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Fix screen rendering of out of bounds
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@ -434,7 +434,7 @@ int nscrGetTileEx(NSCR *nscr, NCGR *ncgr, NCLR *nclr, int charBase, int x, int y
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out[i] = bg;
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}
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} else {
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memset(out, 64 * 4, 0);
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memset(out, 0, 64 * 4);
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}
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return 0;
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}
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