Mypal68/testing/mochitest/tests/SimpleTest/EventUtils.js
2025-04-19 19:16:30 +03:00

3370 lines
100 KiB
JavaScript

/**
* EventUtils provides some utility methods for creating and sending DOM events.
* Current methods:
* sendMouseEvent
* sendDragEvent
* sendChar
* sendString
* sendKey
* sendWheelAndPaint
* sendWheelAndPaintNoFlush
* synthesizeMouse
* synthesizeMouseAtCenter
* synthesizeWheel
* synthesizeWheelAtPoint
* synthesizeKey
* synthesizeNativeKey
* synthesizeMouseExpectEvent
* synthesizeKeyExpectEvent
* synthesizeNativeOSXClick
* synthesizeDragOver
* synthesizeDropAfterDragOver
* synthesizeDrop
* synthesizePlainDragAndDrop
* synthesizePlainDragAndCancel
*
* When adding methods to this file, please add a performance test for it.
*/
// This file is used both in privileged and unprivileged contexts, so we have to
// be careful about our access to Components.interfaces. We also want to avoid
// naming collisions with anything that might be defined in the scope that imports
// this script.
//
// Even if the real |Components| doesn't exist, we might shim in a simple JS
// placebo for compat. An easy way to differentiate this from the real thing
// is whether the property is read-only or not. The real |Components| property
// is read-only.
window.__defineGetter__("_EU_Ci", function() {
var c = Object.getOwnPropertyDescriptor(window, "Components");
return c && c.value && !c.writable ? Ci : SpecialPowers.Ci;
});
window.__defineGetter__("_EU_Cc", function() {
var c = Object.getOwnPropertyDescriptor(window, "Components");
return c && c.value && !c.writable ? Cc : SpecialPowers.Cc;
});
window.__defineGetter__("_EU_Cu", function() {
var c = Object.getOwnPropertyDescriptor(window, "Components");
return c && c.value && !c.writable ? Cu : SpecialPowers.Cu;
});
window.__defineGetter__("_EU_OS", function() {
delete this._EU_OS;
try {
this._EU_OS = this._EU_Cu.import(
"resource://gre/modules/AppConstants.jsm",
{}
).platform;
} catch (ex) {
this._EU_OS = null;
}
return this._EU_OS;
});
function _EU_isMac(aWindow = window) {
if (window._EU_OS) {
return window._EU_OS == "macosx";
}
if (aWindow) {
try {
return aWindow.navigator.platform.indexOf("Mac") > -1;
} catch (ex) {}
}
return navigator.platform.indexOf("Mac") > -1;
}
function _EU_isWin(aWindow = window) {
if (window._EU_OS) {
return window._EU_OS == "win";
}
if (aWindow) {
try {
return aWindow.navigator.platform.indexOf("Win") > -1;
} catch (ex) {}
}
return navigator.platform.indexOf("Win") > -1;
}
function _EU_isLinux(aWindow = window) {
if (window._EU_OS) {
return window._EU_OS == "linux";
}
if (aWindow) {
try {
return aWindow.navigator.platform.startsWith("Linux");
} catch (ex) {}
}
return navigator.platform.startsWith("Linux");
}
function _EU_isAndroid(aWindow = window) {
if (window._EU_OS) {
return window._EU_OS == "android";
}
if (aWindow) {
try {
return aWindow.navigator.userAgent.includes("Android");
} catch (ex) {}
}
return navigator.userAgent.includes("Android");
}
function _EU_maybeWrap(o) {
// We're used in some contexts where there is no SpecialPowers and also in
// some where it exists but has no wrap() method. And this is somewhat
// independent of whether window.Components is a thing...
var haveWrap = false;
try {
haveWrap = SpecialPowers.wrap != undefined;
} catch (e) {
// Just leave it false.
}
if (!haveWrap) {
// Not much we can do here.
return o;
}
var c = Object.getOwnPropertyDescriptor(window, "Components");
return c && c.value && !c.writable ? o : SpecialPowers.wrap(o);
}
function _EU_maybeUnwrap(o) {
var c = Object.getOwnPropertyDescriptor(window, "Components");
return c && c.value && !c.writable ? o : SpecialPowers.unwrap(o);
}
/**
* Send a mouse event to the node aTarget (aTarget can be an id, or an
* actual node) . The "event" passed in to aEvent is just a JavaScript
* object with the properties set that the real mouse event object should
* have. This includes the type of the mouse event.
* E.g. to send an click event to the node with id 'node' you might do this:
*
* sendMouseEvent({type:'click'}, 'node');
*/
function getElement(id) {
return typeof id == "string" ? document.getElementById(id) : id;
}
this.$ = this.getElement;
function computeButton(aEvent) {
if (typeof aEvent.button != "undefined") {
return aEvent.button;
}
return aEvent.type == "contextmenu" ? 2 : 0;
}
function sendMouseEvent(aEvent, aTarget, aWindow) {
if (
![
"click",
"contextmenu",
"dblclick",
"mousedown",
"mouseup",
"mouseover",
"mouseout",
].includes(aEvent.type)
) {
throw new Error(
"sendMouseEvent doesn't know about event type '" + aEvent.type + "'"
);
}
if (!aWindow) {
aWindow = window;
}
if (typeof aTarget == "string") {
aTarget = aWindow.document.getElementById(aTarget);
}
var event = aWindow.document.createEvent("MouseEvent");
var typeArg = aEvent.type;
var canBubbleArg = true;
var cancelableArg = true;
var viewArg = aWindow;
var detailArg =
aEvent.detail ||
(aEvent.type == "click" ||
aEvent.type == "mousedown" ||
aEvent.type == "mouseup"
? 1
: aEvent.type == "dblclick"
? 2
: 0);
var screenXArg = aEvent.screenX || 0;
var screenYArg = aEvent.screenY || 0;
var clientXArg = aEvent.clientX || 0;
var clientYArg = aEvent.clientY || 0;
var ctrlKeyArg = aEvent.ctrlKey || false;
var altKeyArg = aEvent.altKey || false;
var shiftKeyArg = aEvent.shiftKey || false;
var metaKeyArg = aEvent.metaKey || false;
var buttonArg = computeButton(aEvent);
var relatedTargetArg = aEvent.relatedTarget || null;
event.initMouseEvent(
typeArg,
canBubbleArg,
cancelableArg,
viewArg,
detailArg,
screenXArg,
screenYArg,
clientXArg,
clientYArg,
ctrlKeyArg,
altKeyArg,
shiftKeyArg,
metaKeyArg,
buttonArg,
relatedTargetArg
);
// If documentURIObject exists or `window` is a stub object, we're in
// a chrome scope, so don't bother trying to go through SpecialPowers.
if (!window.document || window.document.documentURIObject)
return aTarget.dispatchEvent(event);
return SpecialPowers.dispatchEvent(aWindow, aTarget, event);
}
function isHidden(aElement) {
var box = aElement.getBoundingClientRect();
return box.width == 0 && box.height == 0;
}
/**
* Send a drag event to the node aTarget (aTarget can be an id, or an
* actual node) . The "event" passed in to aEvent is just a JavaScript
* object with the properties set that the real drag event object should
* have. This includes the type of the drag event.
*/
function sendDragEvent(aEvent, aTarget, aWindow = window) {
if (
![
"drag",
"dragstart",
"dragend",
"dragover",
"dragenter",
"dragleave",
"drop",
].includes(aEvent.type)
) {
throw new Error(
"sendDragEvent doesn't know about event type '" + aEvent.type + "'"
);
}
if (typeof aTarget == "string") {
aTarget = aWindow.document.getElementById(aTarget);
}
/*
* Drag event cannot be performed if the element is hidden, except 'dragend'
* event where the element can becomes hidden after start dragging.
*/
if (aEvent.type != "dragend" && isHidden(aTarget)) {
var targetName = aTarget.nodeName;
if ("id" in aTarget && aTarget.id) {
targetName += "#" + aTarget.id;
}
throw new Error(`${aEvent.type} event target ${targetName} is hidden`);
}
var event = aWindow.document.createEvent("DragEvent");
var typeArg = aEvent.type;
var canBubbleArg = true;
var cancelableArg = true;
var viewArg = aWindow;
var detailArg = aEvent.detail || 0;
var screenXArg = aEvent.screenX || 0;
var screenYArg = aEvent.screenY || 0;
var clientXArg = aEvent.clientX || 0;
var clientYArg = aEvent.clientY || 0;
var ctrlKeyArg = aEvent.ctrlKey || false;
var altKeyArg = aEvent.altKey || false;
var shiftKeyArg = aEvent.shiftKey || false;
var metaKeyArg = aEvent.metaKey || false;
var buttonArg = computeButton(aEvent);
var relatedTargetArg = aEvent.relatedTarget || null;
var dataTransfer = aEvent.dataTransfer || null;
event.initDragEvent(
typeArg,
canBubbleArg,
cancelableArg,
viewArg,
detailArg,
screenXArg,
screenYArg,
clientXArg,
clientYArg,
ctrlKeyArg,
altKeyArg,
shiftKeyArg,
metaKeyArg,
buttonArg,
relatedTargetArg,
dataTransfer
);
if (aEvent._domDispatchOnly) {
return aTarget.dispatchEvent(event);
}
var utils = _getDOMWindowUtils(aWindow);
return utils.dispatchDOMEventViaPresShellForTesting(aTarget, event);
}
/**
* Send the char aChar to the focused element. This method handles casing of
* chars (sends the right charcode, and sends a shift key for uppercase chars).
* No other modifiers are handled at this point.
*
* For now this method only works for ASCII characters and emulates the shift
* key state on US keyboard layout.
*/
function sendChar(aChar, aWindow) {
var hasShift;
// Emulate US keyboard layout for the shiftKey state.
switch (aChar) {
case "!":
case "@":
case "#":
case "$":
case "%":
case "^":
case "&":
case "*":
case "(":
case ")":
case "_":
case "+":
case "{":
case "}":
case ":":
case '"':
case "|":
case "<":
case ">":
case "?":
hasShift = true;
break;
default:
hasShift =
aChar.toLowerCase() != aChar.toUpperCase() &&
aChar == aChar.toUpperCase();
break;
}
synthesizeKey(aChar, { shiftKey: hasShift }, aWindow);
}
/**
* Send the string aStr to the focused element.
*
* For now this method only works for ASCII characters and emulates the shift
* key state on US keyboard layout.
*/
function sendString(aStr, aWindow) {
for (var i = 0; i < aStr.length; ++i) {
sendChar(aStr.charAt(i), aWindow);
}
}
/**
* Send the non-character key aKey to the focused node.
* The name of the key should be the part that comes after "DOM_VK_" in the
* KeyEvent constant name for this key.
* No modifiers are handled at this point.
*/
function sendKey(aKey, aWindow) {
var keyName = "VK_" + aKey.toUpperCase();
synthesizeKey(keyName, { shiftKey: false }, aWindow);
}
/**
* Parse the key modifier flags from aEvent. Used to share code between
* synthesizeMouse and synthesizeKey.
*/
function _parseModifiers(aEvent, aWindow = window) {
var navigator = _getNavigator(aWindow);
var nsIDOMWindowUtils = _EU_Ci.nsIDOMWindowUtils;
var mval = 0;
if (aEvent.shiftKey) {
mval |= nsIDOMWindowUtils.MODIFIER_SHIFT;
}
if (aEvent.ctrlKey) {
mval |= nsIDOMWindowUtils.MODIFIER_CONTROL;
}
if (aEvent.altKey) {
mval |= nsIDOMWindowUtils.MODIFIER_ALT;
}
if (aEvent.metaKey) {
mval |= nsIDOMWindowUtils.MODIFIER_META;
}
if (aEvent.accelKey) {
mval |= _EU_isMac(aWindow)
? nsIDOMWindowUtils.MODIFIER_META
: nsIDOMWindowUtils.MODIFIER_CONTROL;
}
if (aEvent.altGrKey) {
mval |= nsIDOMWindowUtils.MODIFIER_ALTGRAPH;
}
if (aEvent.capsLockKey) {
mval |= nsIDOMWindowUtils.MODIFIER_CAPSLOCK;
}
if (aEvent.fnKey) {
mval |= nsIDOMWindowUtils.MODIFIER_FN;
}
if (aEvent.fnLockKey) {
mval |= nsIDOMWindowUtils.MODIFIER_FNLOCK;
}
if (aEvent.numLockKey) {
mval |= nsIDOMWindowUtils.MODIFIER_NUMLOCK;
}
if (aEvent.scrollLockKey) {
mval |= nsIDOMWindowUtils.MODIFIER_SCROLLLOCK;
}
if (aEvent.symbolKey) {
mval |= nsIDOMWindowUtils.MODIFIER_SYMBOL;
}
if (aEvent.symbolLockKey) {
mval |= nsIDOMWindowUtils.MODIFIER_SYMBOLLOCK;
}
if (aEvent.osKey) {
mval |= nsIDOMWindowUtils.MODIFIER_OS;
}
return mval;
}
/**
* Synthesize a mouse event on a target. The actual client point is determined
* by taking the aTarget's client box and offseting it by aOffsetX and
* aOffsetY. This allows mouse clicks to be simulated by calling this method.
