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https://github.com/ApacheThunder/GBA-Exploader.git
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![]() * libnds's swiSwitchToGBAMode ASM function was broken. They used r0 instead of r2 so it didn't work. It must have been correct when GBA Exploader was last compiled more then a decade ago, but now it's broken so this ASM function had to be reimplemented. GBA Mode switch now appears to function as intended. * As I currently lack a compatible slot-2 flashcart (SuperCard Lite doesn't work even after trying a few hardcoded card types in main.c) further testing can't be done on the rest of the code. It appears to work but I won't know for sure until someone with compatible hardware tests it. |
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.. | ||
tarosa | ||
cache.h | ||
ctrl_tbl.cpp | ||
ctrl_tbl.h | ||
defaultSettings.s | ||
dsCard.cpp | ||
dsCard.h | ||
GBA_ini.cpp | ||
GBA_ini.h | ||
gba_patch.cpp | ||
gba_patch.h | ||
gbaldr.cpp | ||
graphics.s | ||
header_rep.cpp | ||
header_rep.h | ||
linkreset_arm9.h | ||
linkreset_arm9.s | ||
main.c | ||
maindef.h | ||
memcleaner.cpp | ||
memcleaner.h | ||
message.cpp | ||
message.h | ||
ret_menu9_Gen.c | ||
ret_menu9_Gens.s | ||
ret_menu9_R4.s | ||
save_sel.c | ||
skin.cpp | ||
skin.h | ||
unicode.c | ||
unicode.h |