#include #include #include "benchmark_png_shared.h" #include class png_decode: public benchmark::Fixture { protected: png_dat inpng[10]; /* Backing this on the heap is a more realistic benchmark */ uint8_t *output_img_buf = NULL; public: /* Let's make the vanilla version have something extremely compressible */ virtual void init_img(png_bytep img_bytes, size_t width, size_t height) { init_compressible(img_bytes, width*height); } void SetUp(const ::benchmark::State& state) { output_img_buf = (uint8_t*)malloc(IMWIDTH * IMHEIGHT * 3); assert(output_img_buf != NULL); init_img(output_img_buf, IMWIDTH, IMHEIGHT); /* First we need to author the png bytes to be decoded */ for (int i = 0; i < 10; ++i) { inpng[i] = {NULL, 0, 0}; encode_png(output_img_buf, &inpng[i], i, IMWIDTH, IMHEIGHT); } } /* State in this circumstance will convey the compression level */ void Bench(benchmark::State &state) { for (auto _ : state) { int compress_lvl = state.range(0); png_parse_dat in = { inpng[compress_lvl].buf }; uint32_t width, height; decode_png(&in, (png_bytepp)&output_img_buf, IMWIDTH * IMHEIGHT * 3, width, height); } } void TearDown(const ::benchmark::State &state) { free(output_img_buf); for (int i = 0; i < 10; ++i) { free(inpng[i].buf); } } }; class png_decode_realistic: public png_decode { private: bool test_files_found = false; public: void SetUp(const ::benchmark::State &state) { output_img_buf = NULL; output_img_buf = (uint8_t*)malloc(IMWIDTH * IMHEIGHT * 3); /* Let's take all the images at different compression levels and jam their bytes into buffers */ char test_fname[25]; FILE *files[10]; /* Set all to NULL */ memset(files, 0, sizeof(FILE*)); for (size_t i = 0; i < 10; ++i) { sprintf(test_fname, "test_pngs/%1lu.png", i); FILE *in_img = fopen(test_fname, "r"); if (in_img == NULL) { for (size_t j = 0; j < i; ++j) { if (files[j]) fclose(files[j]); } /* For proper cleanup */ for (size_t j = i; j < 10; ++j) { inpng[i] = { NULL, 0, 0 }; } return; } files[i] = in_img; } test_files_found = true; /* Now that we've established we have all the png files, let's read all of their bytes into buffers */ for (size_t i = 0; i < 10; ++i) { FILE *in_file = files[i]; fseek(in_file, 0, SEEK_END); size_t num_bytes = ftell(in_file); rewind(in_file); uint8_t *raw_file = (uint8_t*)malloc(num_bytes); if (raw_file == NULL) abort(); inpng[i].buf = raw_file; inpng[i].len = num_bytes; inpng[i].buf_rem = 0; size_t bytes_read = fread(raw_file, 1, num_bytes, in_file); if (bytes_read != num_bytes) { fprintf(stderr, "couldn't read all of the bytes for file test_pngs/%lu.png", i); abort(); } fclose(in_file); } } void Bench(benchmark::State &state) { if (!test_files_found) { state.SkipWithError("Test imagery in test_pngs not found"); } png_decode::Bench(state); } }; BENCHMARK_DEFINE_F(png_decode, png_decode)(benchmark::State &state) { Bench(state); } BENCHMARK_REGISTER_F(png_decode, png_decode)->DenseRange(0, 9, 1)->Unit(benchmark::kMicrosecond); BENCHMARK_DEFINE_F(png_decode_realistic, png_decode_realistic)(benchmark::State &state) { Bench(state); } BENCHMARK_REGISTER_F(png_decode_realistic, png_decode_realistic)->DenseRange(0, 9, 1)->Unit(benchmark::kMicrosecond);