rom-properties/xdg/rom-properties.xml
David Korth 86638f478c [xdg] rom-properties.xml: Add GameCube/Wii executables (.dol).
.dol files aren't currently supported by rom-properties. shared-mime-info
is misidentifying them as image/vnd.microsoft.icon, which is clearly
wrong, so add this to fix the identification.
2025-05-17 14:36:18 -04:00

1389 lines
50 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<!-- *** Miscellaneous *** -->
<!-- 2352-byte sector disc images -->
<mime-type type="application/x-raw-cd-image">
<comment>raw 2352-byte sector CD image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<generic-icon name="application-x-cd-image"/>
<magic priority="50">
<match value="\x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00" type="string" offset="0"/>
</magic>
</mime-type>
<!-- *** Audio *** -->
<!-- ADX -->
<mime-type type="audio/x-adx">
<comment>CRI ADX audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.adx"/>
</mime-type>
<!-- BCSTM -->
<mime-type type="audio/x-bcstm">
<comment>Nintendo 3DS BCSTM audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.bcstm"/>
<magic priority="50">
<match value="CSTM" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="audio/x-bfstm">
<comment>Nintendo Wii U BFSTM audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.bfstm"/>
<magic priority="50">
<match value="FSTM" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="audio/x-bcwav">
<comment>Nintendo Wii U BCWAV audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.bcwav"/>
<magic priority="50">
<match value="CWAV" type="string" offset="0"/>
</magic>
</mime-type>
<!-- BRSTM -->
<mime-type type="audio/x-brstm">
<comment>Nintendo Wii BRSTM audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.brstm"/>
<magic priority="50">
<match value="RSTM" type="string" offset="0"/>
</magic>
</mime-type>
<!-- DMG -->
<mime-type type="application/x-analogue-pocket-rom">
<comment>Analogue Pocket ROM</comment>
<generic-icon name="application-x-executable"/>
<magic>
<match type="string" value="\x01\x10\xce\xef\x00\x00\x44\xaa\x00\x74\x00\x18\x11\x95\x00\x34\x00\x1a\x00\xd5\x00\x22\x00\x69" offset="260"/>
</magic>
<glob pattern="*.pocket"/>
</mime-type>
<!-- GBS -->
<mime-type type="audio/x-gbs">
<comment>Game Boy Sound System audio</comment>
<acronym>GBS</acronym>
<expanded-acronym>Game Boy Sound System</expanded-acronym>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.gbs"/>
<magic priority="50">
<match value="GBS\x01" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="audio/x-gbr">
<comment>Game Boy Ripped audio</comment>
<acronym>GBR</acronym>
<expanded-acronym>Game Boy Ripped</expanded-acronym>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.gbr"/>
<magic priority="50">
<match value="GBRF" type="string" offset="0"/>
</magic>
</mime-type>
<!-- NSF -->
<mime-type type="audio/x-nsf">
<comment>Nintendo Sound Format audio</comment>
<acronym>NSF</acronym>
<expanded-acronym>Nintendo Sound Format</expanded-acronym>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.nsf"/>
<magic priority="50">
<match value="NESM\x1A\x01" type="string" offset="0"/>
</magic>
</mime-type>
<!-- SAP -->
<mime-type type="audio/x-sap">
<comment>Atari 8-bit audio</comment>
<acronym>SAP</acronym>
<expanded-acronym>Slight Atari Player</expanded-acronym>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.sap"/>
<magic priority="50">
<match value="SAP\r\n" type="string" offset="0"/>
<match value="SAP\n" type="string" offset="0"/>
</magic>
</mime-type>
<!-- SNDH -->
<mime-type type="audio/x-sndh">
<comment>Atari ST audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.sndh"/>
<magic priority="50">
<match value="SNDH" type="string" offset="12"/>
<!-- NOTE: This technically matches any Pack-ICE compressed file. -->
<match value="ICE!" type="string" offset="0"/>
<match value="Ice!" type="string" offset="0"/>
</magic>
</mime-type>
<!-- SPC -->
<mime-type type="audio/x-spc">
<comment>Super NES audio</comment>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.spc"/>
<magic priority="50">
<match value="SNES-SPC700 Sound File Data v0.30" type="string" offset="0"/>
</magic>
</mime-type>
<!-- VGM -->
<mime-type type="audio/x-vgm">
<comment>Video Game Music audio</comment>
<acronym>VGM</acronym>
<expanded-acronym>Video Game Music</expanded-acronym>
<generic-icon name="audio-x-generic"/>
<glob pattern="*.vgm"/>
<glob pattern="*.vgz"/>
<!--<glob pattern="*.vgm.gz"/>-->
<magic priority="50">
<match value="Vgm " type="string" offset="0"/>
</magic>
</mime-type>
<!-- *** Console *** -->
<!-- CBMCart -->
<mime-type type="application/x-c64-cartridge">
<comment>Commodore 64 ROM cartridge</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="70">
<match value="C64 CARTRIDGE " type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-c128-cartridge">
<comment>Commodore 128 ROM cartridge</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="70">
<match value="C128 CARTRIDGE " type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-cbm2-cartridge">
<comment>Commodore CBM-II ROM cartridge</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="70">
<match value="CBM2 CARTRIDGE " type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-vic20-cartridge">
