NTR_Launcher/BootLoader/source/read_card.c
ApacheThunder de31f9cb2b 1.3 Refactor
* Added DSOnei kernel to included nds files for Stage2 menu.
* Added N-Card rom dump to included nds files for Stage2 menu.
* Added CycloDS, and DSTWo bootloader dumps to included nds files for
Stage2 menu.
* DSTwo now boots correctly from cart launcher.
* R4 SDHC Gold and other similar DEMON time bomb DSTTi clones now boot
correctly from cart launcher.
* Added back option for enabling/disabling TWL ram.
* Added fixes to allow DS only carts to run with TWL ram enabled.
* Initial modcrypt code added for TWL carts. Currently works in
emulation however TWL carts will fail to boot on hardware (when twl
mode, ram, etc is enabled).
* If TWL mode and ram is enabled, cart loader will now load the DSi
extended binaries into ram. Currently however they will only boot in
emulation. Have not resolved why it's not working on hardware yet.
* Stage2 menu now allowed to load dsi extended binaries of SRLs if TWL
mode and TWL ram is enabled. Booting rom dumps as a method of booting
into TWL carts is confirmed working. At least for System Flaw it does.
:D
* Despite the improvents Acekard 2i still appears to require using the
stage2 menu to boot into.
* Fixes that allowed Demon timebomb carts to boot from cart
launcher/autoboot may allow other non working carts to work. Further
testing needed.
2024-11-27 21:50:32 -06:00

499 lines
18 KiB
C
Executable File

/*
NitroHax -- Cheat tool for the Nintendo DS
Copyright (C) 2008 Michael "Chishm" Chisholm
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "read_card.h"
#include <assert.h>
#include <nds.h>
#include <string.h>
#include <stdlib.h>
#include "encryption.h"
#include "common.h"
#include "tonccpy.h"
#define BASE_DELAY (100)
/*#define ARM7OWNSCARD BIT(11)
#define ARM7OWNSROM BIT(7)*/
typedef union { char title[4]; u32 key; } GameCode;
/*void SetCardOwner(bool arm9) {
REG_EXMEMSTAT = (REG_EXMEMSTAT & ~ARM7OWNSCARD) | (arm9 ? 0 : ARM7OWNSCARD);
}*/
static u32 twlBlowfish = 0;
static u32 normalChip = 0;
static u32 portFlags = 0;
static u32 secureAreaData[CARD_SECURE_AREA_SIZE/sizeof(u32)];
static ALIGN(4) u32 twlSecureAreaData[CARD_SECURE_AREA_SIZE/sizeof(u32)];
// static bool shortInit = false;
// static u32 iCardId;
// u32 cardGetId() { return iCardId; }
static const u8 cardSeedBytes[] = { 0xE8, 0x4D, 0x5A, 0xB1, 0x17, 0x8F, 0x99, 0xD5 };
void EnableSlot1() {
int oldIME = enterCriticalSection();
while((REG_SCFG_MC & 0x0c) == 0x0c) swiDelay(1 * BASE_DELAY);
if(!(REG_SCFG_MC & 0x0c)) {
REG_SCFG_MC = (REG_SCFG_MC & ~0x0c) | 4;
swiDelay(20 * BASE_DELAY);
REG_SCFG_MC = (REG_SCFG_MC & ~0x0c) | 8;
swiDelay(20 * BASE_DELAY);
}
/*REG_ROMCTRL = 0x20000000; // wait 27ms, then set ROMCTRL=20000000h
while((REG_ROMCTRL & 0x8000000))swiDelay(1 * BASE_DELAY);*/
leaveCriticalSection(oldIME);
}
void DisableSlot1() {
int oldIME = enterCriticalSection();
while((REG_SCFG_MC & 0x0c) == 0x0c) swiDelay(1 * BASE_DELAY);
if((REG_SCFG_MC & 0x0c) == 8) {
REG_SCFG_MC = (REG_SCFG_MC & ~0x0c) | 0x0c;
while((REG_SCFG_MC & 0x0c) != 0) swiDelay(1 * BASE_DELAY);
}
leaveCriticalSection(oldIME);
}
// chosen by fair dice roll.
