mirror of
https://github.com/AntonioND/nitro-engine.git
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89 lines
2.1 KiB
C
89 lines
2.1 KiB
C
// SPDX-License-Identifier: CC0-1.0
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//
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// SPDX-FileContributor: Antonio Niño Díaz, 2008-2024
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//
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// This file is part of Nitro Engine
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#include <NEMain.h>
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#include "grill_idx_bin.h"
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#include "grill_pal_bin.h"
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#include "grill_tex_bin.h"
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#include "landscape_idx_bin.h"
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#include "landscape_pal_bin.h"
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#include "landscape_tex_bin.h"
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typedef struct {
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NE_Material *Material1;
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} SceneData1;
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typedef struct {
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NE_Material *Material2;
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} SceneData2;
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void Draw3DScene1(void *arg)
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{
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SceneData1 *Scene = arg;
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NE_ClearColorSet(RGB15(5, 5, 10), 31, 63);
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NE_2DViewInit();
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NE_2DDrawTexturedQuad(32, 32,
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32 + 128, 32 + 128,
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0, Scene->Material1);
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}
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void Draw3DScene2(void *arg)
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{
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SceneData2 *Scene = arg;
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NE_ClearColorSet(RGB15(10, 5, 0), 31, 63);
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NE_2DViewInit();
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NE_2DDrawTexturedQuad(64, 0,
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64 + 128, 0 + 128,
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0, Scene->Material2);
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}
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int main(int argc, char *argv[])
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{
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SceneData1 Scene1 = { 0 };
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SceneData2 Scene2 = { 0 };
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irqEnable(IRQ_HBLANK);
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irqSet(IRQ_VBLANK, NE_VBLFunc);
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irqSet(IRQ_HBLANK, NE_HBLFunc);
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NE_InitDual3D();
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// Allocate objects
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Scene1.Material1 = NE_MaterialCreate();
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Scene2.Material2 = NE_MaterialCreate();
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NE_Palette *Palette1 = NE_PaletteCreate();
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NE_Palette *Palette2 = NE_PaletteCreate();
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NE_MaterialTex4x4Load(Scene1.Material1, 128, 128, NE_TEXGEN_TEXCOORD,
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grill_tex_bin, grill_idx_bin);
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NE_PaletteLoadSize(Palette1, grill_pal_bin, grill_pal_bin_size,
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NE_TEX4X4);
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NE_MaterialSetPalette(Scene1.Material1, Palette1);
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NE_MaterialTex4x4Load(Scene2.Material2, 128, 128, NE_TEXGEN_TEXCOORD,
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landscape_tex_bin, landscape_idx_bin);
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NE_PaletteLoadSize(Palette2, landscape_pal_bin,
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landscape_pal_bin_size, NE_TEX4X4);
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NE_MaterialSetPalette(Scene2.Material2, Palette2);
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while (1)
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{
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NE_WaitForVBL(0);
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NE_ProcessDualArg(Draw3DScene1, Draw3DScene2, &Scene1, &Scene2);
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}
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return 0;
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}
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