*
* aEvent is an object which may contain the properties:
* shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
*
* If the type is specified, an mouse event of that type is fired. Otherwise,
* a mousedown followed by a mouse up is performed.
*
* aWindow is optional, and defaults to the current window object.
*
* Returns whether the event had preventDefault() called on it.
*/
function synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) {
var rect = aTarget.getBoundingClientRect();
return synthesizeMouseAtPoint(
rect.left + aOffsetX,
rect.top + aOffsetY,
aEvent,
aWindow
);
}
function synthesizeTouch(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) {
var rect = aTarget.getBoundingClientRect();
return synthesizeTouchAtPoint(
rect.left + aOffsetX,
rect.top + aOffsetY,
aEvent,
aWindow
);
}
/*
* Synthesize a mouse event at a particular point in aWindow.
*
* aEvent is an object which may contain the properties:
* shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
*
* If the type is specified, an mouse event of that type is fired. Otherwise,
* a mousedown followed by a mouse up is performed.
*
* aWindow is optional, and defaults to the current window object.
*/
function synthesizeMouseAtPoint(left, top, aEvent, aWindow = window) {
var utils = _getDOMWindowUtils(aWindow);
var defaultPrevented = false;
if (utils) {
var button = computeButton(aEvent);
var clickCount = aEvent.clickCount || 1;
var modifiers = _parseModifiers(aEvent, aWindow);
var pressure = "pressure" in aEvent ? aEvent.pressure : 0;
// aWindow might be cross-origin from us.
var MouseEvent = _EU_maybeWrap(aWindow).MouseEvent;
// Default source to mouse.
var inputSource =
"inputSource" in aEvent
? aEvent.inputSource
: MouseEvent.MOZ_SOURCE_MOUSE;
// Compute a pointerId if needed.
var id;
if ("id" in aEvent) {
id = aEvent.id;
} else {
var isFromPen = inputSource === MouseEvent.MOZ_SOURCE_PEN;
id = isFromPen
? utils.DEFAULT_PEN_POINTER_ID
: utils.DEFAULT_MOUSE_POINTER_ID;
}
var isDOMEventSynthesized =
"isSynthesized" in aEvent ? aEvent.isSynthesized : true;
var isWidgetEventSynthesized =
"isWidgetEventSynthesized" in aEvent
? aEvent.isWidgetEventSynthesized
: false;
var buttons =
"buttons" in aEvent ? aEvent.buttons : utils.MOUSE_BUTTONS_NOT_SPECIFIED;
if ("type" in aEvent && aEvent.type) {
defaultPrevented = utils.sendMouseEvent(
aEvent.type,
left,
top,
button,
clickCount,
modifiers,
false,
pressure,
inputSource,
isDOMEventSynthesized,
isWidgetEventSynthesized,
buttons,
id
);
} else {
utils.sendMouseEvent(
"mousedown",
left,
top,
button,
clickCount,
modifiers,
false,
pressure,
inputSource,
isDOMEventSynthesized,
isWidgetEventSynthesized,
buttons,
id
);
utils.sendMouseEvent(
"mouseup",
left,
top,
button,
clickCount,
modifiers,
false,
pressure,
inputSource,
isDOMEventSynthesized,
isWidgetEventSynthesized,
buttons,
id
);
}
}
return defaultPrevented;
}
function synthesizeTouchAtPoint(left, top, aEvent, aWindow = window) {
var utils = _getDOMWindowUtils(aWindow);
let defaultPrevented = false;
if (utils) {
var id = aEvent.id || utils.DEFAULT_TOUCH_POINTER_ID;
var rx = aEvent.rx || 1;
var ry = aEvent.ry || 1;
var angle = aEvent.angle || 0;
var force = aEvent.force || 1;
var modifiers = _parseModifiers(aEvent, aWindow);
if ("type" in aEvent && aEvent.type) {
defaultPrevented = utils.sendTouchEvent(
aEvent.type,
[id],
[left],
[top],
[rx],
[ry],
[angle],
[force],
modifiers
);
} else {
utils.sendTouchEvent(
"touchstart",
[id],
[left],
[top],
[rx],
[ry],
[angle],
[force],
modifiers
);
utils.sendTouchEvent(
"touchend",
[id],
[left],
[top],
[rx],
[ry],
[angle],
[force],
modifiers
);
}
}
return defaultPrevented;
}
// Call synthesizeMouse with coordinates at the center of aTarget.
function synthesizeMouseAtCenter(aTarget, aEvent, aWindow) {
var rect = aTarget.getBoundingClientRect();
return synthesizeMouse(
aTarget,
rect.width / 2,
rect.height / 2,
aEvent,
aWindow
);
}
function synthesizeTouchAtCenter(aTarget, aEvent, aWindow) {
var rect = aTarget.getBoundingClientRect();
synthesizeTouch(aTarget, rect.width / 2, rect.height / 2, aEvent, aWindow);
}
/**
* Synthesize a wheel event without flush layout at a particular point in
* aWindow.
*
* aEvent is an object which may contain the properties:
* shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ,
* deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum,
* isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX,
* expectedOverflowDeltaY
*
* deltaMode must be defined, others are ok even if undefined.
*
* expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The
* value is just checked as 0 or positive or negative.
*
* aWindow is optional, and defaults to the current window object.
*/
function synthesizeWheelAtPoint(aLeft, aTop, aEvent, aWindow = window) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return;
}
var modifiers = _parseModifiers(aEvent, aWindow);
var options = 0;
if (aEvent.isNoLineOrPageDelta) {
options |= utils.WHEEL_EVENT_CAUSED_BY_NO_LINE_OR_PAGE_DELTA_DEVICE;
}
if (aEvent.isMomentum) {
options |= utils.WHEEL_EVENT_CAUSED_BY_MOMENTUM;
}
if (aEvent.isCustomizedByPrefs) {
options |= utils.WHEEL_EVENT_CUSTOMIZED_BY_USER_PREFS;
}
if (typeof aEvent.expectedOverflowDeltaX !== "undefined") {
if (aEvent.expectedOverflowDeltaX === 0) {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_ZERO;
} else if (aEvent.expectedOverflowDeltaX > 0) {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_POSITIVE;
} else {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_NEGATIVE;
}
}
if (typeof aEvent.expectedOverflowDeltaY !== "undefined") {
if (aEvent.expectedOverflowDeltaY === 0) {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_ZERO;
} else if (aEvent.expectedOverflowDeltaY > 0) {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_POSITIVE;
} else {
options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_NEGATIVE;
}
}
var isNoLineOrPageDelta = aEvent.isNoLineOrPageDelta;
// Avoid the JS warnings "reference to undefined property"
if (!aEvent.deltaX) {
aEvent.deltaX = 0;
}
if (!aEvent.deltaY) {
aEvent.deltaY = 0;
}
if (!aEvent.deltaZ) {
aEvent.deltaZ = 0;
}
var lineOrPageDeltaX =
aEvent.lineOrPageDeltaX != null
? aEvent.lineOrPageDeltaX
: aEvent.deltaX > 0
? Math.floor(aEvent.deltaX)
: Math.ceil(aEvent.deltaX);
var lineOrPageDeltaY =
aEvent.lineOrPageDeltaY != null
? aEvent.lineOrPageDeltaY
: aEvent.deltaY > 0
? Math.floor(aEvent.deltaY)
: Math.ceil(aEvent.deltaY);
utils.sendWheelEvent(
aLeft,
aTop,
aEvent.deltaX,
aEvent.deltaY,
aEvent.deltaZ,
aEvent.deltaMode,
modifiers,
lineOrPageDeltaX,
lineOrPageDeltaY,
options
);
}
/**
* Synthesize a wheel event on a target. The actual client point is determined
* by taking the aTarget's client box and offseting it by aOffsetX and
* aOffsetY.
*
* aEvent is an object which may contain the properties:
* shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ,
* deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum,
* isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX,
* expectedOverflowDeltaY
*
* deltaMode must be defined, others are ok even if undefined.
*
* expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The
* value is just checked as 0 or positive or negative.
*
* aWindow is optional, and defaults to the current window object.
*/
function synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow) {
var rect = aTarget.getBoundingClientRect();
synthesizeWheelAtPoint(
rect.left + aOffsetX,
rect.top + aOffsetY,
aEvent,
aWindow
);
}
const _FlushModes = {
FLUSH: 0,
NOFLUSH: 1,
};
function _sendWheelAndPaint(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
aFlushMode = _FlushModes.FLUSH,
aWindow = window
) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) return;
if (utils.isMozAfterPaintPending) {
// If a paint is pending, then APZ may be waiting for a scroll acknowledgement
// from the content thread. If we send a wheel event now, it could be ignored
// by APZ (or its scroll offset could be overridden). To avoid problems we
// just wait for the paint to complete.
aWindow.waitForAllPaintsFlushed(function() {
_sendWheelAndPaint(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
aFlushMode,
aWindow
);
});
return;
}
var onwheel = function() {
SpecialPowers.removeSystemEventListener(window, "wheel", onwheel);
// Wait one frame since the wheel event has not caused a refresh observer
// to be added yet.
setTimeout(function() {
utils.advanceTimeAndRefresh(1000);
if (!aCallback) {
utils.advanceTimeAndRefresh(0);
return;
}
var waitForPaints = function() {
SpecialPowers.Services.obs.removeObserver(
waitForPaints,
"apz-repaints-flushed"
);
aWindow.waitForAllPaintsFlushed(function() {
utils.restoreNormalRefresh();
aCallback();
});
};
SpecialPowers.Services.obs.addObserver(
waitForPaints,
"apz-repaints-flushed"
);
if (!utils.flushApzRepaints(aWindow)) {
waitForPaints();
}
}, 0);
};
// Listen for the system wheel event, because it happens after all of
// the other wheel events, including legacy events.
SpecialPowers.addSystemEventListener(aWindow, "wheel", onwheel);
if (aFlushMode === _FlushModes.FLUSH) {
synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow);
} else {
synthesizeWheelAtPoint(aOffsetX, aOffsetY, aEvent, aWindow);
}
}
/**
* This is a wrapper around synthesizeWheel that waits for the wheel event
* to be dispatched and for the subsequent layout/paints to be flushed.
*
* This requires including paint_listener.js. Tests must call
* DOMWindowUtils.restoreNormalRefresh() before finishing, if they use this
* function.
*
* If no callback is provided, the caller is assumed to have its own method of
* determining scroll completion and the refresh driver is not automatically
* restored.
*/
function sendWheelAndPaint(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
aWindow = window
) {
_sendWheelAndPaint(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
_FlushModes.FLUSH,
aWindow
);
}
/**
* Similar to sendWheelAndPaint but without flushing layout for obtaining
* |aTarget| position in |aWindow| before sending the wheel event.
* |aOffsetX| and |aOffsetY| should be offsets against aWindow.
