Fixed the 32, 16, and 8 bit pseudo regs for x86_64 (real reg of "rax" which subvalues "eax", "ax", etc...) to correctly get updated when stepping. Also fixed it so actual registers can specify what other registers must be invalidated when a register is modified. Previously, only pseudo registers could invalidate other registers.
Modified the LLDB qRegisterInfo extension to the GDB remote interface to support specifying the containing registers with the new "container-regs" key whose value is a comma separated list of register numbers. Also added a "invalidate-regs" key whose value is also a comma separated list of register numbers.
Removed the hack GDBRemoteDynamicRegisterInfo::Addx86_64ConvenienceRegisters() function and modified "debugserver" to specify the registers correctly using the new "container-regs" and "invalidate-regs" keys.
llvm-svn: 173096
Swap in index ids for thread ids in GDBRemoteCommunicationClient. Besides dealing with the async logic, I have to take care of the situation when the inferior paused as well.
llvm-svn: 172869
Update the debugserver "qProcessInfo" implementation to return the
cpu type, cpu subtype, OS and vendor information just like qHostInfo
does so lldb can create an ArchSpec based on the returned values.
Add a new GetProcessArchitecture to GDBRemoteCommunicationClient akin
to GetHostArchitecture. If the qProcessInfo packet is supported,
GetProcessArchitecture will return the cpu type / subtype of the
process -- e.g. a 32-bit user process running on a 64-bit x86_64 Mac
system.
Have ProcessGDBRemote set the Target's architecture based on the
GetProcessArchitecture when we've completed an attach/launch/connect.
llvm-svn: 170491
I modified the "Args::StringtoAddress(...)" function to be able to evaluate address expressions. This is now used for any command line arguments or options that takes addresses like:
memory read <addr> [<end-addr>]
memory write <addr>
breakpoint set --address <addr>
disassemble --start-address <addr> --end-address <addr>
It calls the expression parser to evaluate the address expression and will also work around the issue where the compiler doesn't like to add offsets to function pointers (which is what happens when you try to evaluate "main + 12"). So there is a temp fix in the Args::StringtoAddress() to work around this until we can get special compiler support for debug expressions with function pointers.
llvm-svn: 169556
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
GCD queue names of threads to
ProcessGDBRemote::GetDispatchQueueNameForThread()
May need tweaking once this version is rolled out but visual
inspection looks fine.
<rdar://problem/12333100>
llvm-svn: 167667
Added commands to the KDP plug-in that allow sending raw commands through the KDP protocol. You specify a command byte and a payload as ASCII hex bytes, and the packet is created with a valid header/sequenceID/length and sent. The command responds with a raw ASCII hex string that contains all bytes in the reply including the header.
An example of sending a read register packet for the GPR on x86_64:
(lldb) process plugin packet send --command 0x07 --payload 0100000004000000
llvm-svn: 166346
I added the ability for a process plug-in to implement custom commands. All the lldb_private::Process plug-in has to do is override:
virtual CommandObject *
GetPluginCommandObject();
This object returned should be a multi-word command that vends LLDB commands. There is a sample implementation in ProcessGDBRemote that is hollowed out. It is intended to be used for sending a custom packet, though the body of the command execute function has yet to be implemented!
llvm-svn: 165861
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
if we have a kernel binary, set the target's architecture to match.
Include the target's architecture in the ModuleSpec when we're searching for the
kext binaries on the local system -- otherwise we won't get a specific slice of
a fat file picked out for us and we won't use the returned Module correctly.
Remove the redundant attempt to find a file on the local filesystem from this method.
In ProcessGDBRemote::CheckForKernel(), if we have a kernel binary in memory, mark
the canJIT as false. There is no jitting code in kernel debug sessions.
llvm-svn: 165357
remove the duplicates of this code in ProcessGDBRemote and ProcessKDP.
These two Process plugins will hardcode their DynamicLoader name to be
the DynamicLoaderDarwinKernel so the correct DynamicLoader is picked,
and return the kernel load address as the ImageInfosAddress.
<rdar://problem/12417038>
llvm-svn: 165080
When attaching to a remote system that does not look like a typical vendor system, and no
executable binary was specified to lldb, check a couple of fixed locations where kernels
running in ASLR mode (slid in memory to a random address) store their load addr when booted
in debug mode, and relocate the symbols or load the kernel wholesale from the host computer
if we can find it.
