//////////////////////////// // PAlib project template // //////////////////////////// // Lines starting with two slashes are ignored by the compiler // Basically you can use them to comment what are you doing // In fact, this kind of lines are called comments :P // Include PAlib so that you can use it #include int main(){ // Initialize PAlib PA_Init(); // Put your initialization code here // Infinite loop to keep the program running while(true){ // Put your game logic here // Wait until the next frame. // The DS runs at 60 frames per second. PA_WaitForVBL(); } }