#ifndef SC_PATCHES_H #define SC_PATCHES_H #ifdef __cplusplus extern "C" { #endif #include void patchGeneralWhiteScreen(u32 romSize); bool patchSpecificGame(); enum SaveType { SAVE_TYPE_NONE = 0, SAVE_TYPE_EEPROM = (1 << 14), SAVE_TYPE_EEPROM_V111, SAVE_TYPE_EEPROM_V120, SAVE_TYPE_EEPROM_V121, SAVE_TYPE_EEPROM_V122, SAVE_TYPE_EEPROM_V124, SAVE_TYPE_EEPROM_V125, SAVE_TYPE_EEPROM_V126, SAVE_TYPE_FLASH = (2 << 14), SAVE_TYPE_FLASH512 = SAVE_TYPE_FLASH | (0 << 13), SAVE_TYPE_FLASH_V120, SAVE_TYPE_FLASH_V121, SAVE_TYPE_FLASH_V123, SAVE_TYPE_FLASH_V124, SAVE_TYPE_FLASH_V125, SAVE_TYPE_FLASH_V126, SAVE_TYPE_FLASH512_V130, SAVE_TYPE_FLASH512_V131, SAVE_TYPE_FLASH512_V133, SAVE_TYPE_FLASH1M = SAVE_TYPE_FLASH | (1 << 13), SAVE_TYPE_FLASH1M_V102, SAVE_TYPE_FLASH1M_V103, SAVE_TYPE_SRAM = (3 << 14), SAVE_TYPE_SRAM_F_V100, SAVE_TYPE_SRAM_F_V102, SAVE_TYPE_SRAM_F_V103, SAVE_TYPE_SRAM_V110, SAVE_TYPE_SRAM_V111, SAVE_TYPE_SRAM_V112, SAVE_TYPE_SRAM_V113, SAVE_TYPE_TYPE_MASK = (3 << 14) }; struct save_type { char tag[16]; u16 tagLength; u16 type; u32 size; bool (*patchFunc)(const struct save_type* type); }; const struct save_type* save_findTag(); #ifdef __cplusplus } #endif #endif