<comment>Commodore VIC-20 ROM cartridge</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="70">
<match value="VIC20 CARTRIDGE " type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-plus4-cartridge">
<comment>Commodore Plus/4 ROM cartridge</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="70">
<match value="PLUS4 CARTRIDGE " type="string" offset="0"/>
</magic>
</mime-type>
<!-- ColecoVision -->
<mime-type type="application/x-colecovision-rom">
<comment>ColecoVision ROM image</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.col"/>
<!-- NOTE: Can't add the AA55/55AA magic because it's too generic. -->
</mime-type>
<!-- Dreamcast -->
<mime-type type="application/x-dreamcast-rom">
<comment>Dreamcast disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<alias type="application/x-dreamcast-iso-image"/>
<magic priority="50">
<match value="SEGA SEGAKATANA" type="string" offset="0"/>
<match value="SEGA SEGAKATANA" type="string" offset="16"/>
</magic>
</mime-type>
<mime-type type="application/x-gd-rom-cue">
<comment>GD-ROM image cuesheet</comment>
<acronym>GD-ROM</acronym>
<expanded-acronym>Gigabyte Disc Read-Only Memory</expanded-acronym>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.gdi"/>
</mime-type>
<!-- DreamcastSave -->
<mime-type type="application/x-dreamcast-vms">
<comment>Dreamcast VMS save file</comment>
<acronym>VMS</acronym>
<expanded-acronym>Visual Memory System</expanded-acronym>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.vms"/>
</mime-type>
<mime-type type="application/x-dreamcast-vms-info">
<comment>Dreamcast VMS information file</comment>
<acronym>VMS</acronym>
<expanded-acronym>Visual Memory System</expanded-acronym>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.vmi"/>
</mime-type>
<mime-type type="application/x-dreamcast-dci">
<comment>Dreamcast Nexus save file</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.dci"/>
</mime-type>
<!-- GameCube -->
<mime-type type="application/x-gamecube-rom">
<comment>GameCube disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<alias type="application/x-gamecube-iso-image"/>
<glob pattern="*.gcm"/>
<glob pattern="*.ciso"/>
<magic priority="50">
<match value="0xc2339f3d" type="big32" offset="28"/>
<match value="CISO" type="string" offset="0">
<match value="0xc2339f3d" type="big32" offset="32796"/>
</match>
<match value="WBFS" type="string" offset="0">
<match value="0xc2339f3d" type="big32" offset="540"/>
</match>
</magic>
</mime-type>
<!-- FIXME: Conflicts with game.com (it's not checking magic) -->
<!--
<mime-type type="application/x-gamecube-tgc">
<comment>GameCube embedded disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.tgc"/>
<magic priority="50">
<match value="0xAE0F38A2" type="big32" offset="0"/>
</magic>
</mime-type>
-->
<mime-type type="application/x-wii-rom">
<comment>Wii disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<alias type="application/x-wii-iso-image"/>
<alias type="application/x-wbfs"/>
<glob pattern="*.gcm"/>
<glob pattern="*.ciso"/>
<glob pattern="*.rvm"/>
<magic priority="50">
<match value="0x5d1c9ea3" type="big32" offset="24"/>
<match value="CISO" type="string" offset="0">
<match value="0x5d1c9ea3" type="big32" offset="32792"/>
</match>
<match value="WBFS" type="string" offset="0">
<match value="0x5d1c9ea3" type="big32" offset="536"/>
</match>
<match value="WII\001DISC" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-gcz-image">
<comment>Compressed GameCube/Wii disc image</comment>
<sub-class-of type="application/x-gamecube-rom"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.gcz"/>
<magic priority="50">
<match value="0xb10bc001" type="big32" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-dpf-image">
<comment>Sparse GameCube disc image</comment>
<sub-class-of type="application/x-gamecube-rom"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.dpf"/>
<magic priority="50">
<match value="0x23fc3e86" type="little32" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-rpf-image">
<comment>Sparse Wii disc image</comment>
<sub-class-of type="application/x-wii-rom"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.rpf"/>
<magic priority="50">
<match value="0xe0f92b6a" type="little32" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-wia">
<comment>Compressed GameCube/Wii disc image</comment>
<sub-class-of type="application/x-wii-rom"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.wia"/>
<magic priority="50">
<match value="WIA\x01" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-rvz-image">
<comment>Compressed GameCube/Wii disc image</comment>
<sub-class-of type="application/x-wii-rom"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.rvz"/>
<magic priority="50">
<match value="RVZ\x01" type="string" offset="0"/>
</magic>
</mime-type>
<!-- GameCubeBNR -->
<mime-type type="application/x-gamecube-bnr">
<comment>GameCube banner image</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.bnr"/>
<magic priority="50">
<match value="BNR1" type="string" offset="0"/>
<match value="BNR2" type="string" offset="0"/>
</magic>
</mime-type>
<!-- GameCubeSave -->
<mime-type type="application/x-gamecube-save">