*/
function sendWheelAndPaintNoFlush(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
aWindow = window
) {
_sendWheelAndPaint(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aCallback,
_FlushModes.NOFLUSH,
aWindow
);
}
function synthesizeNativeTapAtCenter(
aTarget,
aLongTap = false,
aCallback = null,
aWindow = window
) {
let rect = aTarget.getBoundingClientRect();
return synthesizeNativeTap(
aTarget,
rect.width / 2,
rect.height / 2,
aLongTap,
aCallback,
aWindow
);
}
function synthesizeNativeTap(
aTarget,
aOffsetX,
aOffsetY,
aLongTap = false,
aCallback = null,
aWindow = window
) {
let utils = _getDOMWindowUtils(aWindow);
if (!utils) return;
let scale = utils.screenPixelsPerCSSPixel;
let rect = aTarget.getBoundingClientRect();
let x = (aWindow.mozInnerScreenX + rect.left + aOffsetX) * scale;
let y = (aWindow.mozInnerScreenY + rect.top + aOffsetY) * scale;
let observer = {
observe: (subject, topic, data) => {
if (aCallback && topic == "mouseevent") {
aCallback(data);
}
},
};
utils.sendNativeTouchTap(x, y, aLongTap, observer);
}
function synthesizeNativeMouseMove(
aTarget,
aOffsetX,
aOffsetY,
aCallback,
aWindow = window
) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) return;
var rect = aTarget.getBoundingClientRect();
var x = aOffsetX + window.mozInnerScreenX + rect.left;
var y = aOffsetY + window.mozInnerScreenY + rect.top;
var scale = utils.screenPixelsPerCSSPixel;
var observer = {
observe: (subject, topic, data) => {
if (aCallback && topic == "mouseevent") {
aCallback(data);
}
},
};
utils.sendNativeMouseMove(x * scale, y * scale, null, observer);
}
/**
* This is a wrapper around synthesizeNativeMouseMove that waits for the mouse
* event to be dispatched to the target content.
*
* This API is supposed to be used in those test cases that synthesize some
* input events to chrome process and have some checks in content.
*/
function synthesizeAndWaitNativeMouseMove(
aTarget,
aOffsetX,
aOffsetY,
aCallback,
aWindow = window
) {
let browser = gBrowser.selectedTab.linkedBrowser;
let mm = browser.messageManager;
let ContentTask = _EU_Cu.import(
"resource://testing-common/ContentTask.jsm",
null
).ContentTask;
let eventRegisteredPromise = new Promise(resolve => {
mm.addMessageListener("Test:MouseMoveRegistered", function processed(
message
) {
mm.removeMessageListener("Test:MouseMoveRegistered", processed);
resolve();
});
});
let eventReceivedPromise = ContentTask.spawn(
browser,
[aOffsetX, aOffsetY],
([clientX, clientY]) => {
return new Promise(resolve => {
addEventListener("mousemove", function onMouseMoveEvent(e) {
if (e.clientX == clientX && e.clientY == clientY) {
removeEventListener("mousemove", onMouseMoveEvent);
resolve();
}
});
sendAsyncMessage("Test:MouseMoveRegistered");
});
}
);
eventRegisteredPromise.then(() => {
synthesizeNativeMouseMove(aTarget, aOffsetX, aOffsetY, null, aWindow);
});
return eventReceivedPromise;
}
/**
* Synthesize a key event. It is targeted at whatever would be targeted by an
* actual keypress by the user, typically the focused element.
*
* aKey should be:
* - key value (recommended). If you specify a non-printable key name,
* append "KEY_" prefix. Otherwise, specifying a printable key, the
* key value should be specified.
* - keyCode name starting with "VK_" (e.g., VK_RETURN). This is available
* only for compatibility with legacy API. Don't use this with new tests.
*
* aEvent is an object which may contain the properties:
* - code: If you don't specify this explicitly, it'll be guessed from aKey
* of US keyboard layout. Note that this value may be different
* between browsers. For example, "Insert" is never set only on
* macOS since actual key operation won't cause this code value.
* In such case, the value becomes empty string.
* If you need to emulate non-US keyboard layout or virtual keyboard
* which doesn't emulate hardware key input, you should set this value
* to empty string explicitly.
* - repeat: If you emulates auto-repeat, you should set the count of repeat.
* This method will automatically synthesize keydown (and keypress).
* - location: If you want to specify this, you can specify this explicitly.
* However, if you don't specify this value, it will be computed
* from code value.
* - type: Basically, you shouldn't specify this. Then, this function will
* synthesize keydown (, keypress) and keyup.
* If keydown is specified, this only fires keydown (and keypress if
* it should be fired).
* If keyup is specified, this only fires keyup.
* - altKey, altGraphKey, ctrlKey, capsLockKey, fnKey, fnLockKey, numLockKey,
* metaKey, osKey, scrollLockKey, shiftKey, symbolKey, symbolLockKey:
* Basically, you shouldn't use these attributes. nsITextInputProcessor
* manages modifier key state when you synthesize modifier key events.
* However, if some of these attributes are true, this function activates
* the modifiers only during dispatching the key events.
* Note that if some of these values are false, they are ignored (i.e.,
* not inactivated with this function).
* - keyCode: Must be 0 - 255 (0xFF). If this is specified explicitly,
* .keyCode value is initialized with this value.
*
* aWindow is optional, and defaults to the current window object.
* aCallback is optional, use the callback for receiving notifications of TIP.
*/
function synthesizeKey(aKey, aEvent = undefined, aWindow = window, aCallback) {
var event = aEvent === undefined || aEvent === null ? {} : aEvent;
var TIP = _getTIP(aWindow, aCallback);
if (!TIP) {
return;
}
var KeyboardEvent = _getKeyboardEvent(aWindow);
var modifiers = _emulateToActivateModifiers(TIP, event, aWindow);
var keyEventDict = _createKeyboardEventDictionary(aKey, event, TIP, aWindow);
var keyEvent = new KeyboardEvent("", keyEventDict.dictionary);
var dispatchKeydown =
!("type" in event) || event.type === "keydown" || !event.type;
var dispatchKeyup =
!("type" in event) || event.type === "keyup" || !event.type;
try {
if (dispatchKeydown) {
TIP.keydown(keyEvent, keyEventDict.flags);
if ("repeat" in event && event.repeat > 1) {
keyEventDict.dictionary.repeat = true;
var repeatedKeyEvent = new KeyboardEvent("", keyEventDict.dictionary);
for (var i = 1; i < event.repeat; i++) {
TIP.keydown(repeatedKeyEvent, keyEventDict.flags);
}
}
}
if (dispatchKeyup) {
TIP.keyup(keyEvent, keyEventDict.flags);
}
} finally {
_emulateToInactivateModifiers(TIP, modifiers, aWindow);
}
}
/**
* This is a wrapper around synthesizeKey that waits for the key event to be
* dispatched to the target content. It returns a promise which is resolved
* when the content receives the key event.
*
* This API is supposed to be used in those test cases that synthesize some
* input events to chrome process and have some checks in content.
*/
function synthesizeAndWaitKey(
aKey,
aEvent,
aWindow = window,
checkBeforeSynthesize,
checkAfterSynthesize
) {
let browser = gBrowser.selectedTab.linkedBrowser;
let mm = browser.messageManager;
let keyCode = _createKeyboardEventDictionary(aKey, aEvent, null, aWindow)
.dictionary.keyCode;
let ContentTask = _EU_Cu.import(
"resource://testing-common/ContentTask.jsm",
null
).ContentTask;
let keyRegisteredPromise = new Promise(resolve => {
mm.addMessageListener("Test:KeyRegistered", function processed(message) {
mm.removeMessageListener("Test:KeyRegistered", processed);
resolve();
});
});
let keyReceivedPromise = ContentTask.spawn(browser, keyCode, keyCode => {
return new Promise(resolve => {
addEventListener("keyup", function onKeyEvent(e) {
if (e.keyCode == keyCode) {
removeEventListener("keyup", onKeyEvent);
resolve();
}
});
sendAsyncMessage("Test:KeyRegistered");
});
});
keyRegisteredPromise.then(() => {
if (checkBeforeSynthesize) {
checkBeforeSynthesize();
}
synthesizeKey(aKey, aEvent, aWindow);
if (checkAfterSynthesize) {
checkAfterSynthesize();
}
});
return keyReceivedPromise;
}
function _parseNativeModifiers(aModifiers, aWindow = window) {
var navigator = _getNavigator(aWindow);
var modifiers;
if (aModifiers.capsLockKey) {
modifiers |= 0x00000001;
}
if (aModifiers.numLockKey) {
modifiers |= 0x00000002;
}
if (aModifiers.shiftKey) {
modifiers |= 0x00000100;
}
if (aModifiers.shiftRightKey) {
modifiers |= 0x00000200;
}
if (aModifiers.ctrlKey) {
modifiers |= 0x00000400;
}
if (aModifiers.ctrlRightKey) {
modifiers |= 0x00000800;
}
if (aModifiers.altKey) {
modifiers |= 0x00001000;
}
if (aModifiers.altRightKey) {
modifiers |= 0x00002000;
}
if (aModifiers.metaKey) {
modifiers |= 0x00004000;
}
if (aModifiers.metaRightKey) {
modifiers |= 0x00008000;
}
if (aModifiers.helpKey) {
modifiers |= 0x00010000;
}
if (aModifiers.fnKey) {
modifiers |= 0x00100000;
}
if (aModifiers.numericKeyPadKey) {
modifiers |= 0x01000000;
}
if (aModifiers.accelKey) {
modifiers |= _EU_isMac(aWindow) ? 0x00004000 : 0x00000400;
}
if (aModifiers.accelRightKey) {
modifiers |= _EU_isMac(aWindow) ? 0x00008000 : 0x00000800;
}
if (aModifiers.altGrKey) {
modifiers |= _EU_isWin(aWindow) ? 0x00020000 : 0x00001000;
}
return modifiers;
}
// Mac: Any unused number is okay for adding new keyboard layout.
// When you add new keyboard layout here, you need to modify
// TISInputSourceWrapper::InitByLayoutID().
// Win: These constants can be found by inspecting registry keys under
// HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Keyboard Layouts
const KEYBOARD_LAYOUT_ARABIC = {
name: "Arabic",
Mac: 6,
Win: 0x00000401,
hasAltGrOnWin: false,
};
const KEYBOARD_LAYOUT_ARABIC_PC = {
name: "Arabic - PC",
Mac: 7,
Win: null,
hasAltGrOnWin: false,
};
const KEYBOARD_LAYOUT_BRAZILIAN_ABNT = {
name: "Brazilian ABNT",
Mac: null,
Win: 0x00000416,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_DVORAK_QWERTY = {
name: "Dvorak-QWERTY",
Mac: 4,
Win: null,
hasAltGrOnWin: false,
};
const KEYBOARD_LAYOUT_EN_US = {
name: "US",
Mac: 0,
Win: 0x00000409,
hasAltGrOnWin: false,
};
const KEYBOARD_LAYOUT_FRENCH = {
name: "French",
Mac: 8,
Win: 0x0000040c,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_GREEK = {
name: "Greek",
Mac: 1,
Win: 0x00000408,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_GERMAN = {
name: "German",
Mac: 2,
Win: 0x00000407,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_HEBREW = {
name: "Hebrew",
Mac: 9,
Win: 0x0000040d,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_JAPANESE = {
name: "Japanese",
Mac: null,
Win: 0x00000411,
hasAltGrOnWin: false,
};
const KEYBOARD_LAYOUT_KHMER = {
name: "Khmer",
Mac: null,
Win: 0x00000453,
hasAltGrOnWin: true,
}; // available on Win7 or later.
const KEYBOARD_LAYOUT_LITHUANIAN = {
name: "Lithuanian",
Mac: 10,
Win: 0x00010427,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_NORWEGIAN = {
name: "Norwegian",
Mac: 11,
Win: 0x00000414,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_RUSSIAN_MNEMONIC = {
name: "Russian - Mnemonic",
Mac: null,
Win: 0x00020419,
hasAltGrOnWin: true,
}; // available on Win8 or later.
const KEYBOARD_LAYOUT_SPANISH = {
name: "Spanish",
Mac: 12,
Win: 0x0000040a,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_SWEDISH = {
name: "Swedish",
Mac: 3,
Win: 0x0000041d,
hasAltGrOnWin: true,
};
const KEYBOARD_LAYOUT_THAI = {
name: "Thai",
Mac: 5,
Win: 0x0002041e,
hasAltGrOnWin: false,
};
/**
* synthesizeNativeKey() dispatches native key event on active window.
