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[libromdata] EXE: Add .mui and .mun to the file extensions list.
.mui is a resource DLL used for localization. .mun is used in Windows 10 1903+ (or possibly slightly earlier) for icons in C:\Windows\SystemResources\ , instead of storing icons in e.g. notepad.exe.
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@ -40,7 +40,7 @@ ROMDATA_IMPL(EXE)
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/** EXEPrivate **/
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/** EXEPrivate **/
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/* RomDataInfo */
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/* RomDataInfo */
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const array<const char*, (8*2)+1> EXEPrivate::exts = {{
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const array<const char*, (9*2)+1> EXEPrivate::exts = {{
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// References:
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// References:
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// - https://en.wikipedia.org/wiki/Portable_Executable
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// - https://en.wikipedia.org/wiki/Portable_Executable
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@ -52,6 +52,9 @@ const array<const char*, (8*2)+1> EXEPrivate::exts = {{
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".ocx", ".scr",
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".ocx", ".scr",
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".sys", ".tsp",
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".sys", ".tsp",
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// Windows multi-lingual user interface files (PE)
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".mui", ".mun",
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// NE extensions
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// NE extensions
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".fon", ".icl",
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".fon", ".icl",
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@ -45,7 +45,7 @@ private:
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public:
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public:
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/** RomDataInfo **/
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/** RomDataInfo **/
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static const std::array<const char*, (8*2)+1> exts;
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static const std::array<const char*, (9*2)+1> exts;
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static const std::array<const char*, 5+1> mimeTypes;
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static const std::array<const char*, 5+1> mimeTypes;
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static const LibRpBase::RomDataInfo romDataInfo;
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static const LibRpBase::RomDataInfo romDataInfo;
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