using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using _3DS.NintendoWare.FONT; using LibEveryFileExplorer.GFX; namespace _3DS.UI { public partial class CFNTViewer : Form { CFNT Font; BitmapFont f; public CFNTViewer(CFNT Font) { this.Font = Font; f = Font.GetBitmapFont(); InitializeComponent(); pictureBox1.Image = f.PrintToBitmap(textBox1.Text, new BitmapFont.FontRenderSettings()); } private void textBox1_TextChanged(object sender, EventArgs e) { pictureBox1.Image = f.PrintToBitmap(textBox1.Text, new BitmapFont.FontRenderSettings()); } } }