<comment>GameCube save file</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.gci"/>
<glob pattern="*.gcs"/>
<glob pattern="*.sav"/>
<magic priority="90">
<match value="DATELGC_SAVE" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Intellivision -->
<mime-type type="application/x-intellivision-rom">
<comment>Intellivision ROM image</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.int"/>
<glob pattern="*.itv"/>
</mime-type>
<!-- iQuePlayer -->
<!-- TODO: Distinguish between CMD (10,668 bytes) and DAT (11,084 bytes). -->
<mime-type type="application/x-ique-cmd">
<comment>iQue Player content metadata file</comment>
<acronym>CMD</acronym>
<expanded-acronym>Content Metadata</expanded-acronym>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<magic priority="75">
<match value="CAM\x00" type="string" offset="64">
<match value="Root" type="string" offset="10328"/>
</match>
</magic>
</mime-type>
<!-- MegaDrive -->
<mime-type type="application/x-sega-cd-32x-rom">
<!-- Translate this to Mega-CD if the console was known as such in your locale
Should be Mega-CD in all but en_US, Mexico, Canada and Brazil: https://en.wikipedia.org/wiki/Sega_CD -->
<comment>Sega CD 32X disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<!-- Also matches the application/x-genesis-rom magic values, hence the higher priority -->
<!-- FIXME: Verify the "SEGA 32X" header and priority values. -->
<magic priority="70">
<match type="string" value="SEGADISCSYSTEM" offset="0">
<match type="string" value="SEGA 32X" offset="256"/>
</match>
<match type="string" value="SEGADISCSYSTEM" offset="16">
<match type="string" value="SEGA 32X" offset="272"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-sega-pico-rom">
<!-- Translate this to Kids Computer Pico if the console was known as such in your locale
Should be Sega Pico in all but Japan: https://en.wikipedia.org/wiki/Sega_Pico -->
<comment>Sega Pico ROM</comment>
<generic-icon name="application-x-executable"/>
<magic priority="50">
<match type="string" value="SEGA PICO" offset="256"/>
<match type="string" value="SAMSUNG PICO" offset="256"/>
<match type="string" value="SEGATOYS PICO" offset="256"/>
<match type="string" value="IMA IKUNOUJYUKU" offset="256"/>
</magic>
<glob pattern="*.pco"/>
</mime-type>
<mime-type type="application/x-sega-teradrive-rom">
<comment>Sega Teradrive ROM</comment>
<generic-icon name="application-x-executable"/>
<magic priority="50">
<match type="string" value="SEGA TERA68K" offset="256"/>
<match type="string" value="SEGA TERA286" offset="256"/>
</magic>
</mime-type>
<!-- NES -->
<mime-type type="application/x-nes-rom">
<!-- NOTE: This is already upstream, but is missing magic numbers. -->
<comment>NES ROM</comment>
<acronym>NES</acronym>
<expanded-acronym>Nintendo Entertainment System</expanded-acronym>
<generic-icon name="application-x-executable"/>
<glob pattern="*.nes"/>
<glob pattern="*.nez"/>
<glob pattern="*.unf"/>
<glob pattern="*.unif"/>
<magic priority="50">
<match value="NES\x1A" type="string" offset="0"/>
<match value="NES\x00" type="string" offset="0"/>
<match value="UNIF" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-fds-disk">
<!-- NOTE: This is already upstream, but is missing support for fwNES headers. -->
<comment>Nintendo FDS disk image</comment>
<acronym>FDS</acronym>
<expanded-acronym>Famicom Disk System</expanded-acronym>
<glob pattern="*.fds"/>
<glob pattern="*.qd"/>
<magic priority="50">
<match type="string" value="*NINTENDO-HVC*" offset="1"/>
<match type="string" value="FDS\x1A" offset="0">
<match type="string" value="*NINTENDO-HVC*" offset="17"/>
</match>
</magic>
</mime-type>
<!-- PlayStationEXE -->
<mime-type type="application/x-ps1-executable">
<comment>PlayStation executable</comment>
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<magic priority="50">
<match value="PS-X EXE" type="string" offset="0"/>
</magic>
</mime-type>
<!-- PlayStationSave -->
<mime-type type="application/x-ps1-save">
<comment>PlayStation save file</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.psv"/>
<glob pattern="*.mcb"/>
<glob pattern="*.mcx"/>
<!--<glob pattern="*.pda"/>--> <!-- FIXME: Too generic? -->
<glob pattern="*.psx"/>
<glob pattern="*.mcs"/>
<!--<glob pattern="*.ps1"/>--> <!-- FIXME: Conflicts with PowerShell. -->
<magic priority="50">
<match value="\0VSP\0\0\0\0" type="string" offset="0"/>
</magic>
</mime-type>
<!-- SNES (SatellaView from no-intro) -->
<mime-type type="application/x-satellaview-rom">
<comment>Satellaview ROM</comment>
<sub-class-of type="application/vnd.nintendo.snes.rom"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.bs"/>
</mime-type>
<!-- SufamiTurbo (handled as SNES, sort of) -->
<mime-type type="application/x-sufami-turbo-rom">
<comment>Sufami Turbo ROM</comment>
<sub-class-of type="application/vnd.nintendo.snes.rom"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.st"/>
<magic priority="50">
<match value="BANDAI SFC-ADX" type="string" offset="0"/>
</magic>
</mime-type>
<!-- GameCubeBNR -->
<mime-type type="application/x-wii-bnr">
<comment>Wii banner animation</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<!-- NOTE: Same as GameCubeBNR... -->
<glob pattern="*.bnr"/>
<magic priority="80">
