ExpandTheGungeon/ExpandAssets/Assets/Scripts/ExpandComponents/ExpandPlaySoundOnSpawn.cs
ApacheThunder a27eca3ee3 v2.9.7 Release Commit...
* Added Ammonomicon entries for most custom enemies and bosses. Sprite
work thanks to Lynceus!
* Added new Tree objects to ExpandFloorDecorator for Jungle floor.
Modified sprites courtasy of NeverNamed!
* Improved code in ExpandFloorDecorator for finding valid spawn
locations for objects.
* Bonus chest room on Jungle now has unique room design.
2023-04-18 15:05:39 -05:00

18 lines
326 B
C#

using UnityEngine;
namespace ExpandTheGungeon.ExpandComponents {
public class ExpandPlaySoundOnSpawn : BraveBehaviour {
[SerializeField]
public string SoundEvent;
public void Start() { }
public void Update() { }
protected override void OnDestroy() { base.OnDestroy(); }
}
}