EveryFileExplorer/3DS/UI/CSTMViewer.cs

35 lines
694 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using _3DS.NintendoWare.SND;
namespace _3DS.UI
{
public partial class CSTMViewer : Form
{
CSTM Stream;
public CSTMViewer(CSTM Stream)
{
this.Stream = Stream;
InitializeComponent();
}
private void CSTMViewer_FormClosed(object sender, FormClosedEventArgs e)
{
wavePlayer1.Stop();
}
private void CSTMViewer_Load(object sender, EventArgs e)
{
//Not in the constructor, because it will cause problems when creating a bcstm
wavePlayer1.SetWavFile(Stream.ToWave());
}
}
}