[libromdata] Move Wim.cpp from Other/ to Media/.

README.md: Mention .wim files.
This commit is contained in:
David Korth 2024-02-25 19:44:46 -05:00
parent b589936923
commit a217ba9c13
6 changed files with 6 additions and 5 deletions

View File

@ -236,8 +236,9 @@ button.
| System | Properties Tab | Metadata | Internal Images | External Scans |
|:------------------------------:|:--------------:|:--------:|:---------------:|:--------------:|
| Commodore DOS Disk Images | Yes | No | GEOS* | N/A |
| Commodore DOS Disk Images | Yes | No | GEOS* | N/A |
| ISO-9660 Disc Images | Yes | Yes | No | N/A |
| Windows Image (.wim) | Yes | No | N/A | N/A |
Notes:
* Commodore DOS currently includes the 2040, 3040, 4040, 8050, 8250, 1540/1541,

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@ -72,6 +72,7 @@ SET(${PROJECT_NAME}_SRCS
Media/CBMDOS.cpp
Media/ISO.cpp
Media/Wim.cpp
Other/Amiibo.cpp
Other/ELF.cpp
@ -82,7 +83,6 @@ SET(${PROJECT_NAME}_SRCS
Other/NintendoBadge.cpp
Other/RpTextureWrapper.cpp
Other/Lua.cpp
Other/Wim.cpp
data/AmiiboData.cpp
data/CBMData.cpp
@ -248,9 +248,11 @@ SET(${PROJECT_NAME}_H
Media/CBMDOS.hpp
Media/ISO.hpp
Media/Wim.hpp
Media/cbmdos_structs.h
Media/hsfs_structs.h
Media/wim_structs.h
Other/Amiibo.hpp
Other/ELF.hpp
@ -260,7 +262,6 @@ SET(${PROJECT_NAME}_H
Other/NintendoBadge.hpp
Other/RpTextureWrapper.hpp
Other/Lua.hpp
Other/Wim.hpp
Other/badge_structs.h
Other/elf_structs.h
@ -271,7 +272,6 @@ SET(${PROJECT_NAME}_H
Other/exe_res_structs.h
Other/macho_structs.h
Other/nfp_structs.h
Other/wim_structs.h
data/AmiiboData.hpp
data/CBMData.hpp

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@ -96,6 +96,7 @@ using std::vector;
// RomData subclasses: Media
#include "Media/CBMDOS.hpp"
#include "Media/ISO.hpp"
#include "Media/Wim.hpp"
// RomData subclasses: Other
#include "Other/Amiibo.hpp"
@ -105,7 +106,6 @@ using std::vector;
#include "Other/NintendoBadge.hpp"
#include "Other/RpTextureWrapper.hpp"
#include "Other/Lua.hpp"
#include "Other/Wim.hpp"
// Special case for Dreamcast save files
#include "Console/dc_structs.h"