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52 lines
935 B
C
52 lines
935 B
C
/*
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// 3DCreateSprite
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*/
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// Includes
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#include <PA9.h> // Include for PA_Lib
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#include "all_gfx.h"
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// Function: main()
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int main()
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{
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PA_Init(); // Initializes PA_Lib
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PA_Init3D(); // Uses Bg0, Init 3D...
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PA_Reset3DSprites(); // Init or Reset 3D Sprites
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// Initialise the text system on the top screen
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PA_LoadDefaultText(1, 1); // Initialise the text system on the top screen
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PA_OutputSimpleText(1, 2, 2, "3DSprites Example : 256colors");
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// Load the Palettes !
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PA_Load3DSpritePal(0, // Slot
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(void*)bar_Pal); // Palette
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// Create 3 sprites...
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PA_3DCreateSprite(0, // Sprite number
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(void*)bar_Texture, // Texture
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256, 32, // Width, Height
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TEX_256COL, // Type
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0, // Palette, unused in 16bit...
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128, 96); // X, Y SPRITE CENTER !
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while(1) {
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PA_WaitForVBL();
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PA_3DProcess(); // Update sprites
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}
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return 0;
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} // End of main()
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