/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include #include "GLContext.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" #include "WebGLFramebuffer.h" #include "WebGLRenderbuffer.h" #include "WebGLTexture.h" namespace mozilla { WebGLExtensionDrawBuffers::WebGLExtensionDrawBuffers(WebGLContext* webgl) : WebGLExtensionBase(webgl) { MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); webgl->UpdateMaxDrawBuffers(); } WebGLExtensionDrawBuffers::~WebGLExtensionDrawBuffers() {} void WebGLExtensionDrawBuffers::DrawBuffersWEBGL( const dom::Sequence& buffers) { if (mIsLost) { if (mContext) { mContext->ErrorInvalidOperation("drawBuffersWEBGL: Extension is lost."); } return; } mContext->DrawBuffers(buffers); } bool WebGLExtensionDrawBuffers::IsSupported(const WebGLContext* webgl) { if (webgl->IsWebGL2()) return false; gl::GLContext* gl = webgl->GL(); if (gl->IsGLES() && gl->Version() >= 300) { // ANGLE's shader translator can't translate ESSL1 exts to ESSL3. (bug // 1524804) return false; } return gl->IsSupported(gl::GLFeature::draw_buffers); } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionDrawBuffers, WEBGL_draw_buffers) } // namespace mozilla