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20 lines
664 B
C++
20 lines
664 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLShaderPrecisionFormat.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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bool WebGLShaderPrecisionFormat::WrapObject(
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JSContext* cx, JS::Handle<JSObject*> givenProto,
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JS::MutableHandle<JSObject*> reflector) {
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return dom::WebGLShaderPrecisionFormat_Binding::Wrap(cx, this, givenProto,
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reflector);
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}
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} // namespace mozilla
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