<rdar://problem/7714201>
llvm-svn: 164888
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Added code the initialize the register context in the OperatingSystemPython plug-in with the new PythonData classes, and added a test OperatingSystemPython module in lldb/examples/python/operating_system.py that we can use for testing.
llvm-svn: 162530
Previously we put a WatchpointSentry object within StopInfo.cpp to disable-and-then-enable the watchpoint itself
while we are performing the actions associated with the triggered watchpoint, which can cause the user-initiated
watchpoint disabling action to be negated.
Add a test case to verify that a watchpoint can be disabled during the callbacks.
llvm-svn: 162483
Convert from calling Halt in the lldb Driver.cpp's input reader's sigint handler to sending this AsyncInterrupt so it can be handled in the
event loop.
If you are attaching and get an async interrupt, abort the attach attempt.
Also remember to destroy the process if get interrupted while attaching.
Getting this to work also required handing the eBroadcastBitInterrupt in a few more places in Process WaitForEvent & friends.
<rdar://problem/10792425>
llvm-svn: 160903
than being given the pthread_mutex_t from the Mutex and locks that. That allows us to
track ownership of the Mutex better.
Used this to switch the LLDB_CONFIGURATION_DEBUG enabled assert when we can't get the
gdb-remote sequence mutex to assert when the thread that had the mutex releases it. This
is generally more useful information than saying just who failed to get it (since the
code that had it locked often had released it by the time the assert fired.)
llvm-svn: 158240
m_interrupt_sent into account. Also don't reset m_interrupt_sent in SendInterrupt but do so in SendPacketAndWaitForResponse
when we know we've handled the interrupt.
Fix a code path through ProcessGDBRemote::DoDestroy where we were tearing down the debug session but
not setting the exit status.
llvm-svn: 158043
Add default Process::GetWatchpointSupportInfo() impl which returns an error of "not supported".
Add "qWatchpointSupportInfo" packet to the gdb communication layer to support this, and modify TestWatchpointCommands.py to test it.
llvm-svn: 157345
Add convenience registers eax, ebx, ecx, edx, edi, esi, ebp, esp to the 'register read' command for x86_64.
Add a GDBRemoteRegisterContext::Addx86_64ConvenienceRegisters() method called from ProcessGDBRemote::BuildDynamicRegisterInfo().
Servicing of eax, for example, is accomplished by delegating to rax with an adjusted offset into the register context.
llvm-svn: 157230
that dynamically discovers remote register context information.
o GDBRemoteRegisterContext.h:
Change the prototype of HardcodeARMRegisters() to take a boolean flag, which now becomes
void
HardcodeARMRegisters(bool from_scratch);
o GDBRemoteRegisterContext.cpp:
HardcodeARMRegisters() now checks the from_scratch flag and decides whether to add composite registers to the already
existing primordial registers based on a table called g_composites which describes the composite registers.
o ProcessGDBRemote.cpp:
Modify the logic of ProcessGDBRemote::BuildDynamicRegisterInfo() to call m_register_info.HardcodeARMRegisters()
with the newly introduced 'bool from_scrach' flag.
rdar://problem/10652076
llvm-svn: 156773
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
us of its architecture, use that to set the Target's arch if it
doesn't already have one set.
In Process::CompleteAttach(), if the Target has a valid arch make
sure that the Platform we pick up is compatible with that arch; if
not, find a Platform that is compatible. Don't let the the default
platform override the Target's arch.
<rdar://problem/11185420>
llvm-svn: 156116
Enable logging the packet history when registers fail to read due to not getting the sequence mutex if "--verbose" is enabled on the log channel for the "gdb-remote" log category.
This will help us track down some issues.
llvm-svn: 154704
The less locks there are, the better. I removed the thread ID mutex and now just shared the m_thread_list's mutex to make sure we don't deadlock due to lock inversion.
llvm-svn: 154652
for packet confirmation.
Also added a bit more logging.
Also, unlock the writer end of the run lock in Process.cpp on our way out of the private state
thread so that the Process can shut down cleanly.
