NTR_Launcher/arm9/source
ApacheThunder 89c74797d9 Now compiles on devkitarm r46 and libnds 1.6.2
It runs and appears to play the boot animation correctly, however it
hangs after loading the game binaries. (from what I can tell after
re-enabling the debug display box code stuff. It displays 3 red boxes
then a blue, then the screen is cleared. I assume this means it didn't
detect an error and attempted to launch the game)

Seems like something in new libnds/devkitarm is breaking something.
Someone will need to debug this and find out why. This issue isn't
something I can resolve alone sadly. Until this is fixed the previous
build will remain until this is resolved.
2017-02-12 20:55:16 -06:00
..
bios_decompress_callback.c Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
bios_decompress_callback.h NitroHax release 0.92 2016-03-29 20:49:36 +01:00
bootsplash.cpp Now compiles on devkitarm r46 and libnds 1.6.2 2017-02-12 20:55:16 -06:00
bootsplash.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
crc.c NitroHax release 0.92 2016-03-29 20:49:36 +01:00
crc.h NitroHax release 0.92 2016-03-29 20:49:36 +01:00
errorsplash.c Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
errorsplash.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
inifile.cpp Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
inifile.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
launch_engine.c Now compiles on devkitarm r46 and libnds 1.6.2 2017-02-12 20:55:16 -06:00
launch_engine.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
main.cpp Now compiles on devkitarm r46 and libnds 1.6.2 2017-02-12 20:55:16 -06:00
nds_card.c Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
nds_card.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
stringtool.cpp Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00
stringtool.h Rebase from NitroHax official source 2017-02-12 14:57:36 -06:00