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33 lines
1.5 KiB
Plaintext
33 lines
1.5 KiB
Plaintext
Nitro Engine POC 3D Test by Ti-Ra-Nog
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If you want to enable the FAT mesh and/or texture reading, first uncomment the
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line: "#define FAT_MESH_TEXT" and then compile it.
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After you have the binary file with the FAT texture/mesh reading enabled, copy
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this files to the root of your card or put them in the same folder where the nds
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is for test it on an emulator (with fat support).
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In orther to use the screenshot or "video" recording function you need to
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enable the FAT access to your card, if you have a new card reader for nds you
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may no need to patch it, but if you have an older one may you need to patch the
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binary file with DLDI patch for you card reader.
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In the binary folder there are three files, one no patched binary and two
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patched for R4 and Super card SD.
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For making screenshots you need to create the "/screen" folder in the root
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directory of your card and then the screens should be there.
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The "video" recording function make one screenshot per VBL and save it in to the
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video flother that you need to create in the root of the memory (i whasn't able
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to create the directory if it doesn't exist). When you push the "R" button the
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ds will make one screnshot for every vbl and you'll see the screen blinking and
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making some strange with the scenes, don't worry, the screenshots will be ok.
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The video will be recorded to "/video/vid".
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When you have finished the the "video" recording you'll need to make a animated
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gif or avi video with some software.
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So, that's all, I think that you'll love this Engine :D
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