NTR_Launcher/arm9/hbmenu/file_browse.cpp
ApacheThunder a4e5a00409 Big changes....
* Stage2 launcher UI added. This is a heavily modified HBMenu with
ability to launch carts! This menu can be used to boot a bootloader NDS
file for flascharts that the direct cart launcher fails to boot.
* New audio files added for new menu.
* HBMenu UI loaded by default if booted with no cart inserted.
* INI file folder now located in NTR_Launcher folder instead. A default
ini file from NitroFS (if mount of nitrofs succeeds) will be copied to
SD if one is not present.
* Stage2 launchers are expected to be in NTR Launcehr folder though you
can navigate to any folder you want in the UI so stage2 launchers aren't
the only thing this can be used for. You can also use this as a means of
booting homebrew off SD in NTR mode.
2024-04-10 22:59:52 -05:00

362 lines
9.0 KiB
C++

/*-----------------------------------------------------------------
Copyright (C) 2005 - 2017
Michael "Chishm" Chisholm
Dave "WinterMute" Murphy
Claudio "sverx"
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
------------------------------------------------------------------*/
#include "file_browse.h"
#include <vector>
#include <algorithm>
#include <unistd.h>
#include <string>
#include <string.h>
#include <stdio.h>
#include <dirent.h>
#include <nds.h>
#include "hbmenu.h"
#include "iconTitle.h"
#include "read_card.h"
#include <maxmod9.h>
#include "soundbank.h"
#include "soundbank_bin.h"
#define SCREEN_COLS 30
#define ENTRIES_PER_SCREEN 20
#define ENTRIES_START_ROW 2
#define ENTRY_PAGE_LENGTH 10
using namespace std;
struct DirEntry {
string name;
bool isDirectory;
};
static mm_sound_effect sfxBack;
static mm_sound_effect sfxLaunch;
static mm_sound_effect sfxSelect;
static mm_sound_effect sfxWrong;
static bool audioReady = false;
void InitAudio() {
mmInitDefaultMem((mm_addr)soundbank_bin);
mmLoadEffect( SFX_BACK );
mmLoadEffect( SFX_LAUNCH );
mmLoadEffect( SFX_SELECT );
mmLoadEffect( SFX_WRONG );
sfxBack = {
{ SFX_BACK } , // id
(int)(1.0f * (1<<10)), // rate
0, // handle
255, // volume
128, // panning
};
sfxLaunch = {
{ SFX_LAUNCH } , // id
(int)(1.0f * (1<<10)), // rate
0, // handle
255, // volume
128, // panning
};
sfxSelect = {
{ SFX_SELECT } , // id
(int)(1.0f * (1<<10)), // rate
0, // handle
255, // volume
128, // panning
};
sfxWrong = {
{ SFX_WRONG } , // id
(int)(1.0f * (1<<10)), // rate
0, // handle
255, // volume
128, // panning
};
audioReady = true;
}
static ALIGN(4) sNDSHeaderExt ntrHeader;
static bool cardInserted = false;
static bool cardLoaded = false;
static bool initialLoad = true;
extern bool cartSelected;
static void cartCheck() {
switch (REG_SCFG_MC) {
case 0x10: {
if (!cardInserted)cardInserted = true;
initialLoad = false;
}break;
case 0x11: {
cardInserted = false;
initialLoad = false;
if (cartSelected)cartSelected = false;
}break;
case 0x18: {
cardInserted = true;
}break;
}
if (!cardInserted) {
if (cardLoaded) {
clearCartIcon(true);
cardLoaded = false;
if (cartSelected)cartSelected = false;
ToggleBackground();
}
if (cartSelected)cartSelected = false;
return;
}
if (cardInserted && initialLoad) {
cardInitShort(&ntrHeader);
cartIconUpdate(0, initialLoad);
initialLoad = false;
cardLoaded = true;
} else if (cardInserted && !cardLoaded){
cardInit(&ntrHeader);
for (int i = 0; i < 25; i++)swiWaitForVBlank();
cartIconUpdate(ntrHeader.bannerOffset, false);
cardLoaded = true;
}
}
bool nameEndsWith (const string& name, const vector<string> extensionList) {
if (name.size() == 0) return false;
if (name.front() == '.') return false;
if (extensionList.size() == 0) return true;
for (int i = 0; i < (int)extensionList.size(); i++) {
const string ext = extensionList.at(i);
if ( strcasecmp (name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
}
return false;
}
bool dirEntryPredicate (const DirEntry& lhs, const DirEntry& rhs) {
if (!lhs.isDirectory && rhs.isDirectory)return false;
if (lhs.isDirectory && !rhs.isDirectory)return true;
return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0;
}
void getDirectoryContents (vector<DirEntry>& dirContents, const vector<string> extensionList) {
struct stat st;
dirContents.clear();
DIR *pdir = opendir (".");
if (pdir == NULL) {
iprintf ("Unable to open the directory.\n");
} else {
while(true) {
DirEntry dirEntry;
struct dirent* pent = readdir(pdir);