<match value="IMET" type="string" offset="64"/>
<match value="IMET" type="string" offset="128"/> <!-- seen in some homebrew? -->
</magic>
</mime-type>
<!-- WiiTicket -->
<mime-type type="application/x-nintendo-ticket">
<comment>Nintendo Ticket</comment>
<generic-icon name="application-pkix-cert"/>
<glob pattern="*.tik"/>
</mime-type>
<!-- WiiTMD -->
<mime-type type="application/x-nintendo-tmd">
<comment>Nintendo Title Metadata</comment>
<generic-icon name="application-pkix-cert"/>
<glob pattern="*.tmd"/>
</mime-type>
<!-- WiiU -->
<mime-type type="application/x-wii-u-rom">
<comment>Wii U disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<alias type="application/x-wii-u-iso-image"/>
<glob pattern="*.wud"/>
<glob pattern="*.wux"/>
<magic priority="50">
<match value="WUP-" type="string" offset="0"/>
<match value="WUX0\x2E\xD0\x99\x10" type="string" offset="0"/>
</magic>
</mime-type>
<!-- WiiWAD -->
<!-- Wii WADs have 64-byte alignment; BroadOn WADs do not. -->
<!-- DSi debug TADs *usually* don't have 64-byte alignment. -->
<mime-type type="application/x-wii-wad">
<comment>Wii WAD package</comment>
<generic-icon name="application-x-executable"/>
<!-- Doom WAD has a priority of 80 for the file extension. -->
<magic priority="85">
<match type="string" value="Is\0\0" offset="4">
<match type="big32" value="0" offset="32"/>
</match>
<match type="string" value="ib\0\0" offset="4"/>
<match type="string" value="Bk\0\0" offset="4"/>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-dsi-tad">
<comment>Nintendo DSi TAD package</comment>
<generic-icon name="application-x-executable"/>
<!-- FIXME: This heuristic is incorrect.
<magic priority="90">
<match type="string" value="Is\0\0" offset="4">
<match type="string" value="Root" offset="640"/>
</match>
</magic>
-->
<glob pattern="*.tad"/>
</mime-type>
<!-- WiiWIBN -->
<mime-type type="application/x-wii-wibn">
<comment>Wii save game banner file</comment>
<!-- FIXME: Better icon. -->
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<magic priority="50">
<match value="WIBN" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Xbox_XBE -->
<mime-type type="application/x-xbox-executable">
<comment>Xbox executable</comment>
<acronym>XBE</acronym>
<expanded-acronym>Xbox Executable</expanded-acronym>
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.xbe"/>
<magic priority="50">
<match value="XBEH" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Xbox360_STFS -->
<mime-type type="application/x-xbox360-stfs">
<comment>Xbox 360 package</comment>
<acronym>STFS</acronym>
<expanded-acronym>Secure Transacted File System</expanded-acronym>
<sub-class-of type="application/x-archive"/>
<generic-icon name="package-x-generic"/>
<glob pattern="*.fxs"/> <!-- Fallout -->
<glob pattern="*.exs"/> <!-- Skyrim -->
<magic priority="50">
<match value="CON " type="string" offset="0"/>
<match value="LIVE" type="string" offset="0"/>
<match value="PIRS" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Xbox360_XDBF -->
<mime-type type="application/x-xbox360-xdbf">
<comment>Xbox 360 resource database file</comment>
<acronym>XDBF</acronym>
<expanded-acronym>Xbox Database File</expanded-acronym>
<sub-class-of type="application/octet-stream"/>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.xdbf"/>
<glob pattern="*.gpd"/>
<magic priority="50">
<match value="XDBF" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Xbox360_XEX -->
<mime-type type="application/x-xbox360-executable">
<comment>Xbox 360 executable</comment>
<acronym>XEX</acronym>
<expanded-acronym>Xbox 360 Executable</expanded-acronym>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.xex"/>
<magic priority="50">
<match value="XEX1" type="string" offset="0"/>
<match value="XEX2" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-xbox360-patch">
<comment>Xbox 360 patch</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.xexp"/>
<magic priority="50">
<match value="XEX2" type="string" offset="0">
<match value="0x10" mask="0x70" type="byte" offset="7"/>
<match value="0x20" mask="0x70" type="byte" offset="7"/>
<match value="0x40" mask="0x70" type="byte" offset="7"/>
</match>
</magic>
</mime-type>
<!-- *** Handheld *** -->
<!-- GameCom -->
<mime-type type="application/x-game-com-rom">
<comment>game.com ROM image</comment>
<generic-icon name="application-x-executable"/>
<glob pattern="*.tgc"/>
<magic priority="75">
<match value="TigerDMGC" type="string" offset="5"/>
<match value="TigerDMGC" type="string" offset="262149"/>
</magic>
</mime-type>
<!-- GameBoyAdvance -->
<mime-type type="application/x-gba-rom">
<comment>Game Boy Advance ROM</comment>
<generic-icon name="application-x-executable"/>
<alias type="application/x-gameboy-advance-rom"/>
<alias type="application/x-agb-rom"/>
<glob pattern="*.gba"/>
<glob pattern="*.agb"/>
<!-- <glob pattern="*.mb"/> --> <!-- TODO -->
<magic priority="50">
<match value="\x24\xFF\xAE\x51\x69\x9A\xA2\x21\x3D\x84\x82\x0A\x84\xE4\x09\xAD" type="string" offset="4"/>
</magic>
</mime-type>
<!-- Nintendo3DS -->
<mime-type type="application/x-nintendo-3ds-executable">
<comment>Nintendo 3DS homebrew application</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<alias type="application/x-ctr-3dsx"/>