// guaranteed to be random.
// static u32 getRandomNumber(void) { return 4; }
// static u32 getRandomNumber(void) { return rand(); } // make this actually random lol. :P
static u32 getRandomNumber(void) { return 0xDDAC86F5; }
static void decryptSecureArea (u32 gameCode, u32* secureArea, int iCardDevice) {
init_keycode (gameCode, 2, 8, iCardDevice);
crypt_64bit_down (secureArea);
init_keycode (gameCode, 3, 8, iCardDevice);
for (int i = 0; i < 0x200; i+= 2)crypt_64bit_down (secureArea + i);
}
static struct {
unsigned int iii;
unsigned int jjj;
unsigned int kkkkk;
unsigned int llll;
unsigned int mmm;
unsigned int nnn;
} key1data;
static void initKey1Encryption (u8* cmdData, int iCardDevice) {
key1data.iii = getRandomNumber() & 0x00000fff;
key1data.jjj = getRandomNumber() & 0x00000fff;
key1data.kkkkk = getRandomNumber() & 0x000fffff;
key1data.llll = getRandomNumber() & 0x0000ffff;
key1data.mmm = getRandomNumber() & 0x00000fff;
key1data.nnn = getRandomNumber() & 0x00000fff;
if (iCardDevice) //DSi
cmdData[7]=0x3D; // CARD_CMD_ACTIVATE_BF2
else
cmdData[7]=CARD_CMD_ACTIVATE_BF;
cmdData[6] = (u8) (key1data.iii >> 4);
cmdData[5] = (u8) ((key1data.iii << 4) | (key1data.jjj >> 8));
cmdData[4] = (u8) key1data.jjj;
cmdData[3] = (u8) (key1data.kkkkk >> 16);
cmdData[2] = (u8) (key1data.kkkkk >> 8);
cmdData[1] = (u8) key1data.kkkkk;
cmdData[0] = (u8) getRandomNumber();
}
// Note: cmdData must be aligned on a word boundary
static void createEncryptedCommand (u8 command, u8* cmdData, u32 block) {
unsigned long iii, jjj;
if (command != CARD_CMD_SECURE_READ)block = key1data.llll;
if (command == CARD_CMD_ACTIVATE_SEC) {
iii = key1data.mmm;
jjj = key1data.nnn;
} else {
iii = key1data.iii;
jjj = key1data.jjj;
}
cmdData[7] = (u8) (command | (block >> 12));
cmdData[6] = (u8) (block >> 4);
cmdData[5] = (u8) ((block << 4) | (iii >> 8));
cmdData[4] = (u8) iii;
cmdData[3] = (u8) (jjj >> 4);
cmdData[2] = (u8) ((jjj << 4) | (key1data.kkkkk >> 16));
cmdData[1] = (u8) (key1data.kkkkk >> 8);
cmdData[0] = (u8) key1data.kkkkk;
crypt_64bit_up ((u32*)cmdData);
key1data.kkkkk += 1;
}
static void cardDelay (u16 readTimeout) {
/* Using a while loop to check the timeout,
so we have to wait until one before overflow.
This also requires an extra 1 for the timer data.
See GBATek for the normal formula used for card timeout.
