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[libromdata] NintendoDS_BNR::imgpf(): Check for animated icons.
This was previously handled by NintendoDS before banner parsing was
split out into a separate RomData subclass.
Without IMGPF_ICON_ANIMATED, rpcli won't indicate if an animated icon
is present, but it can still be extracted with `-a`.
This fixes a regression from commit f2565965b2
.
([libromdata] NintendoDS_BNR: Split icon/title data parsing out of NintendoDS.)
Affects: v2.4 - v2.5
This commit is contained in:
parent
fc85e53318
commit
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6
NEWS.md
6
NEWS.md
@ -1,5 +1,11 @@
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# Changes
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# Changes
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## v2.6 (released 2025/??/??)
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* Bug fixes:
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* NintendoDS_BNR: Animated icons were missing the animated icon flag.
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* Affects: v2.4 - v2.5
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## v2.5 (released 2025/04/19)
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## v2.5 (released 2025/04/19)
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* New parsers:
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* New parsers:
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@ -553,10 +553,21 @@ uint32_t NintendoDS_BNR::imgpf(ImageType imageType) const
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uint32_t ret = 0;
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uint32_t ret = 0;
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switch (imageType) {
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switch (imageType) {
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case IMG_INT_ICON:
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case IMG_INT_ICON: {
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// Use nearest-neighbor scaling.
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// Is this an animated icon?
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ret = IMGPF_RESCALE_NEAREST;
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RP_D(const NintendoDS_BNR);
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if (le16_to_cpu(d->nds_icon_title.version) < NDS_ICON_VERSION_DSi ||
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(d->nds_icon_title.dsi_icon_seq[0] & cpu_to_le16(0xFF)) == 0)
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{
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// Not an animated icon.
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ret = IMGPF_RESCALE_NEAREST;
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} else {
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// This is an animated icon.
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ret = IMGPF_RESCALE_NEAREST | IMGPF_ICON_ANIMATED;
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}
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break;
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break;
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}
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default:
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default:
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break;
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break;
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}
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}
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