#include #define PA_DrawBigPixel(screen,x,y,zoom,color) PA_Draw16bitRect(screen, x*a-(a/2), y*a-(a/2),x*a+(a/2), y*a+(a/2), color) int main(void){ PA_Init();//init PAlib int x = 0,y = 0,width=32,height=32,i,j, arriveex = 24, arriveey = 24, a=8; PA_LoadDefaultText(1,2);//init the text in the up screen PA_SetBgPalCol(0, 0, PA_RGB(31, 31, 31)); // Set the bottom screen color to white PA_Init16bitBg(0, 3);//init the 16bit mode in bottom screen PA_InitAstar(width, height);//init the Astar function for(j=0;j