*/
TIMER_DATA(0) = 0 - (((readTimeout & 0x3FFF) + 3));
TIMER_CR(0) = TIMER_DIV_256 | TIMER_ENABLE;
while (TIMER_DATA(0) != 0xFFFF);
// Clear out the timer registers
TIMER_CR(0) = 0;
TIMER_DATA(0) = 0;
}
static void switchToTwlBlowfish(sNDSHeaderExt* ndsHeader) {
if ((twlBlowfish == 0) || ndsHeader->unitCode == 0) return;
// Used for dumping the DSi arm9i/7i binaries
u32 portFlagsKey1, portFlagsSecRead;
int secureBlockNumber;
int i;
u8 cmdData[8] __attribute__ ((aligned));
GameCode* gameCode;
if (REG_SCFG_EXT & BIT(31)) {
// int oldIME = 0;
// Reset card slot
DisableSlot1();
// oldIME = enterCriticalSection();
swiDelay(40 * BASE_DELAY);
// leaveCriticalSection(oldIME);
EnableSlot1();
// oldIME = enterCriticalSection();
swiDelay(30 * BASE_DELAY);
// leaveCriticalSection(oldIME);
}
// Dummy command sent after card reset
cardParamCommand (CARD_CMD_DUMMY, 0, CARD_ACTIVATE | CARD_nRESET | CARD_CLK_SLOW | CARD_BLK_SIZE(1) | CARD_DELAY1(0x1FFF) | CARD_DELAY2(0x3F), NULL, 0);
//int iCardDevice = 1;
// Initialise blowfish encryption for KEY1 commands and decrypting the secure area
gameCode = (GameCode*)ndsHeader->gameCode;
init_keycode (gameCode->key, 1, 8, 1);
// Port 40001A4h setting for normal reads (command B7)
portFlags = ndsHeader->cardControl13 & ~CARD_BLK_SIZE(7);
// Port 40001A4h setting for KEY1 commands (usually 001808F8h)
portFlagsKey1 = CARD_ACTIVATE | CARD_nRESET | (ndsHeader->cardControl13 & (CARD_WR|CARD_CLK_SLOW)) |
((ndsHeader->cardControlBF & (CARD_CLK_SLOW|CARD_DELAY1(0x1FFF))) + ((ndsHeader->cardControlBF & CARD_DELAY2(0x3F)) >> 16));
// Adjust card transfer method depending on the most significant bit of the chip ID
if (normalChip == 0)portFlagsKey1 |= CARD_SEC_LARGE;
// 3Ciiijjj xkkkkkxx - Activate KEY1 Encryption Mode
initKey1Encryption(cmdData, 1);
cardPolledTransfer((ndsHeader->cardControl13 & (CARD_WR|CARD_nRESET|CARD_CLK_SLOW)) | CARD_ACTIVATE, NULL, 0, cmdData);
// 4llllmmm nnnkkkkk - Activate KEY2 Encryption Mode
createEncryptedCommand (CARD_CMD_ACTIVATE_SEC, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
}
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
// Set the KEY2 encryption registers
REG_ROMCTRL = 0;
REG_CARD_1B0 = cardSeedBytes[ndsHeader->deviceType & 0x07] | (key1data.nnn << 15) | (key1data.mmm << 27) | 0x6000;
REG_CARD_1B4 = 0x879b9b05;
REG_CARD_1B8 = key1data.mmm >> 5;
REG_CARD_1BA = 0x5c;
REG_ROMCTRL = CARD_nRESET | CARD_SEC_SEED | CARD_SEC_EN | CARD_SEC_DAT;
// Update the DS card flags to suit KEY2 encryption
portFlagsKey1 |= CARD_SEC_EN | CARD_SEC_DAT;
// 1lllliii jjjkkkkk - 2nd Get ROM Chip ID / Get KEY2 Stream
createEncryptedCommand (CARD_CMD_SECURE_CHIPID, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
}
cardPolledTransfer(portFlagsKey1 | CARD_BLK_SIZE(7), NULL, 0, cmdData);
// 2bbbbiii jjjkkkkk - Get Secure Area Block
portFlagsSecRead = (ndsHeader->cardControlBF & (CARD_CLK_SLOW|CARD_DELAY1(0x1FFF)|CARD_DELAY2(0x3F)))
| CARD_ACTIVATE | CARD_nRESET | CARD_SEC_EN | CARD_SEC_DAT;
int secureAreaOffset = 0;
for (secureBlockNumber = 4; secureBlockNumber < 8; secureBlockNumber++) {