* This is implemented only on Windows and Mac. Note that this function
* dispatches the key event asynchronously and returns immediately. If a
* callback function is provided, the callback will be called upon
* completion of the key dispatch.
*
* @param aKeyboardLayout One of KEYBOARD_LAYOUT_* defined above.
* @param aNativeKeyCode A native keycode value defined in
* NativeKeyCodes.js.
* @param aModifiers Modifier keys. If no modifire key is pressed,
* this must be {}. Otherwise, one or more items
* referred in _parseNativeModifiers() must be
* true.
* @param aChars Specify characters which should be generated
* by the key event.
* @param aUnmodifiedChars Specify characters of unmodified (except Shift)
* aChar value.
* @param aCallback If provided, this callback will be invoked
* once the native keys have been processed
* by Gecko. Will never be called if this
* function returns false.
* @return True if this function succeed dispatching
* native key event. Otherwise, false.
*/
function synthesizeNativeKey(
aKeyboardLayout,
aNativeKeyCode,
aModifiers,
aChars,
aUnmodifiedChars,
aCallback,
aWindow = window
) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return false;
}
var navigator = _getNavigator(aWindow);
var nativeKeyboardLayout = null;
if (_EU_isMac(aWindow)) {
nativeKeyboardLayout = aKeyboardLayout.Mac;
} else if (_EU_isWin(aWindow)) {
nativeKeyboardLayout = aKeyboardLayout.Win;
}
if (nativeKeyboardLayout === null) {
return false;
}
var observer = {
observe: function(aSubject, aTopic, aData) {
if (aCallback && aTopic == "keyevent") {
aCallback(aData);
}
},
};
utils.sendNativeKeyEvent(
nativeKeyboardLayout,
aNativeKeyCode,
_parseNativeModifiers(aModifiers, aWindow),
aChars,
aUnmodifiedChars,
observer
);
return true;
}
var _gSeenEvent = false;
/**
* Indicate that an event with an original target of aExpectedTarget and
* a type of aExpectedEvent is expected to be fired, or not expected to
* be fired.
*/
function _expectEvent(aExpectedTarget, aExpectedEvent, aTestName) {
if (!aExpectedTarget || !aExpectedEvent) return null;
_gSeenEvent = false;
var type =
aExpectedEvent.charAt(0) == "!"
? aExpectedEvent.substring(1)
: aExpectedEvent;
var eventHandler = function(event) {
var epassed =
!_gSeenEvent &&
event.originalTarget == aExpectedTarget &&
event.type == type;
is(
epassed,
true,
aTestName + " " + type + " event target " + (_gSeenEvent ? "twice" : "")
);
_gSeenEvent = true;
};
aExpectedTarget.addEventListener(type, eventHandler);
return eventHandler;
}
/**
* Check if the event was fired or not. The event handler aEventHandler
* will be removed.
*/
function _checkExpectedEvent(
aExpectedTarget,
aExpectedEvent,
aEventHandler,
aTestName
) {
if (aEventHandler) {
var expectEvent = aExpectedEvent.charAt(0) != "!";
var type = expectEvent ? aExpectedEvent : aExpectedEvent.substring(1);
aExpectedTarget.removeEventListener(type, aEventHandler);
var desc = type + " event";
if (!expectEvent) desc += " not";
is(_gSeenEvent, expectEvent, aTestName + " " + desc + " fired");
}
_gSeenEvent = false;
}
/**
* Similar to synthesizeMouse except that a test is performed to see if an
* event is fired at the right target as a result.
*
* aExpectedTarget - the expected originalTarget of the event.
* aExpectedEvent - the expected type of the event, such as 'select'.
* aTestName - the test name when outputing results
*
* To test that an event is not fired, use an expected type preceded by an
* exclamation mark, such as '!select'. This might be used to test that a
* click on a disabled element doesn't fire certain events for instance.
*
* aWindow is optional, and defaults to the current window object.
*/
function synthesizeMouseExpectEvent(
aTarget,
aOffsetX,
aOffsetY,
aEvent,
aExpectedTarget,
aExpectedEvent,
aTestName,
aWindow
) {
var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow);
_checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
}
/**
* Similar to synthesizeKey except that a test is performed to see if an
* event is fired at the right target as a result.
*
* aExpectedTarget - the expected originalTarget of the event.
* aExpectedEvent - the expected type of the event, such as 'select'.
* aTestName - the test name when outputing results
*
* To test that an event is not fired, use an expected type preceded by an
* exclamation mark, such as '!select'.
*
* aWindow is optional, and defaults to the current window object.
*/
function synthesizeKeyExpectEvent(
key,
aEvent,
aExpectedTarget,
aExpectedEvent,
aTestName,
aWindow
) {
var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
synthesizeKey(key, aEvent, aWindow);
_checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
}
function disableNonTestMouseEvents(aDisable) {
var domutils = _getDOMWindowUtils();
domutils.disableNonTestMouseEvents(aDisable);
}
function _getDOMWindowUtils(aWindow = window) {
// Leave this here as something, somewhere, passes a falsy argument
// to this, causing the |window| default argument not to get picked up.
if (!aWindow) {
aWindow = window;
}
// If documentURIObject exists or `window` is a stub object, we're in
// a chrome scope, so don't bother trying to go through SpecialPowers.
if (!window.document || window.document.documentURIObject) {
return aWindow.windowUtils;
}
// we need parent.SpecialPowers for:
// layout/base/tests/test_reftests_with_caret.html
// chrome: toolkit/content/tests/chrome/test_findbar.xul
// chrome: toolkit/content/tests/chrome/test_popup_anchor.xul
if ("SpecialPowers" in window && window.SpecialPowers != undefined) {
return SpecialPowers.getDOMWindowUtils(aWindow);
}
if ("SpecialPowers" in parent && parent.SpecialPowers != undefined) {
return parent.SpecialPowers.getDOMWindowUtils(aWindow);
}
// TODO: this is assuming we are in chrome space
return aWindow.windowUtils;
}
function _defineConstant(name, value) {
Object.defineProperty(this, name, {
value: value,
enumerable: true,
writable: false,
});
}
const COMPOSITION_ATTR_RAW_CLAUSE =
_EU_Ci.nsITextInputProcessor.ATTR_RAW_CLAUSE;
_defineConstant("COMPOSITION_ATTR_RAW_CLAUSE", COMPOSITION_ATTR_RAW_CLAUSE);
const COMPOSITION_ATTR_SELECTED_RAW_CLAUSE =
_EU_Ci.nsITextInputProcessor.ATTR_SELECTED_RAW_CLAUSE;
_defineConstant(
"COMPOSITION_ATTR_SELECTED_RAW_CLAUSE",
COMPOSITION_ATTR_SELECTED_RAW_CLAUSE
);
const COMPOSITION_ATTR_CONVERTED_CLAUSE =
_EU_Ci.nsITextInputProcessor.ATTR_CONVERTED_CLAUSE;
_defineConstant(
"COMPOSITION_ATTR_CONVERTED_CLAUSE",
COMPOSITION_ATTR_CONVERTED_CLAUSE
);
const COMPOSITION_ATTR_SELECTED_CLAUSE =
_EU_Ci.nsITextInputProcessor.ATTR_SELECTED_CLAUSE;
_defineConstant(
"COMPOSITION_ATTR_SELECTED_CLAUSE",
COMPOSITION_ATTR_SELECTED_CLAUSE
);
var TIPMap = new WeakMap();
function _getTIP(aWindow, aCallback) {
if (!aWindow) {
aWindow = window;
}
var tip;
if (TIPMap.has(aWindow)) {
tip = TIPMap.get(aWindow);
} else {
tip = _EU_Cc["@mozilla.org/text-input-processor;1"].createInstance(
_EU_Ci.nsITextInputProcessor
);
TIPMap.set(aWindow, tip);
}
if (!tip.beginInputTransactionForTests(aWindow, aCallback)) {
tip = null;
TIPMap.delete(aWindow);
}
return tip;
}
function _getKeyboardEvent(aWindow = window) {
if (typeof KeyboardEvent != "undefined") {
try {
// See if the object can be instantiated; sometimes this yields
// 'TypeError: can't access dead object' or 'KeyboardEvent is not a constructor'.
new KeyboardEvent("", {});
return KeyboardEvent;
} catch (ex) {}
}
if (typeof content != "undefined" && "KeyboardEvent" in content) {
return content.KeyboardEvent;
}
return aWindow.KeyboardEvent;
}
function _getNavigator(aWindow = window) {
if (typeof navigator != "undefined") {
return navigator;
}
return aWindow.navigator;
}
function _guessKeyNameFromKeyCode(aKeyCode, aWindow = window) {
var KeyboardEvent = _getKeyboardEvent(aWindow);
switch (aKeyCode) {
case KeyboardEvent.DOM_VK_CANCEL:
return "Cancel";
case KeyboardEvent.DOM_VK_HELP:
return "Help";
case KeyboardEvent.DOM_VK_BACK_SPACE:
return "Backspace";
case KeyboardEvent.DOM_VK_TAB:
return "Tab";
case KeyboardEvent.DOM_VK_CLEAR:
return "Clear";
case KeyboardEvent.DOM_VK_RETURN:
return "Enter";
case KeyboardEvent.DOM_VK_SHIFT:
return "Shift";
case KeyboardEvent.DOM_VK_CONTROL:
return "Control";
case KeyboardEvent.DOM_VK_ALT:
return "Alt";
case KeyboardEvent.DOM_VK_PAUSE:
return "Pause";
case KeyboardEvent.DOM_VK_EISU:
return "Eisu";
case KeyboardEvent.DOM_VK_ESCAPE:
return "Escape";
case KeyboardEvent.DOM_VK_CONVERT:
return "Convert";
case KeyboardEvent.DOM_VK_NONCONVERT:
return "NonConvert";
case KeyboardEvent.DOM_VK_ACCEPT:
return "Accept";
case KeyboardEvent.DOM_VK_MODECHANGE:
return "ModeChange";
case KeyboardEvent.DOM_VK_PAGE_UP:
return "PageUp";
case KeyboardEvent.DOM_VK_PAGE_DOWN:
return "PageDown";
case KeyboardEvent.DOM_VK_END:
return "End";
case KeyboardEvent.DOM_VK_HOME:
return "Home";
case KeyboardEvent.DOM_VK_LEFT:
return "ArrowLeft";
case KeyboardEvent.DOM_VK_UP:
return "ArrowUp";
case KeyboardEvent.DOM_VK_RIGHT:
return "ArrowRight";
case KeyboardEvent.DOM_VK_DOWN:
return "ArrowDown";
case KeyboardEvent.DOM_VK_SELECT:
return "Select";
case KeyboardEvent.DOM_VK_PRINT:
return "Print";
case KeyboardEvent.DOM_VK_EXECUTE:
return "Execute";
case KeyboardEvent.DOM_VK_PRINTSCREEN:
return "PrintScreen";
case KeyboardEvent.DOM_VK_INSERT:
return "Insert";
case KeyboardEvent.DOM_VK_DELETE:
return "Delete";
case KeyboardEvent.DOM_VK_WIN:
return "OS";
case KeyboardEvent.DOM_VK_CONTEXT_MENU:
return "ContextMenu";
case KeyboardEvent.DOM_VK_SLEEP:
return "Standby";
case KeyboardEvent.DOM_VK_F1:
return "F1";
case KeyboardEvent.DOM_VK_F2:
return "F2";
case KeyboardEvent.DOM_VK_F3:
return "F3";
case KeyboardEvent.DOM_VK_F4:
return "F4";
case KeyboardEvent.DOM_VK_F5:
return "F5";
case KeyboardEvent.DOM_VK_F6:
return "F6";
case KeyboardEvent.DOM_VK_F7:
return "F7";
case KeyboardEvent.DOM_VK_F8:
return "F8";
case KeyboardEvent.DOM_VK_F9:
return "F9";
case KeyboardEvent.DOM_VK_F10:
return "F10";
case KeyboardEvent.DOM_VK_F11:
return "F11";
case KeyboardEvent.DOM_VK_F12:
return "F12";
case KeyboardEvent.DOM_VK_F13:
return "F13";
case KeyboardEvent.DOM_VK_F14:
return "F14";
case KeyboardEvent.DOM_VK_F15:
return "F15";
case KeyboardEvent.DOM_VK_F16:
return "F16";
case KeyboardEvent.DOM_VK_F17:
return "F17";
case KeyboardEvent.DOM_VK_F18:
return "F18";
case KeyboardEvent.DOM_VK_F19:
return "F19";
case KeyboardEvent.DOM_VK_F20:
return "F20";
case KeyboardEvent.DOM_VK_F21:
return "F21";
case KeyboardEvent.DOM_VK_F22:
return "F22";
case KeyboardEvent.DOM_VK_F23:
return "F23";
case KeyboardEvent.DOM_VK_F24:
return "F24";
case KeyboardEvent.DOM_VK_NUM_LOCK:
return "NumLock";
case KeyboardEvent.DOM_VK_SCROLL_LOCK:
return "ScrollLock";
case KeyboardEvent.DOM_VK_VOLUME_MUTE:
return "AudioVolumeMute";
case KeyboardEvent.DOM_VK_VOLUME_DOWN:
return "AudioVolumeDown";
case KeyboardEvent.DOM_VK_VOLUME_UP:
return "AudioVolumeUp";
case KeyboardEvent.DOM_VK_META:
return "Meta";
case KeyboardEvent.DOM_VK_ALTGR:
return "AltGraph";
case KeyboardEvent.DOM_VK_PROCESSKEY:
return "Process";
case KeyboardEvent.DOM_VK_ATTN:
return "Attn";
case KeyboardEvent.DOM_VK_CRSEL:
return "CrSel";
case KeyboardEvent.DOM_VK_EXSEL:
return "ExSel";
case KeyboardEvent.DOM_VK_EREOF:
return "EraseEof";
case KeyboardEvent.DOM_VK_PLAY:
return "Play";
default:
return "Unidentified";
}
}
function _createKeyboardEventDictionary(
aKey,
aKeyEvent,
aTIP = null,
aWindow = window
) {
var result = { dictionary: null, flags: 0 };
var keyCodeIsDefined = "keyCode" in aKeyEvent;
var keyCode =
keyCodeIsDefined && aKeyEvent.keyCode >= 0 && aKeyEvent.keyCode <= 255
? aKeyEvent.keyCode
: 0;
var keyName = "Unidentified";
var code = aKeyEvent.code;
if (!aTIP) {
aTIP = _getTIP(aWindow);
}
if (aKey.indexOf("KEY_") == 0) {
keyName = aKey.substr("KEY_".length);
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY;
if (code === undefined) {
code = aTIP.computeCodeValueOfNonPrintableKey(
keyName,
aKeyEvent.location
);
}
} else if (aKey.indexOf("VK_") == 0) {
keyCode = _getKeyboardEvent(aWindow)["DOM_" + aKey];
if (!keyCode) {
throw "Unknown key: " + aKey;
}
keyName = _guessKeyNameFromKeyCode(keyCode, aWindow);
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY;
if (code === undefined) {
code = aTIP.computeCodeValueOfNonPrintableKey(
keyName,
aKeyEvent.location
);
}
} else if (aKey != "") {
keyName = aKey;
if (!keyCodeIsDefined) {
keyCode = aTIP.guessKeyCodeValueOfPrintableKeyInUSEnglishKeyboardLayout(
aKey,
aKeyEvent.location
);
}
if (!keyCode) {
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEYCODE_ZERO;
}
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_FORCE_PRINTABLE_KEY;
if (code === undefined) {
code = aTIP.guessCodeValueOfPrintableKeyInUSEnglishKeyboardLayout(
keyName,
aKeyEvent.location
);
}
}
var locationIsDefined = "location" in aKeyEvent;
if (locationIsDefined && aKeyEvent.location === 0) {
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEY_LOCATION_STANDARD;
}
if (aKeyEvent.doNotMarkKeydownAsProcessed) {
result.flags |=
_EU_Ci.nsITextInputProcessor.KEY_DONT_MARK_KEYDOWN_AS_PROCESSED;
}
if (aKeyEvent.markKeyupAsProcessed) {
result.flags |= _EU_Ci.nsITextInputProcessor.KEY_MARK_KEYUP_AS_PROCESSED;
}
result.dictionary = {
key: keyName,
code: code,
location: locationIsDefined ? aKeyEvent.location : 0,
repeat: "repeat" in aKeyEvent ? aKeyEvent.repeat === true : false,
keyCode: keyCode,
};
return result;
}
function _emulateToActivateModifiers(aTIP, aKeyEvent, aWindow = window) {
if (!aKeyEvent) {
return null;
}
var KeyboardEvent = _getKeyboardEvent(aWindow);
var navigator = _getNavigator(aWindow);
var modifiers = {
normal: [
{ key: "Alt", attr: "altKey" },
{ key: "AltGraph", attr: "altGraphKey" },
{ key: "Control", attr: "ctrlKey" },
{ key: "Fn", attr: "fnKey" },
{ key: "Meta", attr: "metaKey" },
{ key: "OS", attr: "osKey" },
{ key: "Shift", attr: "shiftKey" },
{ key: "Symbol", attr: "symbolKey" },
{ key: _EU_isMac(aWindow) ? "Meta" : "Control", attr: "accelKey" },
],
lockable: [
{ key: "CapsLock", attr: "capsLockKey" },
{ key: "FnLock", attr: "fnLockKey" },
{ key: "NumLock", attr: "numLockKey" },
{ key: "ScrollLock", attr: "scrollLockKey" },
{ key: "SymbolLock", attr: "symbolLockKey" },
],
};
for (var i = 0; i < modifiers.normal.length; i++) {
if (!aKeyEvent[modifiers.normal[i].attr]) {
continue;
}
if (aTIP.getModifierState(modifiers.normal[i].key)) {
continue; // already activated.
}
var event = new KeyboardEvent("", { key: modifiers.normal[i].key });
aTIP.keydown(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
modifiers.normal[i].activated = true;
}
for (var i = 0; i < modifiers.lockable.length; i++) {
if (!aKeyEvent[modifiers.lockable[i].attr]) {
continue;
}
if (aTIP.getModifierState(modifiers.lockable[i].key)) {
continue; // already activated.
}
var event = new KeyboardEvent("", { key: modifiers.lockable[i].key });
aTIP.keydown(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
aTIP.keyup(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
modifiers.lockable[i].activated = true;
}
return modifiers;
}
function _emulateToInactivateModifiers(aTIP, aModifiers, aWindow = window) {
if (!aModifiers) {
return;
}
var KeyboardEvent = _getKeyboardEvent(aWindow);
for (var i = 0; i < aModifiers.normal.length; i++) {
if (!aModifiers.normal[i].activated) {
continue;
}
var event = new KeyboardEvent("", { key: aModifiers.normal[i].key });
aTIP.keyup(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
}
for (var i = 0; i < aModifiers.lockable.length; i++) {
if (!aModifiers.lockable[i].activated) {
continue;
}
if (!aTIP.getModifierState(aModifiers.lockable[i].key)) {
continue; // who already inactivated this?
}
var event = new KeyboardEvent("", { key: aModifiers.lockable[i].key });
aTIP.keydown(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
aTIP.keyup(
event,
aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT
);
}
}
/**
* Synthesize a composition event and keydown event and keyup events unless
* you prevent to dispatch them explicitly (see aEvent.key's explanation).
*
* Note that you shouldn't call this with "compositionstart" unless you need to
* test compositionstart event which is NOT followed by compositionupdate
* event immediately. Typically, native IME starts composition with
* a pair of keydown and keyup event and dispatch compositionstart and
* compositionupdate (and non-standard text event) between them. So, in most
* cases, you should call synthesizeCompositionChange() directly.
* If you call this with compositionstart, keyup event will be fired
* immediately after compositionstart. In other words, you should use
* "compositionstart" only when you need to emulate IME which just starts
* composition with compositionstart event but does not send composing text to
* us until committing the composition. This is behavior of some Chinese IMEs.
*
* @param aEvent The composition event information. This must
* have |type| member. The value must be
* "compositionstart", "compositionend",
* "compositioncommitasis" or "compositioncommit".
*
* And also this may have |data| and |locale| which
* would be used for the value of each property of
* the composition event. Note that the |data| is
* ignored if the event type is "compositionstart"
* or "compositioncommitasis".
*
* If |key| is undefined, "keydown" and "keyup"
* events which are marked as "processed by IME"
* are dispatched. If |key| is not null, "keydown"
* and/or "keyup" events are dispatched (if the
* |key.type| is specified as "keydown", only
* "keydown" event is dispatched). Otherwise,
* i.e., if |key| is null, neither "keydown" nor
* "keyup" event is dispatched.
*
* If |key.doNotMarkKeydownAsProcessed| is not true,
* key value and keyCode value of "keydown" event
* will be set to "Process" and DOM_VK_PROCESSKEY.
* If |key.markKeyupAsProcessed| is true,
* key value and keyCode value of "keyup" event
* will be set to "Process" and DOM_VK_PROCESSKEY.
* @param aWindow Optional (If null, current |window| will be used)
* @param aCallback Optional (If non-null, use the callback for
* receiving notifications to IME)
*/
function synthesizeComposition(aEvent, aWindow = window, aCallback) {
var TIP = _getTIP(aWindow, aCallback);
if (!TIP) {
return false;
}
var KeyboardEvent = _getKeyboardEvent(aWindow);
var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow);
var ret = false;
var keyEventDict = { dictionary: null, flags: 0 };
var keyEvent = null;
if (aEvent.key && typeof aEvent.key.key === "string") {
keyEventDict = _createKeyboardEventDictionary(
aEvent.key.key,
aEvent.key,
TIP,
aWindow
);
keyEvent = new KeyboardEvent(
aEvent.key.type === "keydown"
? "keydown"
: aEvent.key.type === "keyup"
? "keyup"
: "",
keyEventDict.dictionary
);
} else if (aEvent.key === undefined) {
keyEventDict = _createKeyboardEventDictionary(
"KEY_Process",
{},
TIP,
aWindow
);
keyEvent = new KeyboardEvent("", keyEventDict.dictionary);
}
try {
switch (aEvent.type) {
case "compositionstart":
ret = TIP.startComposition(keyEvent, keyEventDict.flags);
break;
case "compositioncommitasis":
ret = TIP.commitComposition(keyEvent, keyEventDict.flags);
break;
case "compositioncommit":
ret = TIP.commitCompositionWith(
aEvent.data,
keyEvent,
keyEventDict.flags
);
break;
}
} finally {
_emulateToInactivateModifiers(TIP, modifiers, aWindow);
}
}
/**
* Synthesize eCompositionChange event which causes a DOM text event, may
* cause compositionupdate event, and causes keydown event and keyup event
* unless you prevent to dispatch them explicitly (see aEvent.key's
* explanation).
*
* Note that if you call this when there is no composition, compositionstart
* event will be fired automatically. This is better than you use
* synthesizeComposition("compositionstart") in most cases. See the
* explanation of synthesizeComposition().
*
* @param aEvent The compositionchange event's information, this has
* |composition| and |caret| members. |composition| has
* |string| and |clauses| members. |clauses| must be array
* object. Each object has |length| and |attr|. And |caret|
* has |start| and |length|. See the following tree image.
*
* aEvent
* +-- composition
* | +-- string
* | +-- clauses[]
* | +-- length
* | +-- attr
* +-- caret
* | +-- start
* | +-- length
* +-- key
*
* Set the composition string to |composition.string|. Set its
* clauses information to the |clauses| array.
*
* When it's composing, set the each clauses' length to the
* |composition.clauses[n].length|. The sum of the all length
* values must be same as the length of |composition.string|.
* Set nsICompositionStringSynthesizer.ATTR_* to the
* |composition.clauses[n].attr|.
*
* When it's not composing, set 0 to the
* |composition.clauses[0].length| and
* |composition.clauses[0].attr|.
