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https://github.com/ApacheThunder/NTR_Launcher.git
synced 2025-06-19 03:25:38 -04:00
Changed timing of jingle for DSi Boot splash.
New libnds improves frame rate of bootsplash animations. As a result the noticable increase in playback speed causes DSi jingle to play a little late. I moved it up a few frames. This didn't seem to impact the DS splash very much so no changed needed there.
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@ -311,12 +311,14 @@ void BootSplashDSi() {
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vramcpy_ui (&BG_PALETTE_SUB[0], BotDSi02Pal, BotDSi02PalLen);
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for (int i = 0; i < 2; i++) { swiWaitForVBlank(); }
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BootJingleDSi();
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swiDecompressLZSSVram ((void*)DSi02Tiles, (void*)CHAR_BASE_BLOCK(2), 0, &decompressBiosCallback);
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swiDecompressLZSSVram ((void*)BotDSi02Tiles, (void*)CHAR_BASE_BLOCK_SUB(2), 0, &decompressBiosCallback);
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vramcpy_ui (&BG_PALETTE[0], DSi03Pal, DSi03PalLen);
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vramcpy_ui (&BG_PALETTE_SUB[0], BotDSi03Pal, BotDSi03PalLen);
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for (int i = 0; i < 2; i++) { swiWaitForVBlank(); }
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swiDecompressLZSSVram ((void*)DSi03Tiles, (void*)CHAR_BASE_BLOCK(2), 0, &decompressBiosCallback);
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@ -343,8 +345,6 @@ void BootSplashDSi() {
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swiDecompressLZSSVram ((void*)DSi06Tiles, (void*)CHAR_BASE_BLOCK(2), 0, &decompressBiosCallback);
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vramcpy_ui (&BG_PALETTE[0], DSi06Pal, DSi06PalLen);
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BootJingleDSi();
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for (int i = 0; i < 2; i++) { swiWaitForVBlank(); }
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swiDecompressLZSSVram ((void*)DSi07Tiles, (void*)CHAR_BASE_BLOCK(2), 0, &decompressBiosCallback);
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