[librptexture] GodotSTEX: Initial implementation of ASTC 8x8 decoding.

Added the ASTC decoder from Basis Universal.

FIXME: The decoded images have swapped R and B channels.
This commit is contained in:
David Korth 2021-09-03 23:24:42 -04:00
parent 07c3b1ea31
commit 1317a931d4
13 changed files with 2053 additions and 3 deletions

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@ -87,6 +87,9 @@ OPTION(ENABLE_LIBMSPACK "Enable libmspack-xenia for Xbox 360 executables." ON)
# Enable the PowerVR Native SDK subset for PVRTC decompression.
OPTION(ENABLE_PVRTC "Enable the PowerVR Native SDK subset for PVRTC decompression." ON)
# Enable the ASTC decoder from Basis Universal.
OPTION(ENABLE_ASTC "Enable ASTC decoding using the Basis Universal decoder." ON)
# Enable precompiled headers.
# FIXME: Not working properly on older gcc. Use cmake-3.16.0's built-in PCH?
IF(MSVC)

24
debian/copyright vendored
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@ -159,6 +159,11 @@ Files:
Copyright: Copyright (C) 1996-2017 Markus Franz Xaver Johannes Oberhumer
License: GPL-2+
Files:
extlib/basisu_astc/*
Copyright: Copyright 2016 The Android Open Source Project
License: Apache-2.0
License: BSD-2-clause
All rights reserved.
.
@ -486,3 +491,22 @@ License: TGA-2.0
here:
.
http://googlesites.inequation.org/tgautilities
License: Apache-2.0
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
.
https://www.apache.org/licenses/LICENSE-2.0
.
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
.
On Debian systems, the full text of the Apache Software License version 2 can
be found in the file `/usr/share/common-licenses/Apache-2.0'.

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@ -343,3 +343,8 @@ IF(BUILD_TESTING)
TARGET_COMPILE_DEFINITIONS(gtest_main INTERFACE GTEST_LINKED_AS_SHARED_LIBRARY=1)
ENDIF(WIN32)
ENDIF(BUILD_TESTING)
# Basis Universal ASTC decoder
IF(ENABLE_ASTC)
ADD_SUBDIRECTORY(basisu_astc)
ENDIF(ENABLE_ASTC)

16
extlib/basisu_astc/CMakeLists.txt vendored Normal file
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@ -0,0 +1,16 @@
# Basis Universal ASTC decoder
PROJECT(basisu_astc LANGUAGES CXX)
ADD_LIBRARY(${PROJECT_NAME} STATIC
basisu_astc_decomp.cpp
basisu_astc_decomp.h
)
TARGET_INCLUDE_DIRECTORIES(${PROJECT_NAME}
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
)
# Unix: Add -fpic/-fPIC in order to use this static library in plugins.
IF(UNIX AND NOT APPLE)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fpic -fPIC")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpic -fPIC")
ENDIF(UNIX AND NOT APPLE)

201
extlib/basisu_astc/LICENSE vendored Normal file
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@ -0,0 +1,201 @@
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10
extlib/basisu_astc/_MODIFIED_ZLIB.txt vendored Normal file
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@ -0,0 +1,10 @@
These files were originally sourced from Basis Universal v1.15.
The following changes have been made to the original:
- Only the ASTC decoder is included. It has been modified to build without
the rest of Basis Universal, e.g. using std::max<> instead of
basisu::maximum<>.
To obtain the original Basis Universal v1.15, visit:
https://github.com/BinomialLLC/basis_universal

1561
extlib/basisu_astc/basisu_astc_decomp.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

44
extlib/basisu_astc/basisu_astc_decomp.h vendored Normal file
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@ -0,0 +1,44 @@
#ifndef _TCUASTCUTIL_HPP
#define _TCUASTCUTIL_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief ASTC Utilities.
*//*--------------------------------------------------------------------*/
// rom-properties: Disabled the basisu.h include.
//#include "../transcoder/basisu.h" // to pick up the iterator debug level madness
#include <vector>
#include <stdint.h>
namespace basisu_astc
{
namespace astc
{
// Unpacks a single ASTC block to pDst
// If isSRGB is true, the spec requires the decoder to scale the LDR 8-bit endpoints to 16-bit before interpolation slightly differently,
// which will lead to different outputs. So be sure to set it correctly (ideally it should match whatever the encoder did).
bool decompress(uint8_t* pDst, const uint8_t* data, bool isSRGB, int blockWidth, int blockHeight);
} // astc
} // basisu
#endif