*
* Set caret position to the |caret.start|. It's offset from
* the start of the composition string. Set caret length to
* |caret.length|. If it's larger than 0, it should be wide
* caret. However, current nsEditor doesn't support wide
* caret, therefore, you should always set 0 now.
*
* If |key| is undefined, "keydown" and "keyup" events which
* are marked as "processed by IME" are dispatched. If |key|
* is not null, "keydown" and/or "keyup" events are dispatched
* (if the |key.type| is specified as "keydown", only "keydown"
* event is dispatched). Otherwise, i.e., if |key| is null,
* neither "keydown" nor "keyup" event is dispatched.
* If |key.doNotMarkKeydownAsProcessed| is not true, key value
* and keyCode value of "keydown" event will be set to
* "Process" and DOM_VK_PROCESSKEY.
* If |key.markKeyupAsProcessed| is true key value and keyCode
* value of "keyup" event will be set to "Process" and
* DOM_VK_PROCESSKEY.
*
* @param aWindow Optional (If null, current |window| will be used)
* @param aCallback Optional (If non-null, use the callback for receiving
* notifications to IME)
*/
function synthesizeCompositionChange(aEvent, aWindow = window, aCallback) {
var TIP = _getTIP(aWindow, aCallback);
if (!TIP) {
return;
}
var KeyboardEvent = _getKeyboardEvent(aWindow);
if (
!aEvent.composition ||
!aEvent.composition.clauses ||
!aEvent.composition.clauses[0]
) {
return;
}
TIP.setPendingCompositionString(aEvent.composition.string);
if (aEvent.composition.clauses[0].length) {
for (var i = 0; i < aEvent.composition.clauses.length; i++) {
switch (aEvent.composition.clauses[i].attr) {
case TIP.ATTR_RAW_CLAUSE:
case TIP.ATTR_SELECTED_RAW_CLAUSE:
case TIP.ATTR_CONVERTED_CLAUSE:
case TIP.ATTR_SELECTED_CLAUSE:
TIP.appendClauseToPendingComposition(
aEvent.composition.clauses[i].length,
aEvent.composition.clauses[i].attr
);
break;
case 0:
// Ignore dummy clause for the argument.
break;
default:
throw new Error("invalid clause attribute specified");
break;
}
}
}
if (aEvent.caret) {
TIP.setCaretInPendingComposition(aEvent.caret.start);
}
var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow);
try {
var keyEventDict = { dictionary: null, flags: 0 };
var keyEvent = null;
if (aEvent.key && typeof aEvent.key.key === "string") {
keyEventDict = _createKeyboardEventDictionary(
aEvent.key.key,
aEvent.key,
TIP,
aWindow
);
keyEvent = new KeyboardEvent(
aEvent.key.type === "keydown"
? "keydown"
: aEvent.key.type === "keyup"
? "keyup"
: "",
keyEventDict.dictionary
);
} else if (aEvent.key === undefined) {
keyEventDict = _createKeyboardEventDictionary(
"KEY_Process",
{},
TIP,
aWindow
);
keyEvent = new KeyboardEvent("", keyEventDict.dictionary);
}
TIP.flushPendingComposition(keyEvent, keyEventDict.flags);
} finally {
_emulateToInactivateModifiers(TIP, modifiers, aWindow);
}
}
// Must be synchronized with nsIDOMWindowUtils.
const QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK = 0x0000;
const QUERY_CONTENT_FLAG_USE_XP_LINE_BREAK = 0x0001;
const QUERY_CONTENT_FLAG_SELECTION_NORMAL = 0x0000;
const QUERY_CONTENT_FLAG_SELECTION_SPELLCHECK = 0x0002;
const QUERY_CONTENT_FLAG_SELECTION_IME_RAWINPUT = 0x0004;
const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDRAWTEXT = 0x0008;
const QUERY_CONTENT_FLAG_SELECTION_IME_CONVERTEDTEXT = 0x0010;
const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDCONVERTEDTEXT = 0x0020;
const QUERY_CONTENT_FLAG_SELECTION_ACCESSIBILITY = 0x0040;
const QUERY_CONTENT_FLAG_SELECTION_FIND = 0x0080;
const QUERY_CONTENT_FLAG_SELECTION_URLSECONDARY = 0x0100;
const QUERY_CONTENT_FLAG_SELECTION_URLSTRIKEOUT = 0x0200;
const QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT = 0x0400;
const SELECTION_SET_FLAG_USE_NATIVE_LINE_BREAK = 0x0000;
const SELECTION_SET_FLAG_USE_XP_LINE_BREAK = 0x0001;
const SELECTION_SET_FLAG_REVERSE = 0x0002;
/**
* Synthesize a query text content event.
*
* @param aOffset The character offset. 0 means the first character in the
* selection root.
* @param aLength The length of getting text. If the length is too long,
* the extra length is ignored.
* @param aIsRelative Optional (If true, aOffset is relative to start of
* composition if there is, or start of selection.)
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQueryTextContent(aOffset, aLength, aIsRelative, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return nullptr;
}
var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK;
if (aIsRelative === true) {
flags |= QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT;
}
return utils.sendQueryContentEvent(
utils.QUERY_TEXT_CONTENT,
aOffset,
aLength,
0,
0,
flags
);
}
/**
* Synthesize a query selected text event.
*
* @param aSelectionType Optional, one of QUERY_CONTENT_FLAG_SELECTION_*.
* If null, QUERY_CONTENT_FLAG_SELECTION_NORMAL will
* be used.
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQuerySelectedText(aSelectionType, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return null;
}
var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK;
if (aSelectionType) {
flags |= aSelectionType;
}
return utils.sendQueryContentEvent(
utils.QUERY_SELECTED_TEXT,
0,
0,
0,
0,
flags
);
}
/**
* Synthesize a query caret rect event.
*
* @param aOffset The caret offset. 0 means left side of the first character
* in the selection root.
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQueryCaretRect(aOffset, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return null;
}
return utils.sendQueryContentEvent(
utils.QUERY_CARET_RECT,
aOffset,
0,
0,
0,
QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK
);
}
/**
* Synthesize a selection set event.
*
* @param aOffset The character offset. 0 means the first character in the
* selection root.
* @param aLength The length of the text. If the length is too long,
* the extra length is ignored.
* @param aReverse If true, the selection is from |aOffset + aLength| to
* |aOffset|. Otherwise, from |aOffset| to |aOffset + aLength|.
* @param aWindow Optional (If null, current |window| will be used)
* @return True, if succeeded. Otherwise false.
*/
function synthesizeSelectionSet(aOffset, aLength, aReverse, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return false;
}
var flags = aReverse ? SELECTION_SET_FLAG_REVERSE : 0;
return utils.sendSelectionSetEvent(aOffset, aLength, flags);
}
/*
* Synthesize a native mouse click event at a particular point in screen.
* This function should be used only for testing native event loop.
* Use synthesizeMouse instead for most case.
*
* This works only on OS X. Throws an error on other OS. Also throws an error
* when the library or any of function are not found, or something goes wrong
* in native functions.
*/
function synthesizeNativeOSXClick(x, y) {
var { ctypes } = _EU_Cu.import("resource://gre/modules/ctypes.jsm", {});
// Library
var CoreFoundation = ctypes.open(
"/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation"
);
var CoreGraphics = ctypes.open(
"/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics"
);
// Contants
var kCGEventLeftMouseDown = 1;
var kCGEventLeftMouseUp = 2;
var kCGEventSourceStateHIDSystemState = 1;
var kCGHIDEventTap = 0;
var kCGMouseButtonLeft = 0;
var kCGMouseEventClickState = 1;
// Types
var CGEventField = ctypes.uint32_t;
var CGEventRef = ctypes.voidptr_t;
var CGEventSourceRef = ctypes.voidptr_t;
var CGEventSourceStateID = ctypes.uint32_t;
var CGEventTapLocation = ctypes.uint32_t;
var CGEventType = ctypes.uint32_t;
var CGFloat = ctypes.voidptr_t.size == 4 ? ctypes.float : ctypes.double;
var CGMouseButton = ctypes.uint32_t;
var CGPoint = new ctypes.StructType("CGPoint", [
{ x: CGFloat },
{ y: CGFloat },
]);
// Functions
var CGEventSourceCreate = CoreGraphics.declare(
"CGEventSourceCreate",
ctypes.default_abi,
CGEventSourceRef,
CGEventSourceStateID
);
var CGEventCreateMouseEvent = CoreGraphics.declare(
"CGEventCreateMouseEvent",
ctypes.default_abi,
CGEventRef,
CGEventSourceRef,
CGEventType,
CGPoint,
CGMouseButton
);
var CGEventSetIntegerValueField = CoreGraphics.declare(
"CGEventSetIntegerValueField",
ctypes.default_abi,
ctypes.void_t,
CGEventRef,
CGEventField,
ctypes.int64_t
);
var CGEventPost = CoreGraphics.declare(
"CGEventPost",
ctypes.default_abi,
ctypes.void_t,
CGEventTapLocation,
CGEventRef
);
var CFRelease = CoreFoundation.declare(
"CFRelease",
ctypes.default_abi,
ctypes.void_t,
CGEventRef
);
var source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!source) {
throw new Error("CGEventSourceCreate returns null");
}
var loc = new CGPoint({ x: x, y: y });
var event = CGEventCreateMouseEvent(
source,
kCGEventLeftMouseDown,
loc,
kCGMouseButtonLeft
);
if (!event) {
throw new Error("CGEventCreateMouseEvent returns null");
}
CGEventSetIntegerValueField(
event,
kCGMouseEventClickState,
new ctypes.Int64(1)
);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
event = CGEventCreateMouseEvent(
source,
kCGEventLeftMouseUp,
loc,
kCGMouseButtonLeft
);
if (!event) {
throw new Error("CGEventCreateMouseEvent returns null");
}
CGEventSetIntegerValueField(
event,
kCGMouseEventClickState,
new ctypes.Int64(1)
);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
CFRelease(source);
CoreFoundation.close();
CoreGraphics.close();
}
/**
* Synthesize a query text rect event.
*
* @param aOffset The character offset. 0 means the first character in the
* selection root.
* @param aLength The length of the text. If the length is too long,
* the extra length is ignored.
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQueryTextRect(aOffset, aLength, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return nullptr;
}
return utils.sendQueryContentEvent(
utils.QUERY_TEXT_RECT,
aOffset,
aLength,
0,
0,
QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK
);
}
/**
* Synthesize a query text rect array event.
*
* @param aOffset The character offset. 0 means the first character in the
* selection root.
* @param aLength The length of the text. If the length is too long,
* the extra length is ignored.
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQueryTextRectArray(aOffset, aLength, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return nullptr;
}
return utils.sendQueryContentEvent(
utils.QUERY_TEXT_RECT_ARRAY,
aOffset,
aLength,
0,
0,
QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK
);
}
/**
* Synthesize a query editor rect event.
*
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeQueryEditorRect(aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return nullptr;
}
return utils.sendQueryContentEvent(
utils.QUERY_EDITOR_RECT,
0,
0,
0,
0,
QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK
);
}
/**
* Synthesize a character at point event.
*
* @param aX, aY The offset in the client area of the DOM window.
* @param aWindow Optional (If null, current |window| will be used)
* @return An nsIQueryContentEventResult object. If this failed,
* the result might be null.
*/
function synthesizeCharAtPoint(aX, aY, aWindow) {
var utils = _getDOMWindowUtils(aWindow);
if (!utils) {
return nullptr;
}
return utils.sendQueryContentEvent(
utils.QUERY_CHARACTER_AT_POINT,
0,
0,
aX,
aY,
QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK
);
}
/**
* INTERNAL USE ONLY
* Create an event object to pass to sendDragEvent.
*
* @param aType The string represents drag event type.
* @param aDestElement The element to fire the drag event, used to calculate
* screenX/Y and clientX/Y.
* @param aDestWindow Optional; Defaults to the current window object.
* @param aDataTransfer dataTransfer for current drag session.
* @param aDragEvent The object contains properties to override the event
* object
* @return An object to pass to sendDragEvent.