<glob pattern="*.3dsx"/>
<magic priority="50">
<match value="3DSX" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-3ds-rom">
<comment>Nintendo 3DS ROM image</comment>
<acronym>CCI</acronym>
<expanded-acronym>CTR Cart Image</expanded-acronym>
<sub-class-of type="application/x-raw-disk-image"/>
<generic-icon name="application-x-executable"/>
<alias type="application/x-ctr-cci"/>
<glob pattern="*.3ds"/>
<glob pattern="*.3dz"/>
<glob pattern="*.cci"/>
<glob pattern="*.csu"/>
<magic priority="50">
<match value="NCSD" type="string" offset="256">
<match value="\x00\x00\x00\x00\x00\x00\x00\x00" type="string" offset="272"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-3ds-emmc">
<comment>Nintendo 3DS eMMC dump</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<generic-icon name="application-x-raw-disk-image"/>
<magic priority="50">
<match value="NCSD" type="string" offset="256">
<match value="\x01\x02\x02\x02\x02\x00\x00\x00" type="string" offset="272"/>
<match value="\x01\x02\x02\x02\x03\x00\x00\x00" type="string" offset="272"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-3ds-cia">
<comment>Nintendo 3DS importable archive</comment>
<acronym>CIA</acronym>
<expanded-acronym>CTR Importable Archive</expanded-acronym>
<sub-class-of type="application/x-archive"/>
<generic-icon name="package-x-generic"/>
<alias type="application/x-ctr-cia"/>
<glob pattern="*.cia"/>
</mime-type>
<mime-type type="application/x-nintendo-3ds-ncch">
<comment>Nintendo 3DS NCCH container</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.ncch"/>
<magic priority="50">
<match value="NCCH" type="string" offset="256"/>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-3ds-cxi">
<comment>Nintendo 3DS executable</comment>
<acronym>CXI</acronym>
<expanded-acronym>CTR eXecutable Image</expanded-acronym>
<sub-class-of type="application/x-nintendo-3ds-ncch"/>
<generic-icon name="application-x-executable"/>
<!-- NOTE: CXI is a specific type of NCCH. -->
<alias type="application/x-ctr-cxi"/>
<glob pattern="*.cxi"/>
</mime-type>
<!-- Nintendo3DS_SMDH -->
<mime-type type="application/x-nintendo-3ds-smdh">
<comment>Nintendo 3DS icon file</comment>
<acronym>SMDH</acronym>
<expanded-acronym>System Menu Data Header</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<alias type="application/x-ctr-smdh"/>
<glob pattern="*.smdh"/>
<glob pattern="*.icn"/>
<magic priority="50">
<match value="SMDH" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Nintendo3DSFirm -->
<mime-type type="application/x-nintendo-3ds-firm">
<comment>Nintendo 3DS firmware binary</comment>
<generic-icon name="application-x-executable"/>
<glob pattern="*.firm"/>
<magic priority="50">
<match value="FIRM" type="string" offset="4"/>
</magic>
</mime-type>
<!-- NintendoDS -->
<mime-type type="application/vnd.nintendo.nitro.rom">
<comment>Nintendo DS ROM</comment>
<generic-icon name="application-x-executable"/>
<alias type="application/x-nintendo-ds-rom"/>
<glob pattern="*.nds"/>
<glob pattern="*.dsi"/>
<glob pattern="*.ids"/>
<glob pattern="*.srl"/>
<magic priority="70">
<match value="\x24\xFF\xAE\x51\x69\x9A\xA2\x21\x3D\x84\x82\x0A\x84\xE4\x09\xAD" type="string" offset="192"/>
<match value="\xC8\x60\x4F\xE2\x01\x70\x8F\xE2\x17\xFF\x2F\xE1\x12\x4F\x11\x48" type="string" offset="192"/>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-dsi-rom">
<comment>Nintendo DSi ROM</comment>
<generic-icon name="application-x-executable"/>
<glob pattern="*.nds"/>
<glob pattern="*.dsi"/>
<glob pattern="*.ids"/>
<glob pattern="*.srl"/>
<magic priority="80">
<match value="0x03" mask="0x03" type="byte" offset="18">
<match value="\x24\xFF\xAE\x51\x69\x9A\xA2\x21\x3D\x84\x82\x0A\x84\xE4\x09\xAD" type="string" offset="192"/>
<match value="\xC8\x60\x4F\xE2\x01\x70\x8F\xE2\x17\xFF\x2F\xE1\x12\x4F\x11\x48" type="string" offset="192"/>
</match>
</magic>
</mime-type>
<!-- NintendoDS_BNR -->
<!-- FIXME: The magic number is too generic... -->
<!--
<mime-type type="application/x-nintendo-ds-bnr">
<comment>Nintendo DS icon/title data</comment>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.bnr"/>
<magic priority="50">
<match value="0x0001" type="little16" offset="0"/>
<match value="0x0002" type="little16" offset="0"/>
<match value="0x0003" type="little16" offset="0"/>
<match value="0x0103" type="little16" offset="0"/>
</magic>
</mime-type>
-->
<!-- PSP -->
<mime-type type="application/x-psp-ciso-image">
<comment>PlayStation Portable CISO disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.cso"/>
<magic priority="50">
<match value="CISO" type="string" offset="0">
<!--<match value="0" type="little32" offset="8"/>-->
<match value="0x18" type="little32" offset="8"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-psp-dax-image">
<comment>PlayStation Portable DAX disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.dax"/>
<magic priority="50">
<match value="0x41445800" type="big32" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-psp-jiso-image">
<comment>PlayStation Portable JISO disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.jso"/>
<magic priority="50">
<match value="JISO" type="string" offset="0">
<!-- TODO: Verify this. -->
