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https://github.com/ApacheThunder/NTR_Launcher.git
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![]() It runs and appears to play the boot animation correctly, however it hangs after loading the game binaries. (from what I can tell after re-enabling the debug display box code stuff. It displays 3 red boxes then a blue, then the screen is cleared. I assume this means it didn't detect an error and attempted to launch the game) Seems like something in new libnds/devkitarm is breaking something. Someone will need to debug this and find out why. This issue isn't something I can resolve alone sadly. Until this is fixed the previous build will remain until this is resolved. |
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.. | ||
bios_decompress_callback.c | ||
bios_decompress_callback.h | ||
bootsplash.cpp | ||
bootsplash.h | ||
crc.c | ||
crc.h | ||
errorsplash.c | ||
errorsplash.h | ||
inifile.cpp | ||
inifile.h | ||
launch_engine.c | ||
launch_engine.h | ||
main.cpp | ||
nds_card.c | ||
nds_card.h | ||
stringtool.cpp | ||
stringtool.h |