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![]() * Version string found on Mod Logo now a dfLabel UI element to make updating it easier. No longer requires updating the logo texture itself. * GungeonSewersExit reference for building lock prefab for Elevator door used to access entrance to Old West moved to ExpandObjectDatabase to help prevent exceptions with Alexandria API. * Dopplegunner, Red/Blue Bootleg Shotgun Kin, and Bootleg Bandana Bullet Kin now have unique Ammonomicon entries (courtasy of Lynceus). * New Dopplegunner boss card and mirror sprite recolor (thanks to Lynceus for this too) * Missing Skuskethead and Chameleon entries added. They were also done by Lynceus but my original attempt to add them didn't work appearently. * New custom floors added to load_level's alias dictionary. |
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dependencies.txt |