createEncryptedCommand (CARD_CMD_SECURE_READ, cmdData, secureBlockNumber);
if (normalChip > 0) {
cardPolledTransfer(portFlagsSecRead, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
for (i = 8; i > 0; i--) {
cardPolledTransfer(portFlagsSecRead | CARD_BLK_SIZE(1), twlSecureAreaData + secureAreaOffset, 0x200, cmdData);
secureAreaOffset += 0x200/sizeof(u32);
}
} else {
cardPolledTransfer(portFlagsSecRead | CARD_BLK_SIZE(4) | CARD_SEC_LARGE, twlSecureAreaData + secureAreaOffset, 0x1000, cmdData);
secureAreaOffset += 0x1000/sizeof(u32);
}
}
// Alllliii jjjkkkkk - Enter Main Data Mode
createEncryptedCommand (CARD_CMD_DATA_MODE, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
}
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
twlBlowfish = 0x01;
}
u16 cardInit (sNDSHeaderExt* ndsHeader, u32 *chipID) {
u32 portFlagsKey1, portFlagsSecRead;
normalChip = 0; // As defined by GBAtek, normal chip secure area is accessed in blocks of 0x200, other chip in blocks of 0x1000
u32* secureArea;
int secureBlockNumber;
int i;
u8 cmdData[8] __attribute__ ((aligned));
GameCode* gameCode;
// shortInit = false;
// SetCardOwner(false);
// Dummy command sent after card reset
cardParamCommand (CARD_CMD_DUMMY, 0, CARD_ACTIVATE | CARD_nRESET | CARD_CLK_SLOW | CARD_BLK_SIZE(1) | CARD_DELAY1(0x1FFF) | CARD_DELAY2(0x3F), NULL, 0);
// Verify that the ndsHeader is packed correctly, now that it's no longer __packed__
static_assert(sizeof(tNDSHeader) == 0x160, "tNDSHeader not packed properly");
// Read the header
cardReadHeader((u8*)ndsHeader);
// cardParamCommand (CARD_CMD_HEADER_READ, 0, CARD_ACTIVATE | CARD_nRESET | CARD_CLK_SLOW | CARD_BLK_SIZE(1) | CARD_DELAY1(0x1FFF) | CARD_DELAY2(0x3F), (u32*)ndsHeader, sizeof(tNDSHeader));
// while (REG_ROMCTRL & CARD_BUSY);
// Check header CRC
if (ndsHeader->headerCRC16 != swiCRC16(0xFFFF, (void*)ndsHeader, 0x15E))return ERR_HEAD_CRC;
// 1st Get ROM Chip ID
cardParamCommand (CARD_CMD_HEADER_CHIPID, 0, (ndsHeader->cardControl13 & (CARD_WR|CARD_nRESET|CARD_CLK_SLOW)) | CARD_ACTIVATE | CARD_BLK_SIZE(7), chipID, sizeof(u32));
// iCardId = cardReadID((ndsHeader->cardControl13 & (CARD_WR|CARD_nRESET|CARD_CLK_SLOW)) | CARD_ACTIVATE | CARD_BLK_SIZE(7));
// iCardId = cardReadID(CARD_CLK_SLOW);
// chipID = cardReadID(CARD_CLK_SLOW);
while (REG_ROMCTRL & CARD_BUSY);
// *chipID = iCardId;
// Initialise blowfish encryption for KEY1 commands and decrypting the secure area
gameCode = (GameCode*)ndsHeader->gameCode;
init_keycode (gameCode->key, 2, 8, 0);
// Port 40001A4h setting for normal reads (command B7)
portFlags = ndsHeader->cardControl13 & ~CARD_BLK_SIZE(7);
// Port 40001A4h setting for KEY1 commands (usually 001808F8h)
portFlagsKey1 = CARD_ACTIVATE | CARD_nRESET | (ndsHeader->cardControl13 & (CARD_WR|CARD_CLK_SLOW)) | ((ndsHeader->cardControlBF & (CARD_CLK_SLOW|CARD_DELAY1(0x1FFF))) + ((ndsHeader->cardControlBF & CARD_DELAY2(0x3F)) >> 16));
// Adjust card transfer method depending on the most significant bit of the chip ID
if(((*chipID) & 0x80000000) != 0)normalChip = 0xFFFF; // ROM chip ID MSB
if (normalChip == 0)portFlagsKey1 |= CARD_SEC_LARGE;
