NTR_Launcher/arm9/source/launch_engine.c
ApacheThunder a4e5a00409 Big changes....
* Stage2 launcher UI added. This is a heavily modified HBMenu with
ability to launch carts! This menu can be used to boot a bootloader NDS
file for flascharts that the direct cart launcher fails to boot.
* New audio files added for new menu.
* HBMenu UI loaded by default if booted with no cart inserted.
* INI file folder now located in NTR_Launcher folder instead. A default
ini file from NitroFS (if mount of nitrofs succeeds) will be copied to
SD if one is not present.
* Stage2 launchers are expected to be in NTR Launcehr folder though you
can navigate to any folder you want in the UI so stage2 launchers aren't
the only thing this can be used for. You can also use this as a means of
booting homebrew off SD in NTR mode.
2024-04-10 22:59:52 -05:00

86 lines
2.4 KiB
C

/*
NitroHax -- Cheat tool for the Nintendo DS
Copyright (C) 2008 Michael "Chishm" Chisholm
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <nds.h>
#include "load_bin.h"
#include "launch_engine.h"
#include "debugConsole.h"
#include "launcherData.h"
#define LCDC_BANK_D (u16*)0x06860000
void vramcpy (void* dst, const void* src, int len) {
u16* dst16 = (u16*)dst;
u16* src16 = (u16*)src;
for ( ; len > 0; len -= 2) { *dst16++ = *src16++; }
}
extern void InitConsole();
extern bool ConsoleInit;
ITCM_CODE static void SETSCFG() {
REG_SCFG_EXT=0x83002000;
for(int i = 0; i < 8; i++) { while(REG_VCOUNT!=191); while(REG_VCOUNT==191); }
}
void runLaunchEngine (tLauncherSettings launchdata) {
// Always init console so bootloader's new console can display error codes if needed.
if (!launchdata.debugMode || !ConsoleInit) { InitConsole(); } else { consoleClear(); }
irqDisable(IRQ_ALL);
// Direct CPU access to VRAM bank D
VRAM_D_CR = VRAM_ENABLE | VRAM_D_LCD;
// Clear VRAM
// memset (LCDC_BANK_D, 0x00, 128 * 1024);
// Load the loader/patcher into the correct address
vramcpy (LCDC_BANK_D, load_bin, load_bin_size);
// Give the VRAM to the ARM7
// nocashMessage("Give the VRAM to the ARM7");
VRAM_D_CR = VRAM_ENABLE | VRAM_D_ARM7_0x06020000;
// Reset into a passme loop
nocashMessage("Reset into a passme loop");
REG_EXMEMCNT |= ARM7_OWNS_ROM | ARM7_OWNS_CARD;
*(tLauncherSettings*)LAUNCH_DATA = launchdata;
SETSCFG();
// Return to passme loop
*(vu32*)0x027FFFFC = 0;
*(vu32*)0x027FFE04 = (u32)0xE59FF018; // ldr pc, 0x02FFFE24
*(vu32*)0x027FFE24 = (u32)0x02FFFE04; // Set ARM9 Loop address --> resetARM9(0x027FFE04);
// Reset ARM7
// nocashMessage("resetARM7");
resetARM7(0x06020000);
// swi soft reset
// nocashMessage("swiSoftReset");
swiSoftReset();
}