mirror of
https://github.com/Gericom/EveryFileExplorer.git
synced 2025-06-19 09:25:42 -04:00
Started working on the BCH format
This commit is contained in:
parent
0e3958a0f7
commit
7ff339c62b
@ -73,6 +73,7 @@
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<Compile Include="NintendoWare\GFX\DICT.cs" />
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<Compile Include="NintendoWare\GFX\PatriciaTreeGenerator.cs" />
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<Compile Include="NintendoWare\GFX\TXOB.cs" />
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<Compile Include="NintendoWare\H3D\BCH.cs" />
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<Compile Include="NintendoWare\LYT1\BasicShader.cs" />
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<Compile Include="NintendoWare\LYT1\bnd1.cs" />
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<Compile Include="NintendoWare\LYT1\CLIM.cs" />
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@ -298,9 +299,7 @@
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<ItemGroup>
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<None Include="Resources\zones-stack.png" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="NintendoWare\H3D\" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\EveryFileExplorer\bin\Debug\Plugins\$(TargetFileName)"</PostBuildEvent>
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136
3DS/NintendoWare/H3D/BCH.cs
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136
3DS/NintendoWare/H3D/BCH.cs
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@ -0,0 +1,136 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using LibEveryFileExplorer.Files;
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using System.Drawing;
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using LibEveryFileExplorer.IO;
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using LibEveryFileExplorer.IO.Serialization;
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using System.IO;
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using System.Windows.Forms;
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namespace _3DS.NintendoWare.H3D
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{
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public class BCH : FileFormat<BCH.BCHIdentifier>, IViewable
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{
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public BCH(byte[] Data)
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{
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EndianBinaryReaderEx er = new EndianBinaryReaderEx(new MemoryStream(Data), Endianness.LittleEndian);
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try
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{
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Header = new BCHHeader(er);
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Content = new BCHContent(er);
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}
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finally
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{
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er.Close();
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}
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}
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public Form GetDialog()
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{
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return new Form();
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}
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public BCHHeader Header;
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public class BCHHeader
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{
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public BCHHeader(EndianBinaryReaderEx er)
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{
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er.ReadObject(this);
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}
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[BinaryStringSignature("BCH\0")]
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[BinaryFixedSize(4)]
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public String Signature;
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public Byte BackwardCompatibility;
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public Byte ForwardCompatibility;
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public UInt16 Version;
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public UInt32 ContentOffset;
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public UInt32 StringTableOffset;
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public UInt32 CommandDataOffset;
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public UInt32 RawDataOffset;
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public UInt32 RawDataExtendedOffset;
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public UInt32 RelocatableTableOffset;
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public UInt32 ContentSize;
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public UInt32 StringTableSize;
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public UInt32 CommandDataSize;
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public UInt32 RawDataSize;
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public UInt32 RawDataExtendedSize;
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public UInt32 RelocatableTableSize;
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public UInt32 UninitializedDataSectionSize;
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public UInt32 UninitializedCommandSectionSize;
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public UInt16 Flags;
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public UInt16 PhysicalAddressCount;
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}
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public BCHContent Content;
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public class BCHContent
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{
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public BCHContent(EndianBinaryReaderEx er)
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{
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er.ReadObject(this);
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}
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[BinaryFixedSize(12)]
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public ContentTableEntry[] ContentTable;
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public class ContentTableEntry
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{
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public ContentTableEntry(EndianBinaryReaderEx er)
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{
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er.ReadObject(this);
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}
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public UInt32 Offset;
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public UInt32 NrEntries;
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public UInt32 Unknown2;
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}
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public class ModelContent
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{
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public Byte Flags;
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public Byte SkeletonScalingType;
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public UInt16 NrSilhouetteMaterials;
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[BinaryFixedSize(3 * 4)]
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public Single WorldMatrix;
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//materials
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}
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public class MaterialData
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{
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public UInt32 ContentOffset;
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public UInt32 Texture0Offset;
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public UInt32 Texture1Offset;
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public UInt32 Texture2Offset;
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//Texture Commands
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}
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}
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public class BCHIdentifier : FileFormatIdentifier
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{
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public override string GetCategory()
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{
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return Category_Models;
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}
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public override string GetFileDescription()
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{
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return "Binary CTR H3D Resource (BCH)";
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}
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public override string GetFileFilter()
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{
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return "Binary CTR H3D Resource (*.bch)|*.bch";
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}
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public override Bitmap GetIcon()
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{
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return Resource.leaf;
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}
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public override FormatMatch IsFormat(EFEFile File)
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{
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if (File.Data.Length > 4 && File.Data[0] == 'B' && File.Data[1] == 'C' && File.Data[2] == 'H' && File.Data[3] == 0) return FormatMatch.Content;
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return FormatMatch.No;
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}
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}
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}
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}
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@ -123,10 +123,11 @@ namespace LibEveryFileExplorer.IO
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}
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else
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{
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Result = Array.CreateInstance(FieldType.GetElementType(), ArraySize);
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Type elementt = FieldType.GetElementType();
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Result = Array.CreateInstance(elementt, ArraySize);
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for (int i = 0; i < ArraySize; i++)
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{
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((Array)Result).SetValue(FieldType.InvokeMember("", BindingFlags.CreateInstance, null, null, new object[] { this }), i);
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((Array)Result).SetValue(elementt.InvokeMember("", BindingFlags.CreateInstance, null, null, new object[] { this }), i);
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}
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}
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}
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