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[libromdata] Move Wim.cpp from Other/ to Media/.
README.md: Mention .wim files.
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@ -236,8 +236,9 @@ button.
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| System | Properties Tab | Metadata | Internal Images | External Scans |
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|:------------------------------:|:--------------:|:--------:|:---------------:|:--------------:|
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| Commodore DOS Disk Images | Yes | No | GEOS* | N/A |
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| Commodore DOS Disk Images | Yes | No | GEOS* | N/A |
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| ISO-9660 Disc Images | Yes | Yes | No | N/A |
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| Windows Image (.wim) | Yes | No | N/A | N/A |
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Notes:
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* Commodore DOS currently includes the 2040, 3040, 4040, 8050, 8250, 1540/1541,
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@ -72,6 +72,7 @@ SET(${PROJECT_NAME}_SRCS
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Media/CBMDOS.cpp
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Media/ISO.cpp
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Media/Wim.cpp
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Other/Amiibo.cpp
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Other/ELF.cpp
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@ -82,7 +83,6 @@ SET(${PROJECT_NAME}_SRCS
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Other/NintendoBadge.cpp
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Other/RpTextureWrapper.cpp
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Other/Lua.cpp
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Other/Wim.cpp
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data/AmiiboData.cpp
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data/CBMData.cpp
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@ -248,9 +248,11 @@ SET(${PROJECT_NAME}_H
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Media/CBMDOS.hpp
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Media/ISO.hpp
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Media/Wim.hpp
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Media/cbmdos_structs.h
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Media/hsfs_structs.h
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Media/wim_structs.h
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Other/Amiibo.hpp
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Other/ELF.hpp
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@ -260,7 +262,6 @@ SET(${PROJECT_NAME}_H
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Other/NintendoBadge.hpp
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Other/RpTextureWrapper.hpp
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Other/Lua.hpp
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Other/Wim.hpp
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Other/badge_structs.h
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Other/elf_structs.h
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@ -271,7 +272,6 @@ SET(${PROJECT_NAME}_H
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Other/exe_res_structs.h
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Other/macho_structs.h
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Other/nfp_structs.h
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Other/wim_structs.h
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data/AmiiboData.hpp
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data/CBMData.hpp
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@ -96,6 +96,7 @@ using std::vector;
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// RomData subclasses: Media
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#include "Media/CBMDOS.hpp"
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#include "Media/ISO.hpp"
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#include "Media/Wim.hpp"
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// RomData subclasses: Other
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#include "Other/Amiibo.hpp"
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@ -105,7 +106,6 @@ using std::vector;
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#include "Other/NintendoBadge.hpp"
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#include "Other/RpTextureWrapper.hpp"
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#include "Other/Lua.hpp"
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#include "Other/Wim.hpp"
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// Special case for Dreamcast save files
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#include "Console/dc_structs.h"
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