*/
function createDragEventObject(
aType,
aDestElement,
aDestWindow,
aDataTransfer,
aDragEvent
) {
var destRect = aDestElement.getBoundingClientRect();
var destClientX = destRect.left + destRect.width / 2;
var destClientY = destRect.top + destRect.height / 2;
var destScreenX = aDestWindow.mozInnerScreenX + destClientX;
var destScreenY = aDestWindow.mozInnerScreenY + destClientY;
if ("clientX" in aDragEvent && !("screenX" in aDragEvent)) {
aDragEvent.screenX = aDestWindow.mozInnerScreenX + aDragEvent.clientX;
}
if ("clientY" in aDragEvent && !("screenY" in aDragEvent)) {
aDragEvent.screenY = aDestWindow.mozInnerScreenY + aDragEvent.clientY;
}
// Wrap only in plain mochitests
let dataTransfer;
if (aDataTransfer) {
dataTransfer = _EU_maybeUnwrap(
_EU_maybeWrap(aDataTransfer).mozCloneForEvent(aType)
);
// Copy over the drop effect. This isn't copied over by Clone, as it uses
// more complex logic in the actual implementation (see
// nsContentUtils::SetDataTransferInEvent for actual impl).
dataTransfer.dropEffect = aDataTransfer.dropEffect;
}
return Object.assign({
type: aType,
screenX: destScreenX, screenY: destScreenY,
clientX: destClientX, clientY: destClientY,
dataTransfer,
_domDispatchOnly: aDragEvent._domDispatchOnly,
}, aDragEvent);
}
/**
* Emulate a event sequence of dragstart, dragenter, and dragover.
*
* @param aSrcElement The element to use to start the drag.
* @param aDestElement The element to fire the dragover, dragenter events
* @param aDragData The data to supply for the data transfer.
* This data is in the format:
* [ [ {type: value, data: value}, ...], ... ]
* Pass null to avoid modifying dataTransfer.
* @param aDropEffect The drop effect to set during the dragstart event, or
* 'move' if null.
* @param aWindow Optional; Defaults to the current window object.
* @param aDestWindow Optional; Defaults to aWindow.
* Used when aDestElement is in a different window than
* aSrcElement.
* @param aDragEvent Optional; Defaults to empty object. Overwrites an object
* passed to sendDragEvent.
* @return A two element array, where the first element is the
* value returned from sendDragEvent for
* dragover event, and the second element is the
* dataTransfer for the current drag session.
*/
function synthesizeDragOver(
aSrcElement,
aDestElement,
aDragData,
aDropEffect,
aWindow,
aDestWindow,
aDragEvent = {}
) {
if (!aWindow) {
aWindow = window;
}
if (!aDestWindow) {
aDestWindow = aWindow;
}
const obs = _EU_Cc["@mozilla.org/observer-service;1"].getService(
_EU_Ci.nsIObserverService
);
const ds = _EU_Cc["@mozilla.org/widget/dragservice;1"].getService(
_EU_Ci.nsIDragService
);
var sess = ds.getCurrentSession();
// This method runs before other callbacks, and acts as a way to inject the
// initial drag data into the DataTransfer.
function fillDrag(event) {
if (aDragData) {
for (var i = 0; i < aDragData.length; i++) {
var item = aDragData[i];
for (var j = 0; j < item.length; j++) {
_EU_maybeWrap(event.dataTransfer).mozSetDataAt(
item[j].type,
item[j].data,
i
);
}
}
}
event.dataTransfer.dropEffect = aDropEffect || "move";
event.preventDefault();
}
function trapDrag(subject, topic) {
if (topic == "on-datatransfer-available") {
sess.dataTransfer = _EU_maybeUnwrap(
_EU_maybeWrap(subject).mozCloneForEvent("drop")
);
sess.dataTransfer.dropEffect = subject.dropEffect;
}
}
// need to use real mouse action
aWindow.addEventListener("dragstart", fillDrag, true);
obs.addObserver(trapDrag, "on-datatransfer-available");
synthesizeMouseAtCenter(aSrcElement, { type: "mousedown" }, aWindow);
var rect = aSrcElement.getBoundingClientRect();
var x = rect.width / 2;
var y = rect.height / 2;
synthesizeMouse(aSrcElement, x, y, { type: "mousemove" }, aWindow);
synthesizeMouse(aSrcElement, x + 10, y + 10, { type: "mousemove" }, aWindow);
aWindow.removeEventListener("dragstart", fillDrag, true);
obs.removeObserver(trapDrag, "on-datatransfer-available");
var dataTransfer = sess.dataTransfer;
if (!dataTransfer) {
throw new Error("No data transfer object after synthesizing the mouse!");
}
// The EventStateManager will fire our dragenter event if it needs to.
var event = createDragEventObject(
"dragover",
aDestElement,
aDestWindow,
dataTransfer,
aDragEvent
);
var result = sendDragEvent(event, aDestElement, aDestWindow);
return [result, dataTransfer];
}
/**
* Emulate the drop event and mouseup event.
* This should be called after synthesizeDragOver.
*
* @param aResult The first element of the array returned from
* synthesizeDragOver.
* @param aDataTransfer The second element of the array returned from
* synthesizeDragOver.
* @param aDestElement The element to fire the drop event.
* @param aDestWindow Optional; Defaults to the current window object.
* @param aDragEvent Optional; Defaults to empty object. Overwrites an
* object passed to sendDragEvent.
* @return "none" if aResult is true,
* aDataTransfer.dropEffect otherwise.
*/
function synthesizeDropAfterDragOver(
aResult,
aDataTransfer,
aDestElement,
aDestWindow,
aDragEvent = {}
) {
if (!aDestWindow) {
aDestWindow = window;
}
var effect = aDataTransfer.dropEffect;
var event;
if (aResult) {
effect = "none";
} else if (effect != "none") {
event = createDragEventObject(
"drop",
aDestElement,
aDestWindow,
aDataTransfer,
aDragEvent
);
sendDragEvent(event, aDestElement, aDestWindow);
}
synthesizeMouse(aDestElement, 2, 2, { type: "mouseup" }, aDestWindow);
return effect;
}
/**
* Emulate a drag and drop by emulating a dragstart and firing events dragenter,
* dragover, and drop.
*
* @param aSrcElement The element to use to start the drag.
* @param aDestElement The element to fire the dragover, dragenter events
* @param aDragData The data to supply for the data transfer.
* This data is in the format:
* [ [ {type: value, data: value}, ...], ... ]
* Pass null to avoid modifying dataTransfer.
* @param aDropEffect The drop effect to set during the dragstart event, or
* 'move' if null.
* @param aWindow Optional; Defaults to the current window object.
* @param aDestWindow Optional; Defaults to aWindow.
* Used when aDestElement is in a different window than
* aSrcElement.
* @param aDragEvent Optional; Defaults to empty object. Overwrites an object
* passed to sendDragEvent.
* @return The drop effect that was desired.
*/
function synthesizeDrop(
aSrcElement,
aDestElement,
aDragData,
aDropEffect,
aWindow,
aDestWindow,
aDragEvent = {}
) {
if (!aWindow) {
aWindow = window;
}
if (!aDestWindow) {
aDestWindow = aWindow;
}
var ds = _EU_Cc["@mozilla.org/widget/dragservice;1"].getService(
_EU_Ci.nsIDragService
);
let dropAction;
switch (aDropEffect) {
case null:
case undefined:
case "move":
dropAction = _EU_Ci.nsIDragService.DRAGDROP_ACTION_MOVE;
break;
case "copy":
dropAction = _EU_Ci.nsIDragService.DRAGDROP_ACTION_COPY;
break;
case "link":
dropAction = _EU_Ci.nsIDragService.DRAGDROP_ACTION_LINK;
break;
default:
throw new Error(`${aDropEffect} is an invalid drop effect value`);
}
ds.startDragSessionForTests(dropAction);
try {
var [result, dataTransfer] = synthesizeDragOver(
aSrcElement,
aDestElement,
aDragData,
aDropEffect,
aWindow,
aDestWindow,
aDragEvent
);
return synthesizeDropAfterDragOver(
result,
dataTransfer,
aDestElement,
aDestWindow,
aDragEvent
);
} finally {
ds.endDragSession(true, _parseModifiers(aDragEvent));
}
}
function _computeSrcElementFromSrcSelection(aSrcSelection) {
let srcElement = aSrcSelection.focusNode;
while (_EU_maybeWrap(srcElement).isNativeAnonymous) {
srcElement = _EU_maybeUnwrap(
_EU_maybeWrap(srcElement).flattenedTreeParentNode
);
}
if (srcElement.nodeType !== Node.NODE_TYPE_ELEMENT) {
srcElement = srcElement.parentElement;
}
return srcElement;
}
/**
* Emulate a drag and drop by emulating a dragstart by mousedown and mousemove,
* and firing events dragenter, dragover, drop, and dragend.
* This does not modify dataTransfer and tries to emulate the plain drag and
* drop as much as possible, compared to synthesizeDrop.
* Note that if synthesized dragstart is canceled, this throws an exception
* because in such case, Gecko does not start drag session.
*
* @param aParams
* {
* dragEvent: The DnD events will be generated with modifiers
* specified with this.
* srcElement: The element to start dragging. If srcSelection is
* set, this is computed for element at focus node.
* srcSelection: The selection to start to drag, set null if
* srcElement is set.
* destElement: The element to drop on. Pass null to emulate
* a drop on an invalid target.
* srcX: The initial x coordinate inside srcElement or
* ignored if srcSelection is set.
* srcY: The initial y coordinate inside srcElement or
* ignored if srcSelection is set.
* stepX: The x-axis step for mousemove inside srcElement
* stepY: The y-axis step for mousemove inside srcElement
* finalX: The final x coordinate inside srcElement
* finalY: The final x coordinate inside srcElement
* srcWindow: The window for dispatching event on srcElement,
* defaults to the current window object
* destWindow: The window for dispatching event on destElement,
* defaults to the current window object
* expectCancelDragStart: Set to true if the test cancels "dragstart"
* logFunc: Set function which takes one argument if you need
* to log rect of target. E.g., `console.log`.
* }
*/
async function synthesizePlainDragAndDrop(aParams) {
let {
dragEvent = {},
srcElement,
srcSelection,
destElement,
srcX = 2,
srcY = 2,
stepX = 9,
stepY = 9,
finalX = srcX + stepX * 2,
finalY = srcY + stepY * 2,
srcWindow = window,
destWindow = window,
expectCancelDragStart = false,
logFunc,
} = aParams;
// Don't modify given dragEvent object because we modify dragEvent below and
// callers may use the object multiple times so that callers must not assume
// that it'll be modified.
if (aParams.dragEvent !== undefined) {
dragEvent = Object.assign({}, aParams.dragEvent);
}
function rectToString(aRect) {
return `left: ${aRect.left}, top: ${aRect.top}, right: ${
aRect.right
}, bottom: ${aRect.bottom}`;
}
if (logFunc) {
logFunc("synthesizePlainDragAndDrop() -- START");
}
if (srcSelection) {
srcElement = _computeSrcElementFromSrcSelection(srcSelection);
let srcElementRect = srcElement.getBoundingClientRect();
if (logFunc) {
logFunc(
`srcElement.getBoundingClientRect(): ${rectToString(srcElementRect)}`
);
}
// Use last selection client rect because nsIDragSession.sourceNode is
// initialized from focus node which is usually in last rect.
let selectionRectList = srcSelection.getRangeAt(0).getClientRects();
let lastSelectionRect = selectionRectList[selectionRectList.length - 1];
if (logFunc) {
logFunc(
`srcSelection.getRangeAt(0).getClientRects()[${selectionRectList.length -
1}]: ${rectToString(lastSelectionRect)}`
);
}
// Click at center of last selection rect.
srcX = Math.floor(lastSelectionRect.left + lastSelectionRect.width / 2);
srcY = Math.floor(lastSelectionRect.top + lastSelectionRect.height / 2);
// Then, adjust srcX and srcY for making them offset relative to
// srcElementRect because they will be used when we call synthesizeMouse()
// with srcElement.
srcX = Math.floor(srcX - srcElementRect.left);
srcY = Math.floor(srcY - srcElementRect.top);
// Finally, recalculate finalX and finalY with new srcX and srcY if they
// are not specified by the caller.
