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CommonFiles/UI/WAVEPlayer.Designer.cs
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38
CommonFiles/UI/WAVEPlayer.Designer.cs
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namespace CommonFiles.UI
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{
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partial class WAVEPlayer
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Text = "WAVEPlayer";
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}
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#endregion
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}
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}
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace CommonFiles.UI
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{
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public partial class WAVEPlayer : Form
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{
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WAV Wave;
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public WAVEPlayer(WAV Wave)
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{
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this.Wave = Wave;
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InitializeComponent();
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}
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}
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}
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