GBARunner3/code/core/common/GbaSaveShared.h

14 lines
256 B
C

#pragma once
#define GBA_SAVE_STATE_CLEAN 0
#define GBA_SAVE_STATE_DIRTY 1
#define GBA_SAVE_STATE_WAIT 2
#define GBA_SAVE_STATE_WRITE 3
typedef struct
{
volatile u8 saveState;
u8* saveData;
u32 saveDataSize;
} gba_save_shared_t;