<match value="0x30" type="little32" offset="32"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-psp-ziso-image">
<comment>PlayStation Portable ZISO disc image</comment>
<sub-class-of type="application/x-cd-image"/>
<generic-icon name="application-x-cd-image"/>
<glob pattern="*.zso"/>
<magic priority="50">
<match value="ZISO" type="string" offset="0">
<match value="0x18" type="little32" offset="8"/>
</match>
</magic>
</mime-type>
<!-- WonderSwan -->
<mime-type type="application/x-pocket-challenge-v2-rom">
<comment>Pocket Challenge v2 ROM</comment>
<sub-class-of type="application/x-wonderswan-rom"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.pc2"/>
</mime-type>
<!-- *** Media *** -->
<!-- CBMDOS -->
<mime-type type="application/x-cbm-d64">
<comment>Commodore 64 (1541) disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/d64"/>
<alias type="application/x-c64-datadisk"/>
<alias type="application/x-d64"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d64"/>
<glob pattern="*.d41"/>
</mime-type>
<mime-type type="application/x-cbm-d71">
<comment>Commodore 1571 disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-d71"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d71"/>
</mime-type>
<mime-type type="application/x-cbm-d80">
<comment>Commodore 8050 disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-d80"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d80"/>
</mime-type>
<mime-type type="application/x-cbm-d82">
<comment>Commodore 8250 disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-d82"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d82"/>
</mime-type>
<mime-type type="application/x-cbm-d81">
<comment>Commodore 1581 disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-d81"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d81"/>
</mime-type>
<mime-type type="application/x-cbm-d67">
<comment>Commodore 2040 disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.d67"/>
</mime-type>
<mime-type type="application/x-cbm-g64">
<comment>Commodore 1541 GCR disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-c64-rawdisk"/>
<alias type="application/x-g64"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.g64"/>
<glob pattern="*.g41"/>
<magic priority="50">
<match value="GCR-1541" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-cbm-g71">
<comment>Commodore 1571 GCR disk image</comment>
<sub-class-of type="application/x-raw-disk-image"/>
<alias type="application/x-g71"/>
<!-- FIXME: KDE Breeze doesn't have an icon for application/x-raw-disk-image . -->
<glob pattern="*.g71"/>
<magic priority="50">
<match value="GCR-1571" type="string" offset="0"/>
</magic>
</mime-type>
<!-- *** Other *** -->
<!-- Amiibo -->
<mime-type type="application/x-nintendo-amiibo">
<comment>Nintendo amiibo NFC dump</comment>
<acronym>NFC</acronym>
<expanded-acronym>Near Field Communication</expanded-acronym>
<generic-icon name="application-octet-stream"/>
<glob pattern="*.nfc"/>
<glob pattern="*.nfp"/>
<magic priority="50">
<!-- lock_header, cap_container -->
<match value="\x0F\xE0\xF1\x10\xFF\xEE" type="string" offset="10">
<!-- lock_footer -->
<match value="\x01\x00\x0F" type="string" offset="520">
<!-- cfg0 -->
<match value="0x00000004" type="big32" offset="524">
<!-- cfg1 -->
<match value="0x5F000000" type="big32" offset="528">
<!-- last byte of amiibo ID must be 0x02 -->
<match value="0x02" type="byte" offset="91"/>
</match>
</match>
</match>
</match>
</magic>
</mime-type>
<!-- Lua -->
<mime-type type="application/x-lua">
<comment>PUC Lua bytecode file</comment>
<glob pattern="*.lub"/>
<magic priority="50">
<match value="\x1BLua" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Mach-O -->
<!-- FIXME: Using the standard MIME types breaks KDE. -->
<mime-type type="application/x-mach-object">
<comment>Mach-O object file</comment>
<sub-class-of type="application/x-object"/>
<generic-icon name="x-office-document"/>
<magic priority="50">
<match value="0xFEEDFACE" type="big32" offset="0">
<match value="1" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="big32" offset="0">
<match value="1" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACE" type="little32" offset="0">
<match value="1" type="little32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="little32" offset="0">
<match value="1" type="little32" offset="12"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-mach-executable">
<comment>Mach-O executable</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<magic priority="50">
<match value="0xFEEDFACE" type="big32" offset="0">
<match value="2" type="big32" offset="12"/>
<match value="5" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="big32" offset="0">
<match value="2" type="big32" offset="12"/>
<match value="5" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACE" type="little32" offset="0">
<match value="2" type="little32" offset="12"/>
<match value="5" type="little32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="little32" offset="0">
<match value="2" type="little32" offset="12"/>
<match value="5" type="little32" offset="12"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-mach-sharedlib">
<comment>Mach-O shared library</comment>
<sub-class-of type="application/x-sharedlib"/>
