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DGM_wireless.c
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Directory structure refactor
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2014-10-03 22:40:35 +01:00 |
DSGM_3D.c
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Standard 3D init
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2014-10-31 08:21:30 +00:00 |
DSGM_atan2Lerp.c
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atan2Lerp
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2014-10-23 19:44:43 +01:00 |
DSGM_background.c
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Fix scrolling bug
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2015-04-19 12:58:11 +01:00 |
DSGM_displayList.c
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Extended display list functionality
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2014-10-10 18:40:50 +01:00 |
DSGM_drawable.c
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Get drawable background pixel
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2014-11-02 13:37:08 +00:00 |
DSGM_file.c
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Directory structure refactor
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2014-10-03 22:40:35 +01:00 |
DSGM_input.c
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Fix for stylus delta values
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2015-05-11 16:52:58 +01:00 |
DSGM_largeBackground.c
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Large background fixes
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2015-02-14 16:18:15 +00:00 |
DSGM_malloc.c
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Directory structure refactor
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2014-10-03 22:40:35 +01:00 |
DSGM_MD2.c
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MD2 default speed gives maximum interpolation
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2015-02-07 17:19:08 +00:00 |
DSGM_misc.c
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Update fading
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2016-01-09 10:13:14 +00:00 |
DSGM_object.c
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Reset rotset's angle when finished with
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2014-11-08 09:09:48 +00:00 |
DSGM_palette.c
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Revert "Lock and unlock sprite palette only when extended"
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2014-10-27 11:03:28 +00:00 |
DSGM_quaternion.c
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Consistent euler naming
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2014-10-30 08:28:42 +00:00 |
DSGM_room.c
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Room saving
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2015-02-14 16:20:37 +00:00 |
DSGM_saving.c
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Room saving
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2015-02-14 16:20:37 +00:00 |
DSGM_sound.c
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Improvements to the sound handling
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2014-10-06 17:48:52 +01:00 |
DSGM_sprite.c
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Don't update oam before ready
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2015-02-02 18:23:45 +00:00 |
DSGM_text.c
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Rewrote box text function
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2014-11-28 22:27:55 +00:00 |
DSGM_texture.c
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Scale texture
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2014-11-04 19:07:47 +00:00 |
DSGM.c
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Rename DSGM_InitNitro
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2014-11-29 10:13:02 +00:00 |