if(pent == NULL) break;
stat(pent->d_name, &st);
dirEntry.name = pent->d_name;
dirEntry.isDirectory = (st.st_mode & S_IFDIR) ? true : false;
if (dirEntry.name.compare(".") != 0 && (dirEntry.isDirectory || nameEndsWith(dirEntry.name, extensionList))) {
dirContents.push_back (dirEntry);
}
}
closedir(pdir);
}
sort(dirContents.begin(), dirContents.end(), dirEntryPredicate);
}
void getDirectoryContents (vector<DirEntry>& dirContents) {
vector<string> extensionList;
getDirectoryContents (dirContents, extensionList);
}
void showDirectoryContents (const vector<DirEntry>& dirContents, int startRow) {
char path[PATH_MAX];
getcwd(path, PATH_MAX);
// Clear the screen
consoleClear();
// Print the path
if (strlen(path) < SCREEN_COLS) {
iprintf ("%s", path);
} else {
iprintf ("%s", path + strlen(path) - SCREEN_COLS);
}
// Move to 2nd row
iprintf ("\x1b[1;0H");
// Print line of dashes
iprintf ("------------------------------");
// Print directory listing
for (int i = 0; i < ((int)dirContents.size() - startRow) && i < ENTRIES_PER_SCREEN; i++) {
const DirEntry* entry = &dirContents.at(i + startRow);
char entryName[SCREEN_COLS + 1];
// Set row
iprintf ("\x1b[%d;0H", i + ENTRIES_START_ROW);
if (entry->isDirectory) {
strncpy (entryName, entry->name.c_str(), SCREEN_COLS);
entryName[SCREEN_COLS - 3] = '\0';
iprintf (" [%s]", entryName);
} else {
strncpy (entryName, entry->name.c_str(), SCREEN_COLS);
entryName[SCREEN_COLS - 1] = '\0';
iprintf (" %s", entryName);
}
}
}
string browseForFile (const vector<string>& extensionList) {
if (!audioReady)InitAudio();
int pressed = 0;
int screenOffset = 0;
int fileOffset = 0;
vector<DirEntry> dirContents;
getDirectoryContents (dirContents, extensionList);
showDirectoryContents (dirContents, screenOffset);
while (true) {
// Clear old cursors
for (int i = ENTRIES_START_ROW; i < ENTRIES_PER_SCREEN + ENTRIES_START_ROW; i++) {
iprintf ("\x1b[%d;0H ", i);
}
// Show cursor
iprintf ("\x1b[%d;0H*", fileOffset - screenOffset + ENTRIES_START_ROW);
iconTitleUpdate (dirContents.at(fileOffset).isDirectory, dirContents.at(fileOffset).name);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
cartCheck();
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!pressed);
if (!cartSelected) {
if (pressed & KEY_UP) { fileOffset -= 1; mmEffectEx(&sfxSelect); }
if (pressed & KEY_DOWN) { fileOffset += 1; mmEffectEx(&sfxSelect); }
if (pressed & KEY_LEFT) { fileOffset -= ENTRY_PAGE_LENGTH; mmEffectEx(&sfxSelect); }
if (pressed & KEY_RIGHT) { fileOffset += ENTRY_PAGE_LENGTH; mmEffectEx(&sfxSelect); }
if (fileOffset < 0)fileOffset = dirContents.size() - 1; // Wrap around to bottom of list
if (fileOffset > ((int)dirContents.size() - 1)) fileOffset = 0; // Wrap around to top of list
// Scroll screen if needed
if (fileOffset < screenOffset) {
screenOffset = fileOffset;
showDirectoryContents (dirContents, screenOffset);
}
if (fileOffset > screenOffset + ENTRIES_PER_SCREEN - 1) {
screenOffset = fileOffset - ENTRIES_PER_SCREEN + 1;
showDirectoryContents (dirContents, screenOffset);
}
}
if ((pressed & KEY_X)) {
if (cardLoaded) {
mmEffectEx(&sfxSelect);
if (cartSelected) {
cartSelected = false;
ToggleBackground();
} else if (cardLoaded) {
cartSelected = true;
ToggleBackground();
}
} else {
mmEffectEx(&sfxWrong);
}
}
if (cartSelected) {
if (pressed & KEY_UP)mmEffectEx(&sfxWrong);
if (pressed & KEY_DOWN)mmEffectEx(&sfxWrong);
if (pressed & KEY_LEFT)mmEffectEx(&sfxWrong);
if (pressed & KEY_RIGHT)mmEffectEx(&sfxWrong);
if ((pressed & KEY_A)) {
if (cardLoaded) {
mmEffectEx(&sfxLaunch);
// Clear the screen
consoleClear();
return "CARTBOOT";
} else {
mmEffectEx(&sfxWrong);
}
}
} else {
if (pressed & KEY_A) {
DirEntry* entry = &dirContents.at(fileOffset);
if (entry->isDirectory) {
mmEffectEx(&sfxSelect);
iprintf("Entering directory\n");
// Enter selected directory
chdir (entry->name.c_str());
getDirectoryContents (dirContents, extensionList);
screenOffset = 0;
fileOffset = 0;
showDirectoryContents (dirContents, screenOffset);
} else {
mmEffectEx(&sfxLaunch);
// Clear the screen
consoleClear();
// Return the chosen file
return entry->name;
}
}
if (pressed & KEY_B) {
mmEffectEx(&sfxBack);
// Go up a directory
chdir ("..");
getDirectoryContents (dirContents, extensionList);
screenOffset = 0;
fileOffset = 0;
showDirectoryContents (dirContents, screenOffset);
}
}
}
}