<generic-icon name="application-x-sharedlib"/>
<glob pattern="*.dylib"/>
<magic priority="50">
<match value="0xFEEDFACE" type="big32" offset="0">
<match value="3" type="big32" offset="12"/>
<match value="6" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="big32" offset="0">
<match value="3" type="big32" offset="12"/>
<match value="6" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACE" type="little32" offset="0">
<match value="3" type="little32" offset="12"/>
<match value="6" type="little32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="little32" offset="0">
<match value="3" type="little32" offset="12"/>
<match value="6" type="little32" offset="12"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-mach-core">
<comment>Mach-O core dump</comment>
<sub-class-of type="application/x-core"/>
<generic-icon name="application-x-core"/>
<magic priority="50">
<match value="0xFEEDFACE" type="big32" offset="0">
<match value="4" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="big32" offset="0">
<match value="4" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACE" type="little32" offset="0">
<match value="4" type="little32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="little32" offset="0">
<match value="4" type="little32" offset="12"/>
</match>
</magic>
</mime-type>
<!-- TODO: Is there a more common MIME type for bundles? -->
<mime-type type="application/x-mach-bundle">
<comment>Mach-O bundle</comment>
<sub-class-of type="application/x-archive"/>
<generic-icon name="package-x-generic"/>
<glob pattern="*.bundle"/>
<magic priority="50">
<match value="0xFEEDFACE" type="big32" offset="0">
<match value="8" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="big32" offset="0">
<match value="8" type="big32" offset="12"/>
</match>
<match value="0xFEEDFACE" type="little32" offset="0">
<match value="8" type="little32" offset="12"/>
</match>
<match value="0xFEEDFACF" type="little32" offset="0">
<match value="8" type="little32" offset="12"/>
</match>
</magic>
</mime-type>
<mime-type type="application/x-mach-fat-binary">
<comment>Mach-O fat binary</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<!-- Conflicts with Java's compiled class files. -->
<!-- Assuming a maximum of 16 architectures per universal binary. -->
<magic priority="75">
<match value="0xCAFEBABE" type="big32" offset="0">
<match value="1" type="big32" offset="4"/>
<match value="2" type="big32" offset="4"/>
<match value="3" type="big32" offset="4"/>
<match value="4" type="big32" offset="4"/>
<match value="5" type="big32" offset="4"/>
<match value="6" type="big32" offset="4"/>
<match value="7" type="big32" offset="4"/>
<match value="8" type="big32" offset="4"/>
<match value="9" type="big32" offset="4"/>
<match value="10" type="big32" offset="4"/>
<match value="11" type="big32" offset="4"/>
<match value="12" type="big32" offset="4"/>
<match value="13" type="big32" offset="4"/>
<match value="14" type="big32" offset="4"/>
<match value="15" type="big32" offset="4"/>
<match value="16" type="big32" offset="4"/>
</match>
</magic>
</mime-type>
<!-- NintendoBadge -->
<!-- FIXME: This is too generic. -->
<!--
<mime-type type="application/x-nintendo-badge">
<comment>Nintendo Badge Arcade badge</comment>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.prb"/>
<magic priority="50">
<match value="PRBS" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="application/x-nintendo-badge-set">
<comment>Nintendo Badge Arcade badge set</comment>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.cab"/>
<magic priority="50">
<match value="CABS" type="string" offset="0"/>
</magic>
</mime-type>
-->
<!-- *** Texture *** -->
<!-- ASTC -->
<mime-type type="image/astc">
<comment>ASTC texture image</comment>
<acronym>ASTC</acronym>
<expanded-acronym>Adaptive Scalable Texture Compression</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<glob pattern="*.astc"/>
<generic-icon name="image-x-generic"/>
<magic priority="80">
<match type="little32" value="0x5CA1AB1E" offset="0"/>
</magic>
</mime-type>
<!-- GodotSTEX -->
<mime-type type="image/x-godot-stex">
<comment>Godot STEX (v3) texture image</comment>
<sub-class-of type="image/x-generic"/>
<glob pattern="*.stex"/>
<generic-icon name="image-x-generic"/>
<magic priority="80">
<match value="GDST" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="image/x-godot-ctex">
<comment>Godot CTEX (v4) texture image</comment>
<sub-class-of type="image/x-generic"/>
<glob pattern="*.ctex"/>
<generic-icon name="image-x-generic"/>
<magic priority="80">
<match value="GST2" type="string" offset="0"/>
</magic>
</mime-type>
<!-- KhronosKTX2 -->
<!-- NOTE: Upstream has KTX1. -->
<mime-type type="image/ktx2">
<comment>Khronos Texture Image (KTX2)</comment>
<acronym>KTX</acronym>
<expanded-acronym>Khronos Texture</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<glob pattern="*.ktx2"/>
<generic-icon name="image-x-generic"/>
<magic priority="80">
<match type="big32" value="0xAB4B5458" offset="0">
<match type="big32" value="0x203230BB" offset="4">
<match type="big32" value="0x0D0A1A0A" offset="8"/>
</match>
</match>
</magic>
</mime-type>
<!-- SegaPVR -->
<!-- FIXME: libmirage-gbi.xml is overriding this. -->