<rdar://problem/11228538>
llvm-svn: 154601
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
QListThreadsInStopReply
This GDB remote query command can enable added a "threads" key/value pair to all stop reply packets so that we always get a list of all threads in each stop reply packet. It increases performance if enabled (the reply to the "QListThreadsInStopReply" is "OK") by saving us from sending to command/reply pairs (the "qfThreadInfo" and "qsThreadInfo" packets), and also helps us keep the current process state up to date.
llvm-svn: 154380
The next step is to have our stop reply packets send the thread list in the actual stop reply packet to avoid a 2 packet overhead of sending the qfThreadInfo + response and qfThreadInfo + response.
llvm-svn: 154376
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:
virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list,
lldb_private::ThreadList &new_thread_list) = 0;
A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.
The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.
llvm-svn: 154365
<rdar://problem/11051056>
Found a race condition when sending async packets in the ProcessGDBRemote.
A little background: GDB remote clients can only send one packet at a time. You must send a packet and wait for a response. So when we continue, we obviously can't hold up the calling thread waiting for the process to stop again, so we have an async thread in the ProcessGDBRemote whose only job is to run packets that control the inferior process. When you send a continue packet, the only packet you can send is an interrupt packet (which consists of sending a CTRL+C (or a '\x03' byte)). This then stops the inferior and we can send the async packet, and then resume the target. There was a race condition that often happened during stepping where we are doing a source level single step which consists of many instruction steps and a few runs here and there when we step into a function. So the flow looks like:
inst single step
inst single step
inst single step
inst single step
inst single step
step BP and run
inst single step
inst single step
inst single step
Now if we got an async packet while the program is running we get something like:
send --> continue
send --> interrupt
recv <-- interrupt stop reply packet
send --> async packet
recv <-- async response
send --> continue again and wait for actual stop
Problems arise when this was happening when single stepping a thread where we would get:
send --> step thread 123
send --> interrupt
send --> stop reply for thread 123 (from the step)
Now we _might_ have an extra stop reply packet from the "interrupt" which we weren't checking for and we could end up with:
send --> async packet (like memory read!)
recv <-- async response (which is the interrupt stop reply packet)
Now we have the read memroy reply sitting in our buffer and waiting to be used as the reply for the next packet...
To further complicate things, the single step should have exited the async thread since the run control is finished, but now it will continue if it was interrupted.
The fixes I checked in to two major things:
- watch for the extra stop reply if we need to
- make sure we exit from the async thread run loop when the previous run control (like the instruction level single step) is finished.
Needless to say this makes very fast stepping in Xcode much more reliable.
llvm-svn: 153629
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
1 - the DIE collections no longer have the NULL tags which saves up to 25%
of the memory on typical C++ code
2 - faster parsing by not having to run the SetDIERelations() function anymore
it is done when parsing the DWARF very efficiently.
llvm-svn: 144983
from a process and hooked it up to the new packet that was recently added
to our GDB remote executable named debugserver. Now Process has the following
new calls:
virtual Error
Process::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info);
virtual uint32_t
GetLoadAddressPermissions (lldb::addr_t load_addr);
Only the first one needs to be implemented by subclasses that can add this
support.
Cleaned up the way the new packet was implemented in debugserver to be more
useful as an API inside debugserver. Also found an error where finding a region
for an address actually will pick up the next region that follows the address
in the query so we also need ot make sure that the address we requested the
region for falls into the region that gets returned.
llvm-svn: 144976
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
After recent changes we weren't reaping child processes resulting in many
zombie processes.
This was fixed by adding more settings to the ProcessLaunchOptions class
that allow clients to specify a callback function and baton to be notified
when their process dies. If one is not supplied a default callback will be
used that "does the right thing".
Cleaned up a race condition in the ProcessGDBRemote class that would attempt
to monitor when debugserver died.
Added an extra boolean to the process monitor callbacks that indicate if a
process exited or not. If your process exited with a zero exit status and no
signal, both items could be zero.
Modified the process monitor functions to not require a callback function
in order to reap the child process.
llvm-svn: 144780
on internal only (public API hasn't changed) to simplify the paramter list
to the launch calls down into just one argument. Also all of the argument,
envronment and stdio things are now handled in a much more centralized fashion.
llvm-svn: 143656
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible
Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.
llvm-svn: 142999
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
a watchpoint for either the variable encapsulated by SBValue (Watch) or the pointee
encapsulated by SBValue (WatchPointee).
Removed SBFrame::WatchValue() and SBFrame::WatchLocation() API as a result of that.
Modified the watchpoint related test suite to reflect the change.
Plus replacing WatchpointLocation with Watchpoint throughout the code base.
