nitro-engine/examples/loading/compressed_texture/source/main.c
2024-01-21 17:00:57 +00:00

74 lines
2.0 KiB
C

// SPDX-License-Identifier: CC0-1.0
//
// SPDX-FileContributor: Antonio Niño Díaz, 2008-2011, 2019, 2022
//
// This file is part of Nitro Engine
#include <NEMain.h>
#include "a5pal8_tex_bin.h"
#include "a5pal8_pal_bin.h"
// This has been taken from a libnds example:
//
// https://github.com/devkitPro/nds-examples/tree/6afa09b2054c9f47685514c32873b3905721c9ee/Graphics/3D/Paletted_Cube/data
//
// When img2ds supports compressed textures it will be replaced by a PNG file.
#include "texture10_COMP_pal_bin.h"
#include "texture10_COMP_tex_bin.h"
#include "texture10_COMP_texExt_bin.h"
NE_Material *Material1, *Material2;
NE_Palette *Palette1, *Palette2;
void Draw3DScene(void)
{
NE_2DViewInit();
NE_2DDrawTexturedQuad(0, 0,
64, 64,
0, Material2);
NE_2DDrawTexturedQuad(64, 0,
64 + 128, 0 + 128,
0, Material1);
}
int main(void)
{
irqEnable(IRQ_HBLANK);
irqSet(IRQ_VBLANK, NE_VBLFunc);
irqSet(IRQ_HBLANK, NE_HBLFunc);
// Init 3D mode
NE_Init3D();
// Allocate objects
Material1 = NE_MaterialCreate();
Material2 = NE_MaterialCreate();
Palette1 = NE_PaletteCreate();
Palette2 = NE_PaletteCreate();
NE_MaterialTex4x4Load(Material1, 128, 128, NE_TEXGEN_TEXCOORD,
(u8 *)texture10_COMP_tex_bin,
(u8 *)texture10_COMP_texExt_bin);
NE_PaletteLoadSize(Palette1, (u16 *)texture10_COMP_pal_bin,
texture10_COMP_pal_bin_size, NE_TEX4X4);
NE_MaterialSetPalette(Material1, Palette1);
NE_MaterialTexLoad(Material2, NE_A5PAL8, 256, 256, NE_TEXGEN_TEXCOORD,
(u8 *)a5pal8_tex_bin);
NE_PaletteLoadSize(Palette2, (u16 *)a5pal8_pal_bin, a5pal8_pal_bin_size,
NE_A5PAL8);
NE_MaterialSetPalette(Material2, Palette2);
while (1)
{
NE_WaitForVBL(0);
NE_Process(Draw3DScene);
}
return 0;
}