aggregate type, clang will crash. 

llvm-svn: 118404
2010-11-08 04:29:11 +00:00
Greg Clayton
2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00