<mime-type type="image/x-sega-pvr">
<comment>Sega Dreamcast PVR texture file</comment>
<acronym>PVR</acronym>
<expanded-acronym>PowerVR</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.pvr"/>
<magic priority="75">
<match value="PVRT" type="string" offset="0"/>
<match value="GBIX" type="string" offset="0">
<match value="PVRT" type="string" offset="12"/>
<match value="PVRT" type="string" offset="16"/>
</match>
<match value="GCIX" type="string" offset="0">
<match value="PVRT" type="string" offset="12"/>
<match value="PVRT" type="string" offset="16"/>
</match>
</magic>
</mime-type>
<mime-type type="image/x-sega-gvr">
<comment>Sega GVR for GameCube texture file</comment>
<acronym>GVR</acronym>
<expanded-acronym>PowerVR (GameCube version)</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.gvr"/>
<magic priority="75">
<match value="GVRT" type="string" offset="0"/>
<match value="GBIX" type="string" offset="0">
<match value="GVRT" type="string" offset="12"/>
<match value="GVRT" type="string" offset="16"/>
</match>
<match value="GCIX" type="string" offset="0">
<match value="GVRT" type="string" offset="12"/>
<match value="GVRT" type="string" offset="16"/>
</match>
</magic>
</mime-type>
<mime-type type="image/x-sega-pvrx">
<comment>Sega PVRX for Xbox texture file</comment>
<acronym>PVRX</acronym>
<expanded-acronym>PowerVR (Xbox version)</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.pvr"/>
<magic priority="75">
<match value="PVRX" type="string" offset="0"/>
<match value="GBIX" type="string" offset="0">
<match value="PVRX" type="string" offset="12"/>
<match value="PVRX" type="string" offset="16"/>
</match>
<match value="GCIX" type="string" offset="0">
<match value="PVRX" type="string" offset="12"/>
<match value="PVRX" type="string" offset="16"/>
</match>
</magic>
</mime-type>
<mime-type type="image/x-sega-svr">
<comment>Sega SVR for PlayStation 2 texture file</comment>
<acronym>SVR</acronym>
<expanded-acronym>PowerVR (Sony version)</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.svr"/>
<magic priority="75">
<!-- FIXME: Also check for SVR-specific format IDs. -->
<match value="PVRT" type="string" offset="0"/>
<match value="GBIX" type="string" offset="0">
<match value="PVRT" type="string" offset="12"/>
<match value="PVRT" type="string" offset="16"/>
</match>
<match value="GCIX" type="string" offset="0">
<match value="PVRT" type="string" offset="12"/>
<match value="PVRT" type="string" offset="16"/>
</match>
</magic>
</mime-type>
<!-- ValveVTF -->
<mime-type type="image/vnd.valve.source.texture">
<comment>Valve texture file</comment>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<alias type="image/x-vtf"/>
<glob pattern="*.vtf"/>
<magic priority="50">
<match value="VTF\0" type="string" offset="0"/>
</magic>
</mime-type>
<!-- ValveVTF3 -->
<mime-type type="image/x-vtf3">
<comment>Valve texture file (PS3)</comment>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.vtf"/>
<magic priority="50">
<match value="VTF3" type="string" offset="0"/>
</magic>
</mime-type>
<!-- XboxXPR -->
<mime-type type="image/x-xbox-xpr0">
<comment>Microsoft Xbox XPR0 texture file</comment>
<acronym>XPR</acronym>
<expanded-acronym>Xbox Packed Resource</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.xbx"/>
<glob pattern="*.xpr"/>
<magic priority="50">
<match value="XPR0" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="image/x-xbox-xpr1">
<comment>Microsoft Xbox XPR0 texture archive</comment>
<acronym>XPR</acronym>
<expanded-acronym>Xbox Packed Resource</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.xpr"/>
<magic priority="75">
<match value="XPR1" type="string" offset="0"/>
</magic>
</mime-type>
<mime-type type="image/x-xbox-xpr2">
<comment>Microsoft Xbox XPR2 texture archive</comment>
<acronym>XPR</acronym>
<expanded-acronym>Xbox Packed Resource</expanded-acronym>
<sub-class-of type="image/x-generic"/>
<generic-icon name="image-x-generic"/>
<glob pattern="*.xpr"/>
<magic priority="75">
<match value="XPR2" type="string" offset="0"/>
</magic>
</mime-type>
<!-- Not supported by rom-properties, but useful to have anyway. -->
<!-- IPS patches -->
<mime-type type="application/x-ips-patch">
<comment>IPS patch file</comment>
<acronym>IPS</acronym>
<expanded-acronym>International Patching System</expanded-acronym>
<sub-class-of type="application/x-patch"/>
<generic-icon name="text-x-patch"/>
<glob pattern="*.ips"/>
<magic priority="50">
<match value="PATCH" type="string" offset="0"/>
</magic>
</mime-type>
<!-- BasisLZ texture -->
<mime-type type="image/basis">
<comment>BasisLZ texture image</comment>
<sub-class-of type="image/x-generic"/>
<glob pattern="*.basis"/>
<generic-icon name="image-x-generic"/>
<magic priority="80">
<match type="little16" value="0x4273" offset="0">
<match type="little16" value="0x4D" offset="4"/>
</match>
</magic>
</mime-type>
<!-- GameCube/Wii executables -->
<!-- These are showing up as "image/vnd.microsoft.icon" for some reason... -->
<mime-type type="application/x-gamecube-executable">
<comment>Nintendo GameCube/Wii executable</comment>
<sub-class-of type="application/x-executable"/>
<generic-icon name="application-x-executable"/>
<glob pattern="*.dol"/>
</mime-type>
</mime-info>