if (aParams.finalX === undefined) {
finalX = srcX + stepX * 2;
}
if (aParams.finalY === undefined) {
finalY = srcY + stepY * 2;
}
} else if (logFunc) {
logFunc(
`srcElement.getBoundingClientRect(): ${rectToString(
srcElement.getBoundingClientRect()
)}`
);
}
const ds = _EU_Cc["@mozilla.org/widget/dragservice;1"].getService(
_EU_Ci.nsIDragService
);
try {
_getDOMWindowUtils().disableNonTestMouseEvents(true);
await new Promise(r => setTimeout(r, 0));
synthesizeMouse(srcElement, srcX, srcY, { type: "mousedown" }, srcWindow);
if (logFunc) {
logFunc(`mousedown at ${srcX}, ${srcY}`);
}
let dragStartEvent;
function onDragStart(aEvent) {
dragStartEvent = aEvent;
if (logFunc) {
logFunc(`"${aEvent.type}" event is fired`);
}
if (
!srcElement.contains(
_EU_maybeUnwrap(_EU_maybeWrap(aEvent).composedTarget)
)
) {
// If srcX and srcY does not point in one of rects in srcElement,
// "dragstart" target is not in srcElement. Such case must not
// be expected by this API users so that we should throw an exception
// for making debug easier.
throw new Error(
'event target of "dragstart" is not srcElement nor its descendant'
);
}
}
let dragEnterEvent;
function onDragEnterGenerated(aEvent) {
dragEnterEvent = aEvent;
}
srcWindow.addEventListener("dragstart", onDragStart, { capture: true });
srcWindow.addEventListener("dragenter", onDragEnterGenerated, {
capture: true,
});
try {
// Wait for the next event tick after each event dispatch, so that UI
// elements (e.g. menu) work like the real user input.
await new Promise(r => setTimeout(r, 0));
srcX += stepX;
srcY += stepY;
synthesizeMouse(srcElement, srcX, srcY, { type: "mousemove" }, srcWindow);
if (logFunc) {
logFunc(`first mousemove at ${srcX}, ${srcY}`);
}
await new Promise(r => setTimeout(r, 0));
srcX += stepX;
srcY += stepY;
synthesizeMouse(srcElement, srcX, srcY, { type: "mousemove" }, srcWindow);
if (logFunc) {
logFunc(`second mousemove at ${srcX}, ${srcY}`);
}
await new Promise(r => setTimeout(r, 0));
if (!dragStartEvent) {
throw new Error('"dragstart" event is not fired');
}
} finally {
srcWindow.removeEventListener("dragstart", onDragStart, {
capture: true,
});
srcWindow.removeEventListener("dragenter", onDragEnterGenerated, {
capture: true,
});
}
let session = ds.getCurrentSession();
if (!session) {
if (expectCancelDragStart) {
synthesizeMouse(
srcElement,
finalX,
finalY,
{ type: "mouseup" },
srcWindow
);
return;
}
throw new Error("drag hasn't been started by the operation");
} else if (expectCancelDragStart) {
throw new Error("drag has been started by the operation");
}
if (destElement) {
if (
(srcElement != destElement && !dragEnterEvent) ||
destElement != dragEnterEvent.target
) {
if (logFunc) {
logFunc(
`destElement.getBoundingClientRect(): ${rectToString(
destElement.getBoundingClientRect()
)}`
);
}
function onDragEnter(aEvent) {
dragEnterEvent = aEvent;
if (logFunc) {
logFunc(`"${aEvent.type}" event is fired`);
}
if (aEvent.target != destElement) {
throw new Error('event target of "dragenter" is not destElement');
}
}
destWindow.addEventListener("dragenter", onDragEnter, {
capture: true,
});
try {
let event = createDragEventObject(
"dragenter",
destElement,
destWindow,
null,
dragEvent
);
sendDragEvent(event, destElement, destWindow);
if (!dragEnterEvent && !destElement.disabled) {
throw new Error('"dragenter" event is not fired');
}
if (dragEnterEvent && destElement.disabled) {
throw new Error(
'"dragenter" event should not be fired on disable element'
);
}
} finally {
destWindow.removeEventListener("dragenter", onDragEnter, {
capture: true,
});
}
}
let dragOverEvent;
function onDragOver(aEvent) {
dragOverEvent = aEvent;
if (logFunc) {
logFunc(`"${aEvent.type}" event is fired`);
}
if (aEvent.target != destElement) {
throw new Error('event target of "dragover" is not destElement');
}
}
destWindow.addEventListener("dragover", onDragOver, { capture: true });
try {
// dragover and drop are only fired to a valid drop target. If the
// destElement parameter is null, this function is being used to
// simulate a drag'n'drop over an invalid drop target.
let event = createDragEventObject(
"dragover",
destElement,
destWindow,
null,
dragEvent
);
sendDragEvent(event, destElement, destWindow);
if (!dragOverEvent && !destElement.disabled) {
throw new Error('"dragover" event is not fired');
}
if (dragEnterEvent && destElement.disabled) {
throw new Error(
'"dragover" event should not be fired on disable element'
);
}
} finally {
destWindow.removeEventListener("dragover", onDragOver, {
capture: true,
});
}
await new Promise(r => setTimeout(r, 0));
// If there is not accept to drop the data, "drop" event shouldn't be
// fired.
// XXX nsIDragSession.canDrop is different only on Linux. It must be
// a bug of gtk/nsDragService since it manages `mCanDrop` by itself.
// Thus, we should use nsIDragSession.dragAction instead.
if (session.dragAction != _EU_Ci.nsIDragService.DRAGDROP_ACTION_NONE) {
let dropEvent;
function onDrop(aEvent) {
dropEvent = aEvent;
if (logFunc) {
logFunc(`"${aEvent.type}" event is fired`);
}
if (
!destElement.contains(
_EU_maybeUnwrap(_EU_maybeWrap(aEvent).composedTarget)
)
) {
throw new Error(
'event target of "drop" is not destElement nor its descendant'
);
}
}
destWindow.addEventListener("drop", onDrop, { capture: true });
try {
let event = createDragEventObject(
"drop",
destElement,
destWindow,
null,
dragEvent
);
sendDragEvent(event, destElement, destWindow);
if (!dropEvent && session.canDrop) {
throw new Error('"drop" event is not fired');
}
} finally {
destWindow.removeEventListener("drop", onDrop, { capture: true });
}
return;
};
}
// Since we don't synthesize drop event, we need to set drag end point
// explicitly for "dragEnd" event which will be fired by
// endDragSession().
dragEvent.clientX = finalX;
dragEvent.clientY = finalY;
let event = createDragEventObject(
"dragend",
destElement || srcElement,
destElement ? srcWindow : destWindow,
null,
dragEvent
);
session.setDragEndPointForTests(event.screenX, event.screenY);
} finally {
await new Promise(r => setTimeout(r, 0));
if (ds.getCurrentSession()) {
let dragEndEvent;
function onDragEnd(aEvent) {
dragEndEvent = aEvent;
if (logFunc) {
logFunc(`"${aEvent.type}" event is fired`);
}
if (
!srcElement.contains(
_EU_maybeUnwrap(_EU_maybeWrap(aEvent).composedTarget)
)
) {
throw new Error(
'event target of "dragend" is not srcElement nor its descendant'
);
}
}
srcWindow.addEventListener("dragend", onDragEnd, { capture: true });
try {
ds.endDragSession(true, _parseModifiers(dragEvent));
if (!dragEndEvent) {
// eslint-disable-next-line no-unsafe-finally
throw new Error(
'"dragend" event is not fired by nsIDragService.endDragSession()'
);
}
} finally {
srcWindow.removeEventListener("dragend", onDragEnd, { capture: true });
}
}
_getDOMWindowUtils().disableNonTestMouseEvents(false);
if (logFunc) {
logFunc("synthesizePlainDragAndDrop() -- END");
}
}
}
function _checkDataTransferItems(aDataTransfer, aExpectedDragData) {
try {
// We must wrap only in plain mochitests, not chrome
let dataTransfer = _EU_maybeWrap(aDataTransfer);
if (!dataTransfer) {
return null;
}
if (
aExpectedDragData == null ||
dataTransfer.mozItemCount != aExpectedDragData.length
) {
return dataTransfer;
}
for (let i = 0; i < dataTransfer.mozItemCount; i++) {
let dtTypes = dataTransfer.mozTypesAt(i);
if (dtTypes.length != aExpectedDragData[i].length) {
return dataTransfer;
}
for (let j = 0; j < dtTypes.length; j++) {
if (dtTypes[j] != aExpectedDragData[i][j].type) {
return dataTransfer;
}
let dtData = dataTransfer.mozGetDataAt(dtTypes[j], i);
if (aExpectedDragData[i][j].eqTest) {
if (
!aExpectedDragData[i][j].eqTest(
dtData,
aExpectedDragData[i][j].data
)
) {
return dataTransfer;
}
} else if (aExpectedDragData[i][j].data != dtData) {
return dataTransfer;
}
}
}
} catch (ex) {
return ex;
}
return true;
}
/**
* synthesizePlainDragAndCancel() synthesizes drag start with
* synthesizePlainDragAndDrop(), but always cancel it with preventing default
* of "dragstart". Additionally, this checks whether the dataTransfer of
* "dragstart" event has only expected items.
*
* @param aParams The params which is set to the argument of
* synthesizePlainDragAndDrop().
* @param aExpectedDataTransferItems
* All expected dataTransfer items.
* This data is in the format:
* [ [ {type: value, data: value, test: function}, ... ], ... ]
* can be null.
* eqTest is an optional function if comparison can't be
* done with x == y;
* function (actualData, expectedData) {return boolean}
* @return true if aExpectedDataTransferItems matches with
* DragEvent.dataTransfer of "dragstart" event.
* Otherwise, the dataTransfer object (may be null) or
* thrown exception, NOT false. Therefore, you shouldn't
* use
*/
async function synthesizePlainDragAndCancel(
aParams,
aExpectedDataTransferItems
) {
let srcElement = aParams.srcSelection
? _computeSrcElementFromSrcSelection(aParams.srcSelection)
: aParams.srcElement;
let result;
function onDragStart(aEvent) {
aEvent.preventDefault();
result = _checkDataTransferItems(
aEvent.dataTransfer,
aExpectedDataTransferItems
);
}
SpecialPowers.addSystemEventListener(
srcElement.ownerDocument,
"dragstart",
onDragStart,
{ capture: true }
);
try {
aParams.expectCancelDragStart = true;
await synthesizePlainDragAndDrop(aParams);
} finally {
SpecialPowers.removeSystemEventListener(
srcElement.ownerDocument,
"dragstart",
onDragStart,
{ capture: true }
);
}
return result;
}
var PluginUtils = {
withTestPlugin: function(callback) {
var ph = _EU_Cc["@mozilla.org/plugin/host;1"].getService(
_EU_Ci.nsIPluginHost
);
var tags = ph.getPluginTags();
// Find the test plugin
for (var i = 0; i < tags.length; i++) {
if (tags[i].name == "Test Plug-in") {
callback(tags[i]);
return true;
}
}
todo(false, "Need a test plugin on this platform");
return false;
},
};
class EventCounter {
constructor(aTarget, aType, aOptions = {}) {
this.target = aTarget;
this.type = aType;
this.options = aOptions;
this.eventCount = 0;
// Bug 1512817:
// SpecialPowers is picky and needs to be passed an explicit reference to
// the function to be called. To avoid having to bind "this", we therefore
// define the method this way, via a property.
this.handleEvent = aEvent => {
this.eventCount++;
};
if (aOptions.mozSystemGroup) {
SpecialPowers.addSystemEventListener(
aTarget,
aType,
this.handleEvent,
aOptions.capture
);
} else {
aTarget.addEventListener(aType, this, aOptions);
}
}
unregister() {
if (this.options.mozSystemGroup) {
SpecialPowers.removeSystemEventListener(
this.target,
this.type,
this.handleEvent,
this.options.capture
);
} else {
this.target.removeEventListener(this.type, this, this.options);
}
}
get count() {
return this.eventCount;
}
}