There are still cleanups to be dome. This patch passes the whole test suite.
Check it in so that we aggressively catch regressions.
llvm-svn: 141925
set up yet, if we're talking to an Apple arm device set the register set based on the
arm device's attributes; this is a safe assumption to make in this particular environment.
llvm-svn: 141265
symbol context that represents an inlined function. This function has been
renamed internally to:
bool
SymbolContext::GetParentOfInlinedScope (const Address &curr_frame_pc,
SymbolContext &next_frame_sc,
Address &next_frame_pc) const;
And externally to:
SBSymbolContext
SBSymbolContext::GetParentOfInlinedScope (const SBAddress &curr_frame_pc,
SBAddress &parent_frame_addr) const;
The correct blocks are now correctly calculated.
Switched the stack backtracing engine (in StackFrameList) and the address
context printing over to using the internal SymbolContext::GetParentOfInlinedScope(...)
so all inlined callstacks will match exactly.
llvm-svn: 140910
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
data sent back to the debugger. On the debugger side, use the opportunity during the
StopInfoMachException::CreateStopReasonWithMachException() method to set the hardware index
for the very watchpoint location.
llvm-svn: 139975
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
This is helping us track down some extra references to ModuleSP objects that
are causing things to get kept around for too long.
Added a module pointer accessor to target and change a lot of code to use
it where it would be more efficient.
"taret delete" can now specify "--clean=1" which will cleanup the global module
list for any orphaned module in the shared module cache which can save memory
and also help track down module reference leaks like we have now.
llvm-svn: 137294
10 second timeout zone. When launching we increase the
timeout to 10 seconds to ensure we have time to launch a
process, and then set it back.
llvm-svn: 137256
ability to dump more information about modules in "target modules list". We
can now dump the shared pointer reference count for modules, the pointer to
the module itself (in case performance tools can help track down who has
references to said pointer), and the modification time.
Added "target delete [target-idx ...]" to be able to delete targets when they
are no longer needed. This will help track down memory usage issues and help
to resolve when module ref counts keep getting incremented. If the command gets
no arguments, the currently selected target will be deleted. If any arguments
are given, they must all be valid target indexes (use the "target list"
command to get the current target indexes).
Took care of a bunch of "no newline at end of file" warnings.
TimeValue objects can now dump their time to a lldb_private::Stream object.
Modified the "target modules list --global" command to not error out if there
are no targets since it doesn't require a target.
Fixed an issue in the MacOSX DYLD dynamic loader plug-in where if a shared
library was updated on disk, we would keep using the older one, even if it was
updated.
Don't allow the ModuleList::GetSharedModule(...) to return an empty module.
Previously we could specify a valid path on disc to a module, and specify an
architecture that wasn't contained in that module and get a shared pointer to
a module that wouldn't be able to return an object file or a symbol file. We
now make sure an object file can be extracted prior to adding the shared pointer
to the module to get added to the shared list.
llvm-svn: 137196
method so process plug-ins that are requested by name can answer yes when
asked if they can debug a target that might not have any file in the target.
Modified the ConnectionFileDescriptor to have both a read and a write file
descriptor. This allows us to support UDP, and eventually will allow us to
support pipes. The ConnectionFileDescriptor class also has a file descriptor
type for each of the read and write file decriptors so we can use the correct
read/recv/recvfrom call when reading, or write/send/sendto for writing.
Finished up an initial implementation of UDP where you can use the "udp://"
URL to specify a host and port to connect to:
(lldb) process connect --plugin kdp-remote udp://host:41139
This will cause a ConnectionFileDescriptor to be created that can send UDP
packets to "host:41139", and it will also bind to a localhost port that can
be given out to receive the connectionless UDP reply.
Added the ability to get to the IPv4/IPv6 socket port number from a
ConnectionFileDescriptor instance if either file descriptor is a socket.
The ProcessKDP can now successfully connect to a remote kernel and detach
using the above "processs connect" command!!! So far we have the following
packets working:
KDP_CONNECT
KDP_DISCONNECT
KDP_HOSTINFO
KDP_VERSION
KDP_REATTACH
Now that the packets are working, adding new packets will go very quickly.
llvm-svn: 135363
connected process connection.
Also added support for more kinds of continue packet when multiple threads
need to continue where some want to continue with signals.
llvm-svn: 133785