GBA-Exploader/arm9/source/gba_patch.h
ApacheThunder 8aa7cfdefa Resolved SuperCard save issues ...
* Fixed remaining save issues for most SuperCards.
* Patching system from SCFW implemented for SuperCards. Prepatched roms
no longer required for use with GBA-Exploader for SuperCards!
* Initial EZ Flash Omega/Omega DE support! Note that there are still
save issues right now. DE has partial saves working with just 128KB
saves not working. (so Pokemon games do not hold saves currently)
2024-06-28 15:39:07 -05:00

16 lines
454 B
C

#ifdef __cplusplus
extern "C" {
#endif
extern void gba_check_int(char *name);
extern void gba_patch_Ram(u32 exp, char *name, int cart);
extern u32 gba_check(FILE *gbaFile, u32 size, u8 *buf, u32 bufsize);
extern u32 gba_check_Ram1(u8 *buf, u32 bufsize, u32 size, u32 ofs);
extern void gba_check_Ram2(u32 exp, u8 *buf, u32 bufsize, u32 size);
extern void gba_patch(u8 *buf, u32 add, u32 bufsize, int GBAmode, char *name);
#ifdef __cplusplus
}
#endif