mirror of
https://github.com/AntonioND/nitro-engine.git
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85 lines
1.6 KiB
C
85 lines
1.6 KiB
C
// SPDX-License-Identifier: MIT
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//
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// Copyright (c) 2008-2011, 2019, Antonio Niño Díaz
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//
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// This file is part of Nitro Engine
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#include <NEMain.h>
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#include "bird_final_nea_bin.h"
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#include "bird_final_bmp_bin.h"
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NE_Camera *Camara;
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NE_Model *Model;
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NE_Material *Texture;
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void Draw3DScene(void)
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{
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NE_PolyFormat(31, 0, NE_LIGHT_0, NE_CULL_BACK, 0);
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NE_CameraUse(Camara);
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NE_ModelDraw(Model);
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}
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int main(void)
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{
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irqEnable(IRQ_HBLANK);
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irqSet(IRQ_VBLANK, NE_VBLFunc);
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irqSet(IRQ_HBLANK, NE_HBLFunc);
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NE_Init3D();
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NE_InitConsole();
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Camara = NE_CameraCreate();
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Model = NE_ModelCreate(NE_Animated);
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NE_ModelAnimStart(Model, 0, 0, 20, NE_ANIM_LOOP, 3);
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NE_ModelLoadNEA(Model, (u32 *)bird_final_nea_bin);
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NE_CameraSet(Camara,
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7, 2, -4,
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0, 0, 0,
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0, 1, 0);
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Texture = NE_MaterialCreate();
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NE_MaterialTexLoadBMPtoRGBA(Texture, (void *)bird_final_bmp_bin,0);
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NE_ModelSetMaterial(Model, Texture);
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NE_LightSet(0, NE_White, 0, -0.9, 0);
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NE_ClearColorSet(NE_Black, 31, 63);
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while(1) {
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scanKeys();
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int keys = keysHeld();
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if (keys & KEY_A)
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NE_ModelAnimInterpolate(Model, true);
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if (keys & KEY_B)
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NE_ModelAnimInterpolate(Model, false);
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if (keys & KEY_RIGHT)
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NE_ModelRotate(Model,0,2,0);
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if (keys & KEY_LEFT)
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NE_ModelRotate(Model,0,-2,0);
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if (keys & KEY_UP)
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NE_ModelRotate(Model,0,0,2);
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if (keys & KEY_DOWN)
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NE_ModelRotate(Model,0,0,-2);
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printf("\x1b[0;0H"
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"A/B: Interpolation.\nCPU%%: %d \nFrame: %d ",
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NE_GetCPUPercent(), NE_ModelAnimGetFrame(Model));
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NE_Process(Draw3DScene);
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NE_WaitForVBL(NE_UPDATE_ANIMATIONS);
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}
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return 0;
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}
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