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14 lines
256 B
C
14 lines
256 B
C
#pragma once
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#define GBA_SAVE_STATE_CLEAN 0
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#define GBA_SAVE_STATE_DIRTY 1
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#define GBA_SAVE_STATE_WAIT 2
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#define GBA_SAVE_STATE_WRITE 3
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typedef struct
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{
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volatile u8 saveState;
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u8* saveData;
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u32 saveDataSize;
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} gba_save_shared_t;
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