mirror of
https://github.com/AntonioND/palib.git
synced 2025-06-18 14:45:43 -04:00
138 lines
5.2 KiB
C
138 lines
5.2 KiB
C
#ifndef _PA_BGTRANS
|
|
#define _PA_BGTRANS
|
|
|
|
|
|
/*! \file PA_BgTrans.h
|
|
\brief Background Transition Effects
|
|
|
|
All the different transition effects...
|
|
*/
|
|
|
|
enum{
|
|
TRANS_ROUND, TRANS_DIAMOND, TRANS_CROSS, TRANS_LINES, TRANS_STAR,
|
|
TRANS_LENGTH = 70
|
|
};
|
|
/*
|
|
#define TRANS_LENGTH 70
|
|
|
|
#define TRANS_ROUND 0
|
|
#define TRANS_DIAMOND 1
|
|
#define TRANS_CROSS 2
|
|
#define TRANS_LINES 3
|
|
#define TRANS_STAR 4
|
|
*/
|
|
/** @defgroup bgtrans Background Transition Effects
|
|
* All the different transition effects...
|
|
* @{
|
|
*/
|
|
|
|
/*! \fn void PA_InitBgTransEx(u8 screen, u8 bg)
|
|
\brief
|
|
\~english Init the BgTransition System.
|
|
\~french Initialise le systeme BgTrans sur le fond 0
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
\~\param bg
|
|
\~english Background (0-3)
|
|
\~french Fond (0-3)
|
|
*/
|
|
void PA_InitBgTransEx(u8 screen, u8 bg);
|
|
|
|
/*! \fn static inline void PA_InitBgTrans(u8 screen)
|
|
\brief
|
|
\~english Init the BgTransition System. USES BG0 !! Place your sprite at a priority of 1 or more if you want them to disappear...
|
|
\~french Initialise le systeme BgTrans sur le fond 0
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
*/
|
|
static inline void PA_InitBgTrans(u8 screen){
|
|
PA_InitBgTransEx(screen, 0);
|
|
}
|
|
|
|
/*! \fn void PA_BgTransUpDown(u8 screen, u16 type, u8 vflip, s16 state)
|
|
\brief
|
|
\~english Up/Down swipping transition effect
|
|
\~french Effet de transition en Haut/Bas
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
\~\param type
|
|
\~english BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR
|
|
\~french Type de transition... (0-4). Utiliser TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, ou TRANS_STAR
|
|
\~\param vflip
|
|
\~english Vertical flip...
|
|
\~french Flip vertical...
|
|
\~\param state
|
|
\~english State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible
|
|
\~french Etat, de 0 à TRANS_LENGTH. 0 pour visible, TRANS_LENGTH pour invisible...
|
|
*/
|
|
void PA_BgTransUpDown(u8 screen, u16 type, u8 vflip, s16 state);
|
|
|
|
/*! \fn void PA_BgTransLeftRight(u8 screen, u16 type, u8 hflip, s16 state)
|
|
\brief
|
|
\~english Left/Right swipping transition effect
|
|
\~french Effet de transition en Gauche/Droite
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
\~\param type
|
|
\~english BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR
|
|
\~french Type de transition... (0-4). Utiliser TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, ou TRANS_STAR
|
|
\~\param hflip
|
|
\~english Horizontal flip...
|
|
\~french Flip horizontal...
|
|
\~\param state
|
|
\~english State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible
|
|
\~french Etat, de 0 à TRANS_LENGTH. 0 pour visible, TRANS_LENGTH pour invisible...
|
|
*/
|
|
void PA_BgTransLeftRight(u8 screen, u16 type, u8 hflip, s16 state);
|
|
|
|
/*! \fn void PA_BgTransDiag(u8 screen, u16 type, u8 hflip, u8 vflip, s16 state)
|
|
\brief
|
|
\~english Diagonal swipping transition effect
|
|
\~french Effet de transition en diagonale
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
\~\param type
|
|
\~english BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR
|
|
\~french Type de transition... (0-4). Utiliser TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, ou TRANS_STAR
|
|
\~\param hflip
|
|
\~english Horizontal flip...
|
|
\~french Flip horizontal...
|
|
\~\param vflip
|
|
\~english Vertical flip...
|
|
\~french Flip vertical...
|
|
\~\param state
|
|
\~english State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible
|
|
\~french Etat, de 0 à TRANS_LENGTH. 0 pour visible, TRANS_LENGTH pour invisible...
|
|
*/
|
|
void PA_BgTransDiag(u8 screen, u16 type, u8 hflip, u8 vflip, s16 state);
|
|
|
|
|
|
/*! \fn void PA_BgTransCenter(u8 screen, u16 type, u8 invert, s16 state)
|
|
\brief
|
|
\~english Center transition effect
|
|
\~french Effet de transition depuis le centre
|
|
\~\param screen
|
|
\~english Chose de screen (0 or 1)
|
|
\~french Choix de l'écran (0 ou 1)
|
|
\~\param type
|
|
\~english BgTrans type... (0-4). Use macros TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, or TRANS_STAR
|
|
\~french Type de transition... (0-4). Utiliser TRANS_ROUND, TRANS_DIAMOND , TRANS_CROSS, TRANS_LINES, ou TRANS_STAR
|
|
\~\param invert
|
|
\~english Invert in/out
|
|
\~french Inverser dedans/dehors
|
|
\~\param state
|
|
\~english State, from 0 to TRANS_LENGTH. 0 being visible, TRANS_LENGTH invisible
|
|
\~french Etat, de 0 à TRANS_LENGTH. 0 pour visible, TRANS_LENGTH pour invisible...
|
|
*/
|
|
void PA_BgTransCenter(u8 screen, u16 type, u8 invert, s16 state);
|
|
|
|
/** @} */ // end of bgtrans
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#endif
|