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@ -102,8 +102,11 @@ IF(WIN32)
ENDIF(WIN32)
IF(ENABLE_PVRTC)
SET(${PROJECT_NAME}_PVRTC_SRCS decoder/ImageDecoder_PVRTC.cpp)
SET(${PROJECT_NAME}_SRCS ${${PROJECT_NAME}_SRCS} decoder/ImageDecoder_PVRTC.cpp)
ENDIF(ENABLE_PVRTC)
IF(ENABLE_ASTC)
SET(${PROJECT_NAME}_SRCS ${${PROJECT_NAME}_SRCS} decoder/ImageDecoder_ASTC.cpp)
ENDIF(ENABLE_ASTC)
# CPU-specific and optimized sources.
IF(CPU_i386 OR CPU_amd64)
@ -192,7 +195,6 @@ ADD_LIBRARY(${PROJECT_NAME} STATIC
${${PROJECT_NAME}_PCH_SRC} ${${PROJECT_NAME}_PCH_H}
${${PROJECT_NAME}_SRCS} ${${PROJECT_NAME}_H}
${${PROJECT_NAME}_OS_SRCS} ${${PROJECT_NAME}_OS_H}
${${PROJECT_NAME}_PVRTC_SRCS}
${${PROJECT_NAME}_IFUNC_SRCS}
${${PROJECT_NAME}_MMX_SRCS}
${${PROJECT_NAME}_SSE2_SRCS}
@ -243,6 +245,11 @@ IF(ENABLE_PVRTC)
TARGET_LINK_LIBRARIES(${PROJECT_NAME} PRIVATE pvrtc)
ENDIF(ENABLE_PVRTC)
# ASTC decoder from Basis Universal
IF(ENABLE_ASTC)
TARGET_LINK_LIBRARIES(${PROJECT_NAME} PRIVATE basisu_astc)
ENDIF(ENABLE_ASTC)
# Other libraries.
IF(WIN32)
# libwin32common

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@ -15,4 +15,7 @@
/* Define to 1 if PVRTC decompression should be enabled. */
#cmakedefine ENABLE_PVRTC 1
/* Define to 1 if ASTC decompression should be enabled. */
#cmakedefine ENABLE_ASTC 1
#endif /* __ROMPROPERTIES_LIBRPTEXTURE_CONFIG_H__ */

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@ -877,6 +877,23 @@ ATTR_ACCESS_SIZE(read_only, 3, 4)
rp_image *fromBC7(int width, int height,
const uint8_t *img_buf, int img_siz);
#ifdef ENABLE_ASTC
/**
* Convert an ASTC 2D image to rp_image.
* @param width Image width
* @param height Image height
* @param img_buf PVRTC image buffer
* @param img_siz Size of image data
* @param block_x ASTC block size, X value
* @param block_y ASTC block size, Y value
* @return rp_image, or nullptr on error.
*/
ATTR_ACCESS_SIZE(read_only, 3, 4)
rp_image *fromASTC(int width, int height,
const uint8_t *RESTRICT img_buf, int img_siz,
uint8_t block_x, uint8_t block_y);
#endif /* ENABLE_ASTC */
} }
#endif /* __ROMPROPERTIES_LIBRPTEXTURE_DECODER_IMAGEDECODER_HPP__ */

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@ -0,0 +1,140 @@
/***************************************************************************
* ROM Properties Page shell extension. (librptexture) *
* ImageDecoder_ASTC.cpp: Image decoding functions. (ASTC) *
* *
* Copyright (c) 2019-2021 by David Korth. *
* SPDX-License-Identifier: GPL-2.0-or-later *
***************************************************************************/
#include "stdafx.h"
#include "ImageDecoder.hpp"
#include "ImageDecoder_p.hpp"
#include "basisu_astc_decomp.h"
// C++ STL classes.
using std::array;
namespace LibRpTexture { namespace ImageDecoder {
/**
* Convert an ASTC 2D image to rp_image.
* @param width Image width
* @param height Image height
* @param img_buf PVRTC image buffer
* @param img_siz Size of image data
* @param block_x ASTC block size, X value
* @param block_y ASTC block size, Y value
* @return rp_image, or nullptr on error.
*/
ATTR_ACCESS_SIZE(read_only, 3, 4)
rp_image *fromASTC(int width, int height,
const uint8_t *RESTRICT img_buf, int img_siz,
uint8_t block_x, uint8_t block_y)
{
// Verify parameters.
assert(img_buf != nullptr);
assert(width > 0);
assert(height > 0);
// ASTC block size is always 128-bit.
// Based on the X and Y parameters, calculate the expected
// total compressed image size.
unsigned int texelsInBlock =
static_cast<unsigned int>(block_x) * static_cast<unsigned int>(block_y);
// Multiply (width * height) by texelsInBlock, then divide by 128 to get the actual size.
// NOTE: The image size doesn't need to be aligned to the block size,
// but the decompression buffer does need to be aligned.
int physWidth = width;
int physHeight = height;
if (physWidth % block_x != 0) {
physWidth += (block_x - (physWidth % block_x));
}
if (physHeight % block_y != 0) {
physHeight += (block_y - (physHeight % block_y));
}
// expected_size_in / texelsInBlock == number of blocks required
unsigned int expected_size_in = physWidth * physHeight;
unsigned int blocks_req = expected_size_in / texelsInBlock;
if (expected_size_in % texelsInBlock != 0) {
blocks_req++;
}
// Each block is 128 bits (16 bytes).
expected_size_in = blocks_req * 16;
assert(img_siz >= static_cast<int>(expected_size_in));
if (!img_buf || width <= 0 || height <= 0 ||
img_siz < static_cast<int>(expected_size_in))
{
return nullptr;
}
// Create an rp_image.
rp_image *const img = new rp_image(physWidth, physHeight, rp_image::Format::ARGB32);
if (!img->isValid()) {
// Could not allocate the image.
img->unref();
return nullptr;
}
// Basis Universal's ASTC decoder handles one block at a time,
// so we'll need to use a tiled decode loop.
// Calculate the total number of tiles.
const unsigned int tilesX = static_cast<unsigned int>(physWidth / block_x);
const unsigned int tilesY = static_cast<unsigned int>(physHeight / block_y);
// Temporary tile buffer.
// NOTE: Largest ASTC format is 12x12.
array<uint32_t, 12*12> tileBuf;
const int stride_px = img->stride() / sizeof(uint32_t);
uint32_t *const pImgBits = static_cast<uint32_t*>(img->bits());
for (unsigned int y = 0; y < tilesY; y++) {
for (unsigned int x = 0; x < tilesX; x++, img_buf += 16) {
// Decode the tile from ASTC.
bool bRet = basisu_astc::astc::decompress(
reinterpret_cast<uint8_t*>(tileBuf.data()), img_buf,
false, // TODO: sRGB scaling?
block_x, block_y);
if (!bRet) {
// ASTC decompression error.
img->unref();
return nullptr;
}
// Blit the tile to the main image buffer.
// NOTE: Not using BlitTile because ASTC has lots of different tile sizes.
// Go to the first pixel for this tile.
uint32_t *pImgBuf = pImgBits;
pImgBuf += (y * block_y) * stride_px;
pImgBuf += (x * block_x);
const uint32_t *pTileBuf = tileBuf.data();
for (unsigned int ty = block_y; ty > 0; ty--) {
memcpy(pImgBuf, pTileBuf, (block_x * sizeof(uint32_t)));
pImgBuf += stride_px;
pTileBuf += block_x;
}
}
}
if (width < physWidth || height < physHeight) {
// Shrink the image.
img->shrink(width, height);
}
// Set the sBIT metadata.
// NOTE: Assuming ASTC always has alpha for now.
static const rp_image::sBIT_t sBIT = {8,8,8,0,8};
img->set_sBIT(&sBIT);
// Image has been converted.
return img;
}
} }

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@ -7,6 +7,8 @@
***************************************************************************/
#include "stdafx.h"
#include "config.librptexture.h"
#include "GodotSTEX.hpp"
#include "FileFormat_p.hpp"
@ -163,6 +165,9 @@ unsigned int GodotSTEXPrivate::calcImageSize(STEX_Format_e format, unsigned int
Align4Divide2,
Align4,
// ASTC requires aligned blocks.
Align8Divide4,
Max
};
@ -215,7 +220,8 @@ unsigned int GodotSTEXPrivate::calcImageSize(STEX_Format_e format, unsigned int
OpCode::Divide2, // STEX_FORMAT_ETC2_RGB8A1 // TODO: Verify; Align4?
// Proprietary formats used in Sonic Colors Ultimate.
OpCode::Divide4, // STEX_FORMAT_SCU_ASTC_8x8 // 8x8 == 2bpp
// FIXME: Other ASTC variants need a more complicated calculation.
OpCode::Align8Divide4, // STEX_FORMAT_SCU_ASTC_8x8 // 8x8 == 2bpp
};
static_assert(ARRAY_SIZE(mul_tbl) == STEX_FORMAT_MAX,
"mul_tbl[] is not the correct size.");
@ -257,6 +263,10 @@ unsigned int GodotSTEXPrivate::calcImageSize(STEX_Format_e format, unsigned int
case OpCode::Align4:
expected_size = ALIGN_BYTES(4, width) * ALIGN_BYTES(4, height);
break;
case OpCode::Align8Divide4:
expected_size = ALIGN_BYTES(8, width) * ALIGN_BYTES(8, height) / 4;
break;
}
return expected_size;
@ -368,6 +378,15 @@ const rp_image *GodotSTEXPrivate::loadImage(int mip)
stexHeader.width, height,
buf.get(), expected_size);
break;
#ifdef ENABLE_ASTC
case STEX_FORMAT_SCU_ASTC_8x8:
img = ImageDecoder::fromASTC(
stexHeader.width, height,
buf.get(), expected_size,
8, 8);
break;
#endif /* ENABLE_ASTC */
}
mipmaps[mip] = img;