// 3Ciiijjj xkkkkkxx - Activate KEY1 Encryption Mode
initKey1Encryption (cmdData, 0);
cardPolledTransfer((ndsHeader->cardControl13 & (CARD_WR|CARD_nRESET|CARD_CLK_SLOW)) | CARD_ACTIVATE, NULL, 0, cmdData);
// 4llllmmm nnnkkkkk - Activate KEY2 Encryption Mode
createEncryptedCommand (CARD_CMD_ACTIVATE_SEC, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
} else {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
}
// Set the KEY2 encryption registers
REG_ROMCTRL = 0;
REG_CARD_1B0 = cardSeedBytes[ndsHeader->deviceType & 0x07] | (key1data.nnn << 15) | (key1data.mmm << 27) | 0x6000;
REG_CARD_1B4 = 0x879B9B05;
REG_CARD_1B8 = key1data.mmm >> 5;
REG_CARD_1BA = 0x5C;
REG_ROMCTRL = CARD_nRESET | CARD_SEC_SEED | CARD_SEC_EN | CARD_SEC_DAT;
// Update the DS card flags to suit KEY2 encryption
portFlagsKey1 |= CARD_SEC_EN | CARD_SEC_DAT;
// 1lllliii jjjkkkkk - 2nd Get ROM Chip ID / Get KEY2 Stream
createEncryptedCommand (CARD_CMD_SECURE_CHIPID, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
cardPolledTransfer(portFlagsKey1 | CARD_BLK_SIZE(7), NULL, 0, cmdData);
} else {
cardPolledTransfer(portFlagsKey1 | CARD_BLK_SIZE(7), NULL, 0, cmdData);
}
// 2bbbbiii jjjkkkkk - Get Secure Area Block
secureArea = secureAreaData;
portFlagsSecRead = (ndsHeader->cardControlBF & (CARD_CLK_SLOW|CARD_DELAY1(0x1FFF)|CARD_DELAY2(0x3F))) | CARD_ACTIVATE | CARD_nRESET | CARD_SEC_EN | CARD_SEC_DAT;
for (secureBlockNumber = 4; secureBlockNumber < 8; secureBlockNumber++) {
createEncryptedCommand (CARD_CMD_SECURE_READ, cmdData, secureBlockNumber);
if (normalChip > 0) {
cardPolledTransfer(portFlagsSecRead, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
for (i = 8; i > 0; i--) {
cardPolledTransfer(portFlagsSecRead | CARD_BLK_SIZE(1), secureArea, 0x200, cmdData);
secureArea += 0x200/sizeof(u32);
}
} else {
cardPolledTransfer(portFlagsSecRead | CARD_BLK_SIZE(4) | CARD_SEC_LARGE, secureArea, 0x1000, cmdData);
secureArea += 0x1000/sizeof(u32);
}
}
// Alllliii jjjkkkkk - Enter Main Data Mode
createEncryptedCommand (CARD_CMD_DATA_MODE, cmdData, 0);
if (normalChip > 0) {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
cardDelay(ndsHeader->readTimeout);
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
} else {
cardPolledTransfer(portFlagsKey1, NULL, 0, cmdData);
}
// Now deal with secure area decryption and verification
decryptSecureArea (gameCode->key, secureAreaData, 0);
secureArea = secureAreaData;
if (secureArea[0] == 0x72636e65 /*'encr'*/ && secureArea[1] == 0x6a624f79 /*'yObj'*/) {
// Secure area exists, so just clear the tag
secureArea[0] = 0xe7ffdeff;
secureArea[1] = 0xe7ffdeff;
}
return ERR_NONE;
}
void cardRead(sNDSHeaderExt* ndsHeader, u32 src, u32* dest, size_t size) {
size_t readSize;
if ((twlBlowfish == 0) && (ndsHeader->unitCode & BIT(1)) && (src > ndsHeader->romSize))switchToTwlBlowfish(ndsHeader);
if (src < CARD_SECURE_AREA_OFFSET) {
return;
} else if (src < CARD_DATA_OFFSET) {
// Read data from secure area
readSize = src + size < CARD_DATA_OFFSET ? size : CARD_DATA_OFFSET - src;
tonccpy (dest, (u8*)secureAreaData + src - CARD_SECURE_AREA_OFFSET, readSize);
src += readSize;
dest += readSize/sizeof(*dest);
size -= readSize;
} else if ((ndsHeader->unitCode & BIT(1)) && (twlBlowfish > 0) && (src >= ndsHeader->arm9iromOffset) && (src < ndsHeader->arm9iromOffset+CARD_SECURE_AREA_SIZE)) {
// Read data from secure area
readSize = src + size < (ndsHeader->arm9iromOffset+CARD_SECURE_AREA_SIZE) ? size : (ndsHeader->arm9iromOffset+CARD_SECURE_AREA_SIZE) - src;
tonccpy (dest, (u8*)twlSecureAreaData + src - ndsHeader->arm9iromOffset, readSize);
src += readSize;
dest += readSize/sizeof(*dest);
size -= readSize;
if (size <= 0)return;
}
while (size > 0) {
readSize = size < CARD_DATA_BLOCK_SIZE ? size : CARD_DATA_BLOCK_SIZE;
cardParamCommand (CARD_CMD_DATA_READ, src, portFlags | CARD_ACTIVATE | CARD_nRESET | CARD_BLK_SIZE(1), dest, readSize);
src += readSize;
dest += readSize/sizeof(*dest);
size -= readSize;
}
}
// If booted from DSi System Menu short cart init with no card reads or pokes to rom ctrl registers can be done.
// System Menu is nice enough to do this for you. :P
// (also is the case for booting from DS Download Play. ;) )
/*u32 cardInitShort (sNDSHeaderExt* ndsHeader, u32* chipID) {
bool normalChip; // As defined by GBAtek, normal chip secure area is accessed in blocks of 0x200, other chip in blocks of 0x1000
u32* secureArea;
GameCode* gameCode;
shortInit = true;
// Verify that the ndsHeader is packed correctly, now that it's no longer __packed__
static_assert(sizeof(tNDSHeader) == 0x160, "tNDSHeader not packed properly");
// Read the header
tonccpy(ndsHeader, (u32*)CartHeaderCopy, 0x180);
// Check header CRC
if (ndsHeader->headerCRC16 != swiCRC16(0xFFFF, (void*)ndsHeader, 0x15E))return ERR_HEAD_CRC;
// Initialise blowfish encryption for KEY1 commands and decrypting the secure area
gameCode = (GameCode*)ndsHeader->gameCode;
init_keycode (gameCode->key, 2, 8, 0);
// Port 40001A4h setting for normal reads (command B7)
portFlags = ndsHeader->cardControl13 & ~CARD_BLK_SIZE(7);
// 1st Get ROM Chip ID
// chipID = *(u32*)0x02FFFC00; // This location contains cart's chipID when booting DSiWare that has Slot-1 access.
// chipID = *(u32*)0x027FF800; // This location contains cart's chipID for DS Download Play users
tonccpy(chipID, (u32*)CartChipIDCopy, 0x08); // This location contains cart's chipID when booting DSiWare that has Slot-1 access.
// Adjust card transfer method depending on the most significant bit of the chip ID
normalChip = ((*chipID) & 0x80000000) != 0; // ROM chip ID MSB
if (normalChip)cardDelay(ndsHeader->readTimeout);
// 2bbbbiii jjjkkkkk - Get Secure Area Block
secureArea = secureAreaData;
shortInit = false;
u32 secureBlockSize = 0x800;
if (!normalChip)secureBlockSize = 0x1000;
cardRead (ndsHeader->arm9romOffset, secureArea, secureBlockSize);
// Now deal with secure area decryption and verification
decryptSecureArea (gameCode->key, secureAreaData, 0);
secureArea = secureAreaData;
if (secureArea[0] == 0x72636e65 && secureArea[1] == 0x6a624f79) {
// Secure area exists, so just clear the tag
secureArea[0] = 0xe7ffdeff;
secureArea[1] = 0xe7ffdeff;
}
return ERR_NONE;
}*/