GBA-Exploader/libraries/libnds32/include/nds/arm7/input.h
ApacheThunder 540515c7fc Add game specific gbaframe support ...
* Can now use gbaframes specific to a gba rom being loaded to ram/flash.
Have a bmp file with filename matching the game rom being flashed in
GBA_SIGN path. If it finds a matching BMP it will use that before
falling back to the default gbaframe.bmp paths.
* nds-bootstrap now used for booting retail NDS roms from file browser.
Note that currently GBA-Exploader does not create new save files so only
games with existing save files (currently hardcoded to GBA_SAV path like
with GBA games) can be booted with this.
2024-11-17 15:44:06 -06:00

15 lines
146 B
C

#ifndef __INPUT_H__
#define __INPUT_H__
#ifdef __cplusplus
extern "C" {
#endif
void inputGetAndSend(void);
#ifdef __